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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 1615253006: Removed last references to old sync points. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed references in TestContextSupport Created 4 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <stdint.h> 10 #include <stdint.h>
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 58
59 typedef base::Callback<void(const std::string& key, 59 typedef base::Callback<void(const std::string& key,
60 const std::string& shader)> ShaderCacheCallback; 60 const std::string& shader)> ShaderCacheCallback;
61 61
62 // This class implements the AsyncAPIInterface interface, decoding GLES2 62 // This class implements the AsyncAPIInterface interface, decoding GLES2
63 // commands and calling GL. 63 // commands and calling GL.
64 class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>, 64 class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>,
65 public CommonDecoder { 65 public CommonDecoder {
66 public: 66 public:
67 typedef error::Error Error; 67 typedef error::Error Error;
68 typedef base::Callback<bool(uint32_t id)> WaitSyncPointCallback;
69 typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback; 68 typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback;
70 typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id, 69 typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id,
71 uint64_t command_buffer_id, 70 uint64_t command_buffer_id,
72 uint64_t release)> WaitFenceSyncCallback; 71 uint64_t release)> WaitFenceSyncCallback;
73 72
74 // The default stencil mask, which has all bits set. This really should be a 73 // The default stencil mask, which has all bits set. This really should be a
75 // GLuint, but we can't #include gl_bindings.h in this file without causing 74 // GLuint, but we can't #include gl_bindings.h in this file without causing
76 // macro redefinitions. 75 // macro redefinitions.
77 static const unsigned int kDefaultStencilMask; 76 static const unsigned int kDefaultStencilMask;
78 77
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 int xoffset, 224 int xoffset,
226 int yoffset, 225 int yoffset,
227 int width, 226 int width,
228 int height) = 0; 227 int height) = 0;
229 228
230 virtual ErrorState* GetErrorState() = 0; 229 virtual ErrorState* GetErrorState() = 0;
231 230
232 // A callback for messages from the decoder. 231 // A callback for messages from the decoder.
233 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; 232 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0;
234 233
235 // Sets the callback for waiting on a sync point. The callback returns the
236 // scheduling status (i.e. true if the channel is still scheduled).
237 virtual void SetWaitSyncPointCallback(
238 const WaitSyncPointCallback& callback) = 0;
239
240 // Sets the callback for fence sync release and wait calls. The wait call 234 // Sets the callback for fence sync release and wait calls. The wait call
241 // returns true if the channel is still scheduled. 235 // returns true if the channel is still scheduled.
242 virtual void SetFenceSyncReleaseCallback( 236 virtual void SetFenceSyncReleaseCallback(
243 const FenceSyncReleaseCallback& callback) = 0; 237 const FenceSyncReleaseCallback& callback) = 0;
244 virtual void SetWaitFenceSyncCallback( 238 virtual void SetWaitFenceSyncCallback(
245 const WaitFenceSyncCallback& callback) = 0; 239 const WaitFenceSyncCallback& callback) = 0;
246 240
247 virtual void WaitForReadPixels(base::Closure callback) = 0; 241 virtual void WaitForReadPixels(base::Closure callback) = 0;
248 virtual uint32_t GetTextureUploadCount() = 0; 242 virtual uint32_t GetTextureUploadCount() = 0;
249 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; 243 virtual base::TimeDelta GetTotalTextureUploadTime() = 0;
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276 bool log_commands_; 270 bool log_commands_;
277 bool unsafe_es3_apis_enabled_; 271 bool unsafe_es3_apis_enabled_;
278 bool force_shader_name_hashing_for_test_; 272 bool force_shader_name_hashing_for_test_;
279 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 273 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
280 }; 274 };
281 275
282 } // namespace gles2 276 } // namespace gles2
283 } // namespace gpu 277 } // namespace gpu
284 278
285 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 279 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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