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Unified Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1613903005: Make A8 readbacks work from non-A8 surfaces (Closed) Base URL: https://skia.googlesource.com/skia.git@checksupp
Patch Set: Address comments Created 4 years, 11 months ago
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Index: src/gpu/gl/GrGLGpu.cpp
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index bf0b297c8cf064620b4ac55586c9672ff969f75c..94307a67a458530f9b872daf89f43ec28a7bcb55 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -2004,26 +2004,21 @@ bool GrGLGpu::readPixelsSupported(GrSurface* surfaceForConfig, GrPixelConfig rea
}
}
+static bool requires_srgb_conversion(GrPixelConfig a, GrPixelConfig b) {
+ if (GrPixelConfigIsSRGB(a)) {
+ return !GrPixelConfigIsSRGB(b) && !GrPixelConfigIsAlphaOnly(b);
+ } else if (GrPixelConfigIsSRGB(b)) {
+ return !GrPixelConfigIsSRGB(a) && !GrPixelConfigIsAlphaOnly(a);
+ }
+ return false;
+}
+
bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
GrPixelConfig readConfig, DrawPreference* drawPreference,
ReadPixelTempDrawInfo* tempDrawInfo) {
- GrRenderTarget* srcAsRT = srcSurface->asRenderTarget();
-
- // This subclass can only read pixels from a render target. We could use glTexSubImage2D on
- // GL versions that support it but we don't today.
- if (!srcAsRT) {
- ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
- }
-
- if (GrPixelConfigIsSRGB(srcSurface->config()) != GrPixelConfigIsSRGB(readConfig)) {
- ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
- }
-
- tempDrawInfo->fSwizzle = GrSwizzle::RGBA();
- tempDrawInfo->fReadConfig = readConfig;
+ GrPixelConfig srcConfig = srcSurface->config();
- // These settings we will always want if a temp draw is performed. The config is set below
- // depending on whether we want to do a R/B swap or not.
+ // These settings we will always want if a temp draw is performed.
tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag;
tempDrawInfo->fTempSurfaceDesc.fWidth = width;
tempDrawInfo->fTempSurfaceDesc.fHeight = height;
@@ -2031,10 +2026,33 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height,
tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
tempDrawInfo->fUseExactScratch = this->glCaps().partialFBOReadIsSlow();
- // Start off assuming that any temp draw should be to the readConfig, then check if that will
- // be inefficient.
- GrPixelConfig srcConfig = srcSurface->config();
- tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig;
+ // For now assume no swizzling, we may change that below.
+ tempDrawInfo->fSwizzle = GrSwizzle::RGBA();
+
+ // Depends on why we need/want a temp draw. Start off assuming no change, the surface we read
+ // from will be srcConfig and we will read readConfig pixels from it.
+ // Not that if we require a draw and return a non-renderable format for the temp surface the
+ // base class will fail for us.
+ tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig;
+ tempDrawInfo->fReadConfig = readConfig;
+
+ if (requires_srgb_conversion(srcConfig, readConfig)) {
+ if (!this->readPixelsSupported(readConfig, readConfig)) {
+ return false;
+ }
+ // Draw to do srgb to linear conversion or vice versa.
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig;
+ tempDrawInfo->fReadConfig = readConfig;
+ return true;
+ }
+
+ GrRenderTarget* srcAsRT = srcSurface->asRenderTarget();
+ if (!srcAsRT) {
+ // For now keep assuming the draw is not a format transformation, just a draw to get to a
+ // RT. We may add additional transformations below.
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ }
if (this->glCaps().rgba8888PixelsOpsAreSlow() && kRGBA_8888_GrPixelConfig == readConfig &&
this->readPixelsSupported(kBGRA_8888_GrPixelConfig, kBGRA_8888_GrPixelConfig)) {
@@ -2056,11 +2074,35 @@ bool GrGLGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height,
if (readConfig == kBGRA_8888_GrPixelConfig &&
this->glCaps().isConfigRenderable(kRGBA_8888_GrPixelConfig, false) &&
this->readPixelsSupported(kRGBA_8888_GrPixelConfig, kRGBA_8888_GrPixelConfig)) {
-
+ // We're trying to read BGRA but it's not supported. If RGBA is renderable and
+ // we can read it back, then do a swizzling draw to a RGBA and read it back (which
+ // will effectively be BGRA).
tempDrawInfo->fTempSurfaceDesc.fConfig = kRGBA_8888_GrPixelConfig;
tempDrawInfo->fSwizzle = GrSwizzle::BGRA();
tempDrawInfo->fReadConfig = kRGBA_8888_GrPixelConfig;
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ } else if (readConfig == kAlpha_8_GrPixelConfig) {
+ // onReadPixels implements a fallback for cases where we are want to read kAlpha_8,
+ // it's unsupported, but 32bit RGBA reads are supported.
