Index: src/types.cc |
diff --git a/src/types.cc b/src/types.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2a9605531c036a9b2166d4c493fd14a9ceea0615 |
--- /dev/null |
+++ b/src/types.cc |
@@ -0,0 +1,281 @@ |
+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "types.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+// Get the smallest bitset subsuming this type. |
+int Type::LubBitset() { |
+ if (this->is_bitset()) { |
+ return this->as_bitset(); |
+ } else if (this->is_union()) { |
+ Handle<Unioned> unioned = this->as_union(); |
+ int bitset = kNone; |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ bitset |= union_get(unioned, i)->LubBitset(); |
+ } |
+ return bitset; |
+ } else { |
+ Map* map = |
+ this->is_class() ? *this->as_class() : this->as_constant()->map(); |
+ switch (map->instance_type()) { |
+ case STRING_TYPE: |
+ case ASCII_STRING_TYPE: |
+ case CONS_STRING_TYPE: |
+ case CONS_ASCII_STRING_TYPE: |
+ case SLICED_STRING_TYPE: |
+ case EXTERNAL_STRING_TYPE: |
+ case EXTERNAL_ASCII_STRING_TYPE: |
+ case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
+ case SHORT_EXTERNAL_STRING_TYPE: |
+ case SHORT_EXTERNAL_ASCII_STRING_TYPE: |
+ case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: |
+ case INTERNALIZED_STRING_TYPE: |
+ case ASCII_INTERNALIZED_STRING_TYPE: |
+ case CONS_INTERNALIZED_STRING_TYPE: |
+ case CONS_ASCII_INTERNALIZED_STRING_TYPE: |
+ case EXTERNAL_INTERNALIZED_STRING_TYPE: |
+ case EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE: |
+ case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
+ case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE: |
+ case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE: |
+ case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE: |
+ return kString; |
+ case SYMBOL_TYPE: |
+ return kSymbol; |
+ case ODDBALL_TYPE: |
+ return kOddball; |
+ case HEAP_NUMBER_TYPE: |
+ return kDouble; |
+ case JS_VALUE_TYPE: |
+ case JS_DATE_TYPE: |
+ case JS_OBJECT_TYPE: |
+ case JS_CONTEXT_EXTENSION_OBJECT_TYPE: |
+ case JS_GENERATOR_OBJECT_TYPE: |
+ case JS_MODULE_TYPE: |
+ case JS_GLOBAL_OBJECT_TYPE: |
+ case JS_BUILTINS_OBJECT_TYPE: |
+ case JS_GLOBAL_PROXY_TYPE: |
+ case JS_ARRAY_BUFFER_TYPE: |
+ case JS_TYPED_ARRAY_TYPE: |
+ case JS_WEAK_MAP_TYPE: |
+ case JS_REGEXP_TYPE: |
+ return kOtherObject; |
+ case JS_ARRAY_TYPE: |
+ return kArray; |
+ case JS_FUNCTION_TYPE: |
+ return kFunction; |
+ case JS_PROXY_TYPE: |
+ case JS_FUNCTION_PROXY_TYPE: |
+ return kProxy; |
+ default: |
+ UNREACHABLE(); |
+ return kNone; |
+ } |
+ } |
+} |
+ |
+ |
+// Get the largest bitset subsumed by this type. |
+int Type::GlbBitset() { |
+ if (this->is_bitset()) { |
+ return this->as_bitset(); |
+ } else if (this->is_union()) { |
+ // All but the first are non-bitsets and thus would yield kNone anyway. |
+ return union_get(this->as_union(), 0)->GlbBitset(); |
+ } else { |
+ return kNone; |
+ } |
+} |
+ |
+ |
+// Check this <= that. |
+bool Type::Is(Handle<Type> that) { |
+ // Fast path for bitsets. |
+ if (that->is_bitset()) { |
+ return (this->LubBitset() | that->as_bitset()) == that->as_bitset(); |
+ } |
+ |
+ if (that->is_class()) { |
+ return this->is_class() && *this->as_class() == *that->as_class(); |
+ } |
+ if (that->is_constant()) { |
+ return this->is_constant() && *this->as_constant() == *that->as_constant(); |
+ } |
+ |
+ // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) |
+ if (this->is_union()) { |
+ Handle<Unioned> unioned = this->as_union(); |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ Handle<Type> this_i = union_get(unioned, i); |
+ if (!this_i->Is(that)) return false; |
+ } |
+ return true; |
+ } |
+ |
+ // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) |
+ // (iff T is not a union) |
+ if (that->is_union()) { |
+ Handle<Unioned> unioned = that->as_union(); |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ Handle<Type> that_i = union_get(unioned, i); |
+ if (this->Is(that_i)) return true; |
+ if (this->is_bitset()) break; // Fast fail, no other field is a bitset. |
+ } |
+ return false; |
+ } |
+ |
+ return false; |
+} |
+ |
+ |
+// Check this overlaps that. |
+bool Type::Maybe(Handle<Type> that) { |
