Index: src/gpu/gl/GrGLProgramDesc.cpp |
diff --git a/src/gpu/gl/GrGLProgramDesc.cpp b/src/gpu/gl/GrGLProgramDesc.cpp |
index d040658a6695b6ab9d06f9737c86a04b32547e09..4f0011803c7d67d527386d5e39674614a605b89b 100644 |
--- a/src/gpu/gl/GrGLProgramDesc.cpp |
+++ b/src/gpu/gl/GrGLProgramDesc.cpp |
@@ -21,8 +21,12 @@ void GrGLProgramDesc::Build(const GrDrawState& drawState, |
GrBlendCoeff dstCoeff, |
const GrGpuGL* gpu, |
const GrDeviceCoordTexture* dstCopy, |
- const GrEffectStage* stages[], |
+ SkTArray<const GrEffectStage*, true>* colorStages, |
+ SkTArray<const GrEffectStage*, true>* coverageStages, |
GrGLProgramDesc* desc) { |
+ colorStages->reset(); |
+ coverageStages->reset(); |
+ |
// This should already have been caught |
GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts)); |
@@ -51,26 +55,22 @@ void GrGLProgramDesc::Build(const GrDrawState& drawState, |
// effects as color in desc. Two things will allow simplication of this mess: GrDrawState will |
// have tight lists of color and coverage stages rather than a fixed size array with NULLS and |
// the xfermode-color filter will be removed. |
- int colorEffectCnt = 0; |
- int coverageEffectCnt = 0; |
if (!skipColor) { |
for (int s = 0; s < drawState.getFirstCoverageStage(); ++s) { |
if (drawState.isStageEnabled(s)) { |
- stages[colorEffectCnt] = &drawState.getStage(s); |
- ++colorEffectCnt; |
+ colorStages->push_back(&drawState.getStage(s)); |
} |
} |
} |
if (!skipCoverage) { |
for (int s = drawState.getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) { |
if (drawState.isStageEnabled(s)) { |
- stages[colorEffectCnt + coverageEffectCnt] = &drawState.getStage(s); |
- ++coverageEffectCnt; |
+ coverageStages->push_back(&drawState.getStage(s)); |
} |
} |
} |
- size_t newKeyLength = KeyLength(colorEffectCnt + coverageEffectCnt); |
+ size_t newKeyLength = KeyLength(colorStages->count() + coverageStages->count()); |
bool allocChanged; |
desc->fKey.reset(newKeyLength, SkAutoMalloc::kAlloc_OnShrink, &allocChanged); |
if (allocChanged || !desc->fInitialized) { |
@@ -189,7 +189,7 @@ void GrGLProgramDesc::Build(const GrDrawState& drawState, |
// If we do have coverage determine whether it matters. |
bool separateCoverageFromColor = false; |
- if (!drawState.isCoverageDrawing() && (coverageEffectCnt > 0 || requiresCoverageAttrib)) { |
+ if (!drawState.isCoverageDrawing() && (coverageStages->count() > 0 || requiresCoverageAttrib)) { |
// color filter is applied between color/coverage computation |
if (SkXfermode::kDst_Mode != header->fColorFilterXfermode) { |
separateCoverageFromColor = true; |
@@ -225,11 +225,13 @@ void GrGLProgramDesc::Build(const GrDrawState& drawState, |
} |
} |
if (separateCoverageFromColor) { |
- header->fColorEffectCnt = colorEffectCnt; |
- header->fCoverageEffectCnt = coverageEffectCnt; |
+ header->fColorEffectCnt = colorStages->count(); |
+ header->fCoverageEffectCnt = coverageStages->count(); |
} else { |
- header->fColorEffectCnt = colorEffectCnt + coverageEffectCnt; |
+ header->fColorEffectCnt = colorStages->count() + coverageStages->count(); |
header->fCoverageEffectCnt = 0; |
+ colorStages->push_back_n(coverageStages->count(), coverageStages->begin()); |
+ coverageStages->reset(); |
} |
*desc->checksum() = 0; |