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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.cpp

Issue 16180006: separate arrays for color and coverage effects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: add helper function Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramDesc.h" 8 #include "GrGLProgramDesc.h"
9 #include "GrBackendEffectFactory.h" 9 #include "GrBackendEffectFactory.h"
10 #include "GrDrawEffect.h" 10 #include "GrDrawEffect.h"
11 #include "GrEffect.h" 11 #include "GrEffect.h"
12 #include "GrGLShaderBuilder.h" 12 #include "GrGLShaderBuilder.h"
13 #include "GrGpuGL.h" 13 #include "GrGpuGL.h"
14 14
15 #include "SkChecksum.h" 15 #include "SkChecksum.h"
16 16
17 void GrGLProgramDesc::Build(const GrDrawState& drawState, 17 void GrGLProgramDesc::Build(const GrDrawState& drawState,
18 bool isPoints, 18 bool isPoints,
19 GrDrawState::BlendOptFlags blendOpts, 19 GrDrawState::BlendOptFlags blendOpts,
20 GrBlendCoeff srcCoeff, 20 GrBlendCoeff srcCoeff,
21 GrBlendCoeff dstCoeff, 21 GrBlendCoeff dstCoeff,
22 const GrGpuGL* gpu, 22 const GrGpuGL* gpu,
23 const GrDeviceCoordTexture* dstCopy, 23 const GrDeviceCoordTexture* dstCopy,
24 const GrEffectStage* stages[], 24 SkTArray<const GrEffectStage*, true>* colorStages,
25 SkTArray<const GrEffectStage*, true>* coverageStages ,
25 GrGLProgramDesc* desc) { 26 GrGLProgramDesc* desc) {
27 colorStages->reset();
28 coverageStages->reset();
29
26 // This should already have been caught 30 // This should already have been caught
27 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts)); 31 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts));
28 32
29 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendO ptFlag); 33 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendO ptFlag);
30 34
31 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOpt Flag | 35 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOpt Flag |
32 GrDrawState::kEmitCoverage_BlendOptFl ag)); 36 GrDrawState::kEmitCoverage_BlendOptFl ag));
33 37
34 // The descriptor is used as a cache key. Thus when a field of the 38 // The descriptor is used as a cache key. Thus when a field of the
35 // descriptor will not affect program generation (because of the attribute 39 // descriptor will not affect program generation (because of the attribute
36 // bindings in use or other descriptor field settings) it should be set 40 // bindings in use or other descriptor field settings) it should be set
37 // to a canonical value to avoid duplicate programs with different keys. 41 // to a canonical value to avoid duplicate programs with different keys.
38 42
39 bool requiresColorAttrib = !skipColor && drawState.hasColorVertexAttribute() ; 43 bool requiresColorAttrib = !skipColor && drawState.hasColorVertexAttribute() ;
40 bool requiresCoverageAttrib = !skipCoverage && drawState.hasCoverageVertexAt tribute(); 44 bool requiresCoverageAttrib = !skipCoverage && drawState.hasCoverageVertexAt tribute();
41 // we only need the local coords if we're actually going to generate effect code 45 // we only need the local coords if we're actually going to generate effect code
42 bool requiresLocalCoordAttrib = !(skipCoverage && skipColor) && 46 bool requiresLocalCoordAttrib = !(skipCoverage && skipColor) &&
43 drawState.hasLocalCoordAttribute(); 47 drawState.hasLocalCoordAttribute();
44 48
45 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_B lendOptFlag); 49 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_B lendOptFlag);
46 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFla g) || 50 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFla g) ||
47 (!requiresColorAttrib && 0xffffffff == drawState.ge tColor()); 51 (!requiresColorAttrib && 0xffffffff == drawState.ge tColor());
48 52
49 // Do an initial loop over the stages to count them. We count the color and coverage effects 53 // Do an initial loop over the stages to count them. We count the color and coverage effects
50 // separately here. Later we may decide the distinction doesn't matter and w ill count all 54 // separately here. Later we may decide the distinction doesn't matter and w ill count all
51 // effects as color in desc. Two things will allow simplication of this mess : GrDrawState will 55 // effects as color in desc. Two things will allow simplication of this mess : GrDrawState will
52 // have tight lists of color and coverage stages rather than a fixed size ar ray with NULLS and 56 // have tight lists of color and coverage stages rather than a fixed size ar ray with NULLS and
53 // the xfermode-color filter will be removed. 57 // the xfermode-color filter will be removed.
54 int colorEffectCnt = 0;
55 int coverageEffectCnt = 0;
56 if (!skipColor) { 58 if (!skipColor) {
57 for (int s = 0; s < drawState.getFirstCoverageStage(); ++s) { 59 for (int s = 0; s < drawState.getFirstCoverageStage(); ++s) {
58 if (drawState.isStageEnabled(s)) { 60 if (drawState.isStageEnabled(s)) {
59 stages[colorEffectCnt] = &drawState.getStage(s); 61 colorStages->push_back(&drawState.getStage(s));
60 ++colorEffectCnt;
61 } 62 }
62 } 63 }
63 } 64 }
64 if (!skipCoverage) { 65 if (!skipCoverage) {
65 for (int s = drawState.getFirstCoverageStage(); s < GrDrawState::kNumSta ges; ++s) { 66 for (int s = drawState.getFirstCoverageStage(); s < GrDrawState::kNumSta ges; ++s) {
66 if (drawState.isStageEnabled(s)) { 67 if (drawState.isStageEnabled(s)) {
67 stages[colorEffectCnt + coverageEffectCnt] = &drawState.getStage (s); 68 coverageStages->push_back(&drawState.getStage(s));
68 ++coverageEffectCnt;
69 } 69 }
70 } 70 }
71 } 71 }
72 72
73 size_t newKeyLength = KeyLength(colorEffectCnt + coverageEffectCnt); 73 size_t newKeyLength = KeyLength(colorStages->count() + coverageStages->count ());
74 bool allocChanged; 74 bool allocChanged;
75 desc->fKey.reset(newKeyLength, SkAutoMalloc::kAlloc_OnShrink, &allocChanged) ; 75 desc->fKey.reset(newKeyLength, SkAutoMalloc::kAlloc_OnShrink, &allocChanged) ;
76 if (allocChanged || !desc->fInitialized) { 76 if (allocChanged || !desc->fInitialized) {
77 // make sure any padding in the header is zero if we we haven't used thi s allocation before. 77 // make sure any padding in the header is zero if we we haven't used thi s allocation before.
