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+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#ifndef V8_TYPES_H_ |
+#define V8_TYPES_H_ |
+ |
+#include "v8.h" |
+ |
+#include "objects.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+ |
+// A simple type system for compiler-internal use. It is based entirely on |
+// union types, and all subtyping hence amounts to set inclusion. Besides the |
+// obvious primitive types and some predefined unions, the type language also |
+// can express class types (a.k.a. specific maps) and singleton types (i.e., |
+// concrete constants). |
+// |
+// The following equations and inequations hold: |
+// |
+// None <= T |
+// T <= Any |
+// |
+// Oddball = Boolean \/ Null \/ Undefined |
+// Number = Smi \/ Double |
+// Name = String \/ Symbol |
+// UniqueName = InternalizedString \/ Symbol |
+// InternalizedString < String |
+// |
+// Receiver = Object \/ Proxy |
+// Array < Object |
+// Function < Object |
+// |
+// Class(map) < T iff instance_type(map) < T |
+// Constant(x) < T iff instance_type(map(x)) < T |
+// |
+// Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can |
+// change! (Its instance type cannot, however.) |
+// TODO(rossberg): the latter is not currently true for proxies, because of fix, |
+// but will hold once we implement direct proxies. |
+// |
+// There are two main functions for testing types: |
+// |
+// T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2) |
+// T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0) |
+// |
+// Typically, the latter should be used to check whether a specific case needs |
+// handling (e.g., via T->Maybe(Number)). |
+// |
+// There is no functionality to discover whether a type is a leaf in the |
+// lattice. That is intentional. It should always be possible to refine the |
+// lattice (e.g., splitting up number types further) without invalidating any |
+// existing assumptions or tests. |
+// |
+// Internally, all 'primitive' types, and their unions, are represented as |
+// bitsets via smis. Class and Constant are heap pointers to the respective |
+// argument. Only unions containing Class'es or Constant's require allocation. |
+// |
+// The type representation is heap-allocated, so cannot (currently) be used in |
+// a parallel compilation context. |
+ |
+class Type : public Object { |
+ public: |
+ static Type* None() { return from_bitset(kNone); } |
+ static Type* Any() { return from_bitset(kAny); } |
+ |
+ static Type* Oddball() { return from_bitset(kOddball); } |
+ static Type* Boolean() { return from_bitset(kBoolean); } |
+ static Type* Null() { return from_bitset(kNull); } |
+ static Type* Undefined() { return from_bitset(kUndefined); } |
+ |
+ static Type* Number() { return from_bitset(kNumber); } |
+ static Type* Smi() { return from_bitset(kSmi); } |
+ static Type* Double() { return from_bitset(kDouble); } |
+ |
+ static Type* Name() { return from_bitset(kName); } |
+ static Type* UniqueName() { return from_bitset(kUniqueName); } |
+ static Type* String() { return from_bitset(kString); } |
+ static Type* InternalizedString() { return from_bitset(kInternalizedString); } |
+ static Type* Symbol() { return from_bitset(kSymbol); } |
+ |
+ static Type* Receiver() { return from_bitset(kReceiver); } |
+ static Type* Object() { return from_bitset(kObject); } |
+ static Type* Array() { return from_bitset(kArray); } |
+ static Type* Function() { return from_bitset(kFunction); } |
+ static Type* Proxy() { return from_bitset(kProxy); } |
+ |
+ static Type* Class(Handle<Map> map) { return from_handle(map); } |
+ static Type* Constant(Handle<HeapObject> value) { |
+ ASSERT(!value->IsMap() && !value->IsFixedArray()); |
+ return from_handle(value); |
+ } |
+ |
+ static Type* Union(Handle<Type> type1, Handle<Type> type2); |
+ static Type* Optional(Handle<Type> type); // type \/ Undefined |
+ |
+ bool Is(Handle<Type> that); |
+ bool Maybe(Handle<Type> that); |
+ |
+ // TODO(rossberg): method to iterate unions? |
+ |
+ private: |
+ // A union is a fixed array containing types. Invariants: |
+ // - its length is at least 2 |
+ // - at most one field is a bitset, and it must go into index 0 |
+ // - no field is a union |
+ typedef FixedArray Unioned; |
+ |
+ enum { |
+ kNull = 1 << 0, |
+ kUndefined = 1 << 1, |
+ kBoolean = 1 << 2, |
+ kSmi = 1 << 3, |
+ kDouble = 1 << 4, |
+ kSymbol = 1 << 5, |
+ kInternalizedString = 1 << 6, |
+ kOtherString = 1 << 7, |
+ kArray = 1 << 8, |
+ kFunction = 1 << 9, |
+ kOtherObject = 1 << 10, |
+ kProxy = 1 << 11, |
+ |
+ kOddball = kBoolean | kNull | kUndefined, |
+ kNumber = kSmi | kDouble, |
+ kString = kInternalizedString | kOtherString, |
+ kUniqueName = kSymbol | kInternalizedString, |
+ kName = kSymbol | kString, |
+ kObject = kArray | kFunction | kOtherObject, |
+ kReceiver = kObject | kProxy, |
+ kAny = kOddball | kNumber | kName | kReceiver, |
+ kNone = 0 |
+ }; |
+ |
+ bool is_bitset() { return this->IsSmi(); } |
+ bool is_class() { return this->IsMap(); } |
+ bool is_constant() { return !(is_bitset() || is_class() || is_union()); } |
+ bool is_union() { return this->IsFixedArray(); } |
+ |
+ int as_bitset() { return Smi::cast(this)->value(); } |
+ Handle<Map> as_class() { return Handle<Map>::cast(handle()); } |
+ Handle<HeapObject> as_constant() { |
+ ASSERT(is_constant()); |
+ return Handle<HeapObject>::cast(handle()); |
+ } |
+ Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); } |
+ |
+ Handle<Type> handle() { return handle_via_isolate_of(this); } |
+ Handle<Type> handle_via_isolate_of(Type* type) { |
+ ASSERT(type->IsHeapObject()); |
+ return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate()); |
+ } |
+ |
+ static Type* from_bitset(int bitset) { |
+ return static_cast<Type*>(Object::cast(Smi::FromInt(bitset))); |
+ } |
+ static Type* from_handle(Handle<HeapObject> handle) { |
+ return static_cast<Type*>(Object::cast(*handle)); |
+ } |
+ |
+ static Handle<Type> union_get(Handle<Unioned> unioned, int i) { |
+ Type* type = static_cast<Type*>(unioned->get(i)); |
+ ASSERT(!type->is_union()); |
+ return type->handle_via_isolate_of(from_handle(unioned)); |
+ } |
+ |
+ int LubBitset(); // least upper bound that's a bitset |
+ int GlbBitset(); // greatest lower bound that's a bitset |
+ bool InUnion(Handle<Unioned> unioned, int current_size); |
+ int ExtendUnion(Handle<Unioned> unioned, int current_size); |
+}; |
+ |
+} } // namespace v8::internal |
+ |
+#endif // V8_TYPES_H_ |