| Index: tests/ReadWriteAlphaTest.cpp
|
| diff --git a/tests/ReadWriteAlphaTest.cpp b/tests/ReadWriteAlphaTest.cpp
|
| index 1ee6b09a995d29ce5514dd571a315ceec1332f9b..0a8441797c2a4bfd657f2209294cd8082efbb4e2 100644
|
| --- a/tests/ReadWriteAlphaTest.cpp
|
| +++ b/tests/ReadWriteAlphaTest.cpp
|
| @@ -8,7 +8,7 @@
|
| #include "Test.h"
|
|
|
| // This test is specific to the GPU backend.
|
| -#if SK_SUPPORT_GPU && !defined(SK_BUILD_FOR_ANDROID)
|
| +#if SK_SUPPORT_GPU
|
|
|
| #include "GrContext.h"
|
| #include "SkGpuDevice.h"
|
| @@ -18,88 +18,153 @@ static const int X_SIZE = 13;
|
| static const int Y_SIZE = 13;
|
|
|
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
|
| - unsigned char textureData[X_SIZE][Y_SIZE];
|
| + unsigned char alphaData[X_SIZE][Y_SIZE];
|
|
|
| - memset(textureData, 0, X_SIZE * Y_SIZE);
|
| + memset(alphaData, 0, X_SIZE * Y_SIZE);
|
|
|
| - GrSurfaceDesc desc;
|
| -
|
| - // let Skia know we will be using this texture as a render target
|
| - desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| - // it is a single channel texture
|
| - desc.fConfig = kAlpha_8_GrPixelConfig;
|
| - desc.fWidth = X_SIZE;
|
| - desc.fHeight = Y_SIZE;
|
| -
|
| - // We are initializing the texture with zeros here
|
| - GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0);
|
| - if (!texture) {
|
| - return;
|
| - }
|
| -
|
| - SkAutoTUnref<GrTexture> au(texture);
|
| + bool match;
|
| + unsigned char readback[X_SIZE][Y_SIZE];
|
|
|
| - // create a distinctive texture
|
| - for (int y = 0; y < Y_SIZE; ++y) {
|
| - for (int x = 0; x < X_SIZE; ++x) {
|
| - textureData[x][y] = x*Y_SIZE+y;
|
| + for (int rt = 0; rt < 2; ++rt) {
|
| + GrSurfaceDesc desc;
|
| + // let Skia know we will be using this texture as a render target
|
| + desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
|
| + // it is a single channel texture
|
| + desc.fConfig = kAlpha_8_GrPixelConfig;
|
| + desc.fWidth = X_SIZE;
|
| + desc.fHeight = Y_SIZE;
|
| +
|
| + // We are initializing the texture with zeros here
|
| + SkAutoTUnref<GrTexture> texture(
|
| + context->textureProvider()->createTexture(desc, false, alphaData, 0));
|
| + if (!texture) {
|
| + if (!rt) {
|
| + ERRORF(reporter, "Could not create alpha texture.");
|
| + }
|
| + continue;
|
| }
|
| - }
|
|
|
| - // upload the texture
|
| - texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
|
| - textureData, 0);
|
| + // create a distinctive texture
|
| + for (int y = 0; y < Y_SIZE; ++y) {
|
| + for (int x = 0; x < X_SIZE; ++x) {
|
| + alphaData[x][y] = y*X_SIZE+x;
|
| + }
|
| + }
|
|
|
| - unsigned char readback[X_SIZE][Y_SIZE];
|
| + // upload the texture
|
| + texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
|
| + alphaData, 0);
|
|
|
| - // clear readback to something non-zero so we can detect readback failures
|
| - memset(readback, 0x1, X_SIZE * Y_SIZE);
|
| + // clear readback to something non-zero so we can detect readback failures
|
| + memset(readback, 0x1, X_SIZE * Y_SIZE);
|
|
|
| - // read the texture back
|
| - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
|
| - readback, 0);
|
| + // read the texture back
|
| + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
|
| + readback, 0);
|
|
|
| - // make sure the original & read back versions match
|
| - bool match = true;
|
| + // make sure the original & read back versions match
|
| + match = true;
|
|
|
| - for (int y = 0; y < Y_SIZE; ++y) {
|
| - for (int x = 0; x < X_SIZE; ++x) {
|
| - if (textureData[x][y] != readback[x][y]) {
|
| - match = false;
|
| + for (int y = 0; y < Y_SIZE && match; ++y) {
|
| + for (int x = 0; x < X_SIZE && match; ++x) {
|
| + if (alphaData[x][y] != readback[x][y]) {
|
| + SkDebugf("Failed alpha readback. Expected: 0x%02x, "
|
| + "Got: 0x%02x at (%d,%d), rt: %d", alphaData[x][y], readback[x][y], x,
|
| + y, rt);
|
| + match = false;
|
| + }
|
| }
|
| }
|
| - }
|
| -
|
| - REPORTER_ASSERT(reporter, match);
|
|
|
| - // Now try writing on the single channel texture
|
| - SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
|
| - SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(texture->asRenderTarget(), &props,
|
| - SkGpuDevice::kUninit_InitContents));
|
| - SkCanvas canvas(device);
|
| + // Now try writing on the single channel texture (if we could create as a RT).
