| Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| index 54e0b7f9561eded3ab6a2c20cf1fe0e54b004bc8..90e20437e17ba4aeeb16546a078471c6158f1bad 100644
|
| --- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| @@ -129,7 +129,7 @@ const char* GrGLSLFragmentShaderBuilder::fragmentPosition() {
|
| GrGLSLShaderVar::kIn_TypeModifier,
|
| "gl_FragCoord",
|
| kDefault_GrSLPrecision,
|
| - GrGLSLShaderVar::kUpperLeft_Origin);
|
| + "origin_upper_left");
|
| fSetupFragPosition = true;
|
| }
|
| return "gl_FragCoord";
|
|
|