78 memset(desc->header(), 0, kHeaderSize); 78 memset(desc->header(), 0, kHeaderSize);
79 } 79 }
80 // write the key length 80 // write the key length
81 *desc->atOffset<uint32_t, kLengthOffset>() = newKeyLength; 81 *desc->atOffset<uint32_t, kLengthOffset>() = newKeyLength;
82 82
83 KeyHeader* header = desc->header(); 83 KeyHeader* header = desc->header();
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
182 } 182 }
183 183
184 // Here we deal with whether/how we handle color and coverage separately. 184 // Here we deal with whether/how we handle color and coverage separately.
185 185
186 // Set these defaults and then possibly change our mind if there is coverage . 186 // Set these defaults and then possibly change our mind if there is coverage .
187 header->fDiscardIfZeroCoverage = false; 187 header->fDiscardIfZeroCoverage = false;
188 header->fCoverageOutput = kModulate_CoverageOutput; 188 header->fCoverageOutput = kModulate_CoverageOutput;
189 189
190 // If we do have coverage determine whether it matters. 190 // If we do have coverage determine whether it matters.
191 bool separateCoverageFromColor = false; 191 bool separateCoverageFromColor = false;
192 if (!drawState.isCoverageDrawing() && (coverageEffectCnt > 0 || requiresCove rageAttrib)) { 192 if (!drawState.isCoverageDrawing() && (coverageStages->count() > 0 || requir esCoverageAttrib)) {
193 // color filter is applied between color/coverage computation 193 // color filter is applied between color/coverage computation
194 if (SkXfermode::kDst_Mode != header->fColorFilterXfermode) { 194 if (SkXfermode::kDst_Mode != header->fColorFilterXfermode) {
195 separateCoverageFromColor = true; 195 separateCoverageFromColor = true;
196 } 196 }
197 197
198 // If we're stenciling then we want to discard samples that have zero co verage 198 // If we're stenciling then we want to discard samples that have zero co verage
199 if (drawState.getStencil().doesWrite()) { 199 if (drawState.getStencil().doesWrite()) {
200 header->fDiscardIfZeroCoverage = true; 200 header->fDiscardIfZeroCoverage = true;
201 separateCoverageFromColor = true; 201 separateCoverageFromColor = true;
202 } 202 }
(...skipping 15 matching lines...) Expand all
218 separateCoverageFromColor = true; 218 separateCoverageFromColor = true;
219 } 219 }
220 } else if (readsDst && 220 } else if (readsDst &&
221 kOne_GrBlendCoeff == srcCoeff && 221 kOne_GrBlendCoeff == srcCoeff &&
222 kZero_GrBlendCoeff == dstCoeff) { 222 kZero_GrBlendCoeff == dstCoeff) {
223 header->fCoverageOutput = kCombineWithDst_CoverageOutput; 223 header->fCoverageOutput = kCombineWithDst_CoverageOutput;
224 separateCoverageFromColor = true; 224 separateCoverageFromColor = true;
225 } 225 }
226 } 226 }
227 if (separateCoverageFromColor) { 227 if (separateCoverageFromColor) {
228 header->fColorEffectCnt = colorEffectCnt; 228 header->fColorEffectCnt = colorStages->count();
229 header->fCoverageEffectCnt = coverageEffectCnt; 229 header->fCoverageEffectCnt = coverageStages->count();
230 } else { 230 } else {
231 header->fColorEffectCnt = colorEffectCnt + coverageEffectCnt; 231 header->fColorEffectCnt = colorStages->count() + coverageStages->count() ;
232 header->fCoverageEffectCnt = 0; 232 header->fCoverageEffectCnt = 0;
233 colorStages->push_back_n(coverageStages->count(), coverageStages->begin( ));
234 coverageStages->reset();
233 } 235 }
234 236
235 *desc->checksum() = 0; 237 *desc->checksum() = 0;
236 *desc->checksum() = SkChecksum::Compute(reinterpret_cast<uint32_t*>(desc->fK ey.get()), 238 *desc->checksum() = SkChecksum::Compute(reinterpret_cast<uint32_t*>(desc->fK ey.get()),
237 newKeyLength); 239 newKeyLength);
238 desc->fInitialized = true; 240 desc->fInitialized = true;
239 } 241 }
240 242
241 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { 243 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) {
242 fInitialized = other.fInitialized; 244 fInitialized = other.fInitialized;
243 if (fInitialized) { 245 if (fInitialized) {
244 size_t keyLength = other.keyLength(); 246 size_t keyLength = other.keyLength();
245 fKey.reset(keyLength); 247 fKey.reset(keyLength);
246 memcpy(fKey.get(), other.fKey.get(), keyLength); 248 memcpy(fKey.get(), other.fKey.get(), keyLength);
247 } 249 }
248 return *this; 250 return *this;
249 } 251 }
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