|
| + if (texture->asRenderTarget()) {
|
| + SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
|
| + SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(
|
| + texture->asRenderTarget(), &props, SkGpuDevice::kUninit_InitContents));
|
| + SkCanvas canvas(device);
|
|
|
| - SkPaint paint;
|
| + SkPaint paint;
|
|
|
| - const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10);
|
| + const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10);
|
|
|
| - paint.setColor(SK_ColorWHITE);
|
| + paint.setColor(SK_ColorWHITE);
|
|
|
| - canvas.drawRect(rect, paint);
|
| + canvas.drawRect(rect, paint);
|
|
|
| - texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
|
| - readback, 0);
|
| + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, readback, 0);
|
|
|
| - match = true;
|
| + match = true;
|
|
|
| - for (int y = 0; y < Y_SIZE; ++y) {
|
| - for (int x = 0; x < X_SIZE; ++x) {
|
| - if (0xFF != readback[x][y]) {
|
| - match = false;
|
| + for (int y = 0; y < Y_SIZE && match; ++y) {
|
| + for (int x = 0; x < X_SIZE && match; ++x) {
|
| + if (0xFF != readback[x][y]) {
|
| + ERRORF(reporter,
|
| + "Failed alpha readback after clear. Expected: 0xFF, Got: 0x%02x at "
|
| + "(%d,%d)", readback[x][y], x, y);
|
| + match = false;
|
| + }
|
| + }
|
| }
|
| }
|
| }
|
|
|
| - REPORTER_ASSERT(reporter, match);
|
| + static const GrPixelConfig kRGBAConfigs[] {
|
| + kRGBA_8888_GrPixelConfig,
|
| + kBGRA_8888_GrPixelConfig,
|
| + kSRGBA_8888_GrPixelConfig
|
| + };
|
| +
|
| + // Attempt to read back just alpha from a RGBA/BGRA texture. Once with a texture-only src and
|
| + // once with a render target.
|
| + for (auto cfg : kRGBAConfigs) {
|
| + for (int rt = 0; rt < 2; ++rt) {
|
| + GrSurfaceDesc desc;
|
| + desc.fFlags = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
|
| + desc.fConfig = cfg;
|
| + desc.fWidth = X_SIZE;
|
| + desc.fHeight = Y_SIZE;
|
| +
|
| + uint32_t rgbaData[X_SIZE][Y_SIZE];
|
| + // Make the alpha channel of the rgba texture come from alphaData.
|
| + for (int y = 0; y < Y_SIZE; ++y) {
|
| + for (int x = 0; x < X_SIZE; ++x) {
|
| + rgbaData[x][y] = GrColorPackRGBA(6, 7, 8, alphaData[x][y]);
|
| + }
|
| + }
|
| + SkAutoTUnref<GrTexture> texture(
|
| + context->textureProvider()->createTexture(desc, false, rgbaData, 0));
|
| + if (!texture) {
|
| + // We always expect to be able to create a RGBA texture
|
| + if (!rt && kRGBA_8888_GrPixelConfig == desc.fConfig) {
|
| + ERRORF(reporter, "Failed to create RGBA texture.");
|
| + }
|
| + continue;
|
| + }
|
| +
|
| + // clear readback to something non-zero so we can detect readback failures
|
| + memset(readback, 0x0, X_SIZE * Y_SIZE);
|
| +
|
| + // read the texture back
|
| + texture->readPixels(0, 0, desc.fWidth, desc.fHeight, kAlpha_8_GrPixelConfig, readback,
|
| + 0);
|
| +
|
| + match = true;
|
| +
|
| + for (int y = 0; y < Y_SIZE && match; ++y) {
|
| + for (int x = 0; x < X_SIZE && match; ++x) {
|
| + if (alphaData[x][y] != readback[x][y]) {
|
| + texture->readPixels(0, 0, desc.fWidth, desc.fHeight,
|
| + kAlpha_8_GrPixelConfig, readback, 0);
|
| + ERRORF(reporter,
|
| + "Failed alpha readback from cfg %d. Expected: 0x%02x, Got: 0x%02x at"
|
| + " (%d,%d), rt:%d", desc.fConfig, alphaData[x][y], readback[x][y], x,
|
| + y, rt);
|
| + match = false;
|
| + }
|
| + }
|
| + }
|
| + }
|
| + }
|
| }
|
|
|
| #endif
|
|
|