Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
index 54e0b7f9561eded3ab6a2c20cf1fe0e54b004bc8..90e20437e17ba4aeeb16546a078471c6158f1bad 100644 |
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
@@ -129,7 +129,7 @@ const char* GrGLSLFragmentShaderBuilder::fragmentPosition() { |
GrGLSLShaderVar::kIn_TypeModifier, |
"gl_FragCoord", |
kDefault_GrSLPrecision, |
- GrGLSLShaderVar::kUpperLeft_Origin); |
+ "origin_upper_left"); |
fSetupFragPosition = true; |
} |
return "gl_FragCoord"; |