| Index: gpu/command_buffer/service/gles2_cmd_decoder.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.h b/gpu/command_buffer/service/gles2_cmd_decoder.h
|
| index 3a4825f3fc98800777c392c13f981dae606813ef..03e982210917a5846aca917f2d07249e8f6245a8 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.h
|
| @@ -65,7 +65,6 @@ class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>,
|
| public CommonDecoder {
|
| public:
|
| typedef error::Error Error;
|
| - typedef base::Callback<bool(uint32_t id)> WaitSyncPointCallback;
|
| typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback;
|
| typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id,
|
| uint64_t command_buffer_id,
|
| @@ -232,11 +231,6 @@ class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>,
|
| // A callback for messages from the decoder.
|
| virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0;
|
|
|
| - // Sets the callback for waiting on a sync point. The callback returns the
|
| - // scheduling status (i.e. true if the channel is still scheduled).
|
| - virtual void SetWaitSyncPointCallback(
|
| - const WaitSyncPointCallback& callback) = 0;
|
| -
|
| // Sets the callback for fence sync release and wait calls. The wait call
|
| // returns true if the channel is still scheduled.
|
| virtual void SetFenceSyncReleaseCallback(
|
|
|