+ // Don't attempt to do any srgb conversions since we only care about alpha.
+ GrPixelConfig cpuTempConfig = kRGBA_8888_GrPixelConfig;
+ if (GrPixelConfigIsSRGB(srcSurface->config())) {
+ cpuTempConfig = kSRGBA_8888_GrPixelConfig;
+ }
+ if (!this->readPixelsSupported(srcSurface, cpuTempConfig)) {
+ // If we can't read RGBA from the src try to draw to a kRGBA_8888 (or kSRGBA_8888)
+ // first and then onReadPixels will read that to a 32bit temporary buffer.
+ if (this->caps()->isConfigRenderable(cpuTempConfig, false)) {
+ ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
+ tempDrawInfo->fTempSurfaceDesc.fConfig = cpuTempConfig;
+ tempDrawInfo->fReadConfig = kAlpha_8_GrPixelConfig;
+ } else {
+ return false;
+ }
+ } else {
+ SkASSERT(tempDrawInfo->fTempSurfaceDesc.fConfig == srcConfig);
+ SkASSERT(tempDrawInfo->fReadConfig == kAlpha_8_GrPixelConfig);
+ }
} else {
return false;
}
@@ -2082,46 +2124,71 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
size_t rowBytes) {
SkASSERT(surface);
- GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(surface->asRenderTarget());
- if (!tgt) {
+ GrGLRenderTarget* renderTarget = static_cast<GrGLRenderTarget*>(surface->asRenderTarget());
+ if (!renderTarget) {
return false;
}
// OpenGL doesn't do sRGB <-> linear conversions when reading and writing pixels.
- if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
+ if (requires_srgb_conversion(surface->config(), config)) {
+ return false;
+ }
+
+ // We have a special case fallback for reading eight bit alpha. We will read back all four 8
+ // bit channels as RGBA and then extract A.
+ if (!this->readPixelsSupported(renderTarget, config)) {
+ // Don't attempt to do any srgb conversions since we only care about alpha.
+ GrPixelConfig tempConfig = kRGBA_8888_GrPixelConfig;
+ if (GrPixelConfigIsSRGB(renderTarget->config())) {
+ tempConfig = kSRGBA_8888_GrPixelConfig;
+ }
+ if (kAlpha_8_GrPixelConfig == config &&
+ this->readPixelsSupported(renderTarget, tempConfig)) {
+ SkAutoTDeleteArray<uint32_t> temp(new uint32_t[width * height * 4]);
+ if (this->onReadPixels(renderTarget, left, top, width, height, tempConfig, temp.get(),
+ width*4)) {
+ uint8_t* dst = reinterpret_cast<uint8_t*>(buffer);
+ for (int j = 0; j < height; ++j) {
+ for (int i = 0; i < width; ++i) {
+ dst[j*rowBytes + i] = (0xFF000000U & temp[j*width+i]) >> 24;
+ }
+ }
+ return true;
+ }
+ }
return false;
}
GrGLenum externalFormat;
GrGLenum externalType;
- if (!this->glCaps().getReadPixelsFormat(surface->config(), config, &externalFormat,
+ if (!this->glCaps().getReadPixelsFormat(renderTarget->config(), config, &externalFormat,
&externalType)) {
return false;
}
bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
// resolve the render target if necessary
- switch (tgt->getResolveType()) {
+ switch (renderTarget->getResolveType()) {
case GrGLRenderTarget::kCantResolve_ResolveType:
return false;
case GrGLRenderTarget::kAutoResolves_ResolveType:
- this->flushRenderTarget(tgt, &SkIRect::EmptyIRect());
+ this->flushRenderTarget(renderTarget, &SkIRect::EmptyIRect());
break;
case GrGLRenderTarget::kCanResolve_ResolveType:
- this->onResolveRenderTarget(tgt);
+ this->onResolveRenderTarget(renderTarget);
// we don't track the state of the READ FBO ID.
fStats.incRenderTargetBinds();
- GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER, tgt->textureFBOID()));
+ GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER, renderTarget->textureFBOID()));
break;
default:
SkFAIL("Unknown resolve type");
}
- const GrGLIRect& glvp = tgt->getViewport();
+ const GrGLIRect& glvp = renderTarget->getViewport();
// the read rect is viewport-relative
GrGLIRect readRect;
- readRect.setRelativeTo(glvp, left, top, width, height, tgt->origin());
+ readRect.setRelativeTo(glvp, left, top, width, height, renderTarget->origin());
size_t tightRowBytes = GrBytesPerPixel(config) * width;
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