+ // Fast path for bitsets. |
+ if (this->is_bitset()) { |
+ return (this->as_bitset() & that->LubBitset()) != 0; |
+ } |
+ if (that->is_bitset()) { |
+ return (this->LubBitset() & that->as_bitset()) != 0; |
+ } |
+ |
+ if (this->is_class()) { |
+ return that->is_class() && *this->as_class() == *that->as_class(); |
+ } |
+ if (this->is_constant()) { |
+ return that->is_constant() && *this->as_constant() == *that->as_constant(); |
+ } |
+ |
+ // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) |
+ if (this->is_union()) { |
+ Handle<Unioned> unioned = this->as_union(); |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ Handle<Type> this_i = union_get(unioned, i); |
+ if (this_i->Maybe(that)) return true; |
+ } |
+ return false; |
+ } |
+ |
+ // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) |
+ if (that->is_union()) { |
+ Handle<Unioned> unioned = that->as_union(); |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ Handle<Type> that_i = union_get(unioned, i); |
+ if (this->Maybe(that_i)) return true; |
+ } |
+ return false; |
+ } |
+ |
+ return false; |
+} |
+ |
+ |
+bool Type::InUnion(Handle<Unioned> unioned, int current_size) { |
+ ASSERT(!this->is_union()); |
+ for (int i = 0; i < current_size; ++i) { |
+ Handle<Type> type = union_get(unioned, i); |
+ if (type->is_bitset() ? this->Is(type) : this == *type) return true; |
+ } |
+ return false; |
+} |
+ |
+// Get non-bitsets from this which are not subsumed by that, store at unioned, |
+// starting at index. Returns updated index. |
+int Type::ExtendUnion(Handle<Unioned> result, int current_size) { |
+ int old_size = current_size; |
+ if (this->is_class() || this->is_constant()) { |
+ if (!this->InUnion(result, old_size)) result->set(current_size++, this); |
+ } else if (this->is_union()) { |
+ Handle<Unioned> unioned = this->as_union(); |
+ for (int i = 0; i < unioned->length(); ++i) { |
+ Handle<Type> type = union_get(unioned, i); |
+ ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0)))); |
+ if (type->is_bitset()) continue; |
+ if (!type->InUnion(result, old_size)) result->set(current_size++, *type); |
+ } |
+ } |
+ return current_size; |
+} |
+ |
+ |
+// Union is O(1) on simple bit unions, but O(n*m) on structured unions. |
+// TODO(rossberg): Should we use object sets somehow? Is it worth it? |
+Type* Type::Union(Handle<Type> type1, Handle<Type> type2) { |
+ // Fast case: bit sets. |
+ if (type1->is_bitset() && type2->is_bitset()) { |
+ return from_bitset(type1->as_bitset() | type2->as_bitset()); |
+ } |
+ |
+ // Semi-fast case: Unioned objects are neither involved nor produced. |
+ if (!(type1->is_union() || type2->is_union())) { |
+ if (type1->Is(type2)) return *type2; |
+ if (type2->Is(type1)) return *type1; |
+ } |
+ |
+ // Slow case: may need to produce a Unioned object. |
+ Isolate* isolate = NULL; |
+ int size = type1->is_bitset() || type2->is_bitset() ? 1 : 0; |
+ if (!type1->is_bitset()) { |
+ isolate = HeapObject::cast(*type1)->GetIsolate(); |
+ size += (type1->is_union() ? type1->as_union()->length() : 1); |
+ } |
+ if (!type2->is_bitset()) { |
+ isolate = HeapObject::cast(*type2)->GetIsolate(); |
+ size += (type2->is_union() ? type2->as_union()->length() : 1); |
+ } |
+ ASSERT(isolate != NULL); |
+ ASSERT(size >= 2); |
+ Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size); |
+ size = 0; |
+ |
+ int bitset = type1->GlbBitset() | type2->GlbBitset(); |
+ if (bitset != kNone) unioned->set(size++, from_bitset(bitset)); |
+ size = type1->ExtendUnion(unioned, size); |
+ size = type2->ExtendUnion(unioned, size); |
+ |
+ if (size == 1) { |
+ return *union_get(unioned, 0); |
+ } else if (size == unioned->length()) { |
+ return from_handle(unioned); |
+ } |
+ |
+ // There was an overlap. Copy to smaller union. |
+ Handle<Unioned> result = isolate->factory()->NewFixedArray(size); |
+ for (int i = 0; i < size; ++i) result->set(i, unioned->get(i)); |
+ return from_handle(result); |
+} |
+ |
+ |
+Type* Type::Optional(Handle<Type> type) { |
+ return type->is_bitset() |
+ ? from_bitset(type->as_bitset() | kUndefined) |
+ : Union(type, Undefined()->handle_via_isolate_of(*type)); |
+} |
+ |
+} } // namespace v8::internal |