Chromium Code Reviews| Index: gm/gradient_matrix.cpp |
| diff --git a/gm/gradient_matrix.cpp b/gm/gradient_matrix.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..756e6e6ee0d98e7f667424e8489b6223d653ef18 |
| --- /dev/null |
| +++ b/gm/gradient_matrix.cpp |
| @@ -0,0 +1,107 @@ |
| +/* |
| + * Copyright 2013 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| +#include "gm.h" |
| +#include "SkGradientShader.h" |
| + |
| +SkColor gColors[] = { |
| + SK_ColorRED, SK_ColorYELLOW |
| +}; |
| + |
| +// these arrays define the gradient stop points |
| +// as x1, y1, x2, y2 per gradient to draw |
| +SkScalar linearPts[] = { |
| + 0, 0, 1, 0, |
| + 0, 0, 0, 1, |
| + 1, 0, 0, 0, |
| + 0, 1, 0, 0, |
| + |
| + 0, 0, 1, 1, |
| + 1, 1, 0, 0, |
| + 1, 0, 0, 1, |
| + 0, 1, 1, 0 |
| +}; |
| + |
| +const SkScalar TESTGRID_X = 200; // pixels allocated to each image in x dimension |
| +const SkScalar TESTGRID_Y = 200; // pixels allocated to each image in y dimension |
| + |
| +const int IMAGES_X = 4; // number of images per row |
| + |
| +static SkShader* make_linear_gradient(SkPoint pts[2]) { |
| + return SkGradientShader::CreateLinear(pts, gColors, NULL, SK_ARRAY_COUNT(gColors), |
| + SkShader::kClamp_TileMode, NULL); |
| +} |
| + |
| +void draw_gradients(SkCanvas* canvas, SkShader* (*makeShader)(SkPoint[2]), |
| + SkScalar* ptsArray, int numImages) { |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
nit: indent
ducky
2013/06/11 23:18:17
Done.
|
| + for (int i = 0; i < numImages; i++) { |
| + // advance line if necessary |
| + if (i % IMAGES_X == 0 && i != 0) { |
| + canvas->restore(); |
| + canvas->translate(0, TESTGRID_Y); |
| + canvas->save(); |
| + } |
| + |
| + // unpack points, setup shader, draw |
| + SkPoint pts[2] = { |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
You shouldn't need this bit.
ducky
2013/06/11 23:18:17
Done.
|
| + { *(ptsArray+0), *(ptsArray+1) }, |
| + { *(ptsArray+2), *(ptsArray+3) } |
| + }; |
| + ptsArray += 4; |
| + |
| + SkMatrix shaderMat = SkMatrix(); |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
Pull this stuff above the loop.
ducky
2013/06/11 23:18:17
Done.
|
| + shaderMat.setAll(138, 0, 43, |
| + 0, 106, 61, |
| + 0, 0, 1); |
| + SkRect rectGrad = { 43, 61, 181, 167 }; // some nice prime numbers |
| + |
| + SkShader* shader = makeShader(pts); |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
use SkAutoTUnref
ducky
2013/06/11 23:18:17
Done.
|
| + shader->setLocalMatrix(shaderMat); |
| + |
| + SkPaint paint; |
| + paint.setShader(shader); |
| + canvas->drawRect(rectGrad, paint); |
| + |
| + shader->unref(); |
| + |
| + // advance to next position |
| + canvas->translate(TESTGRID_X, 0); |
| + } |
| +} |
| + |
| +namespace skiagm { |
| + |
| +class GradientMatrixGM : public GM { |
| +public: |
| + GradientMatrixGM() { |
| + this->setBGColor(0xFFDDDDDD); |
| + } |
| + |
| +protected: |
| + SkString onShortName() { |
| + return SkString("gradient_matrix"); |
| + } |
| + |
| + virtual SkISize onISize() { |
| + return SkISize::Make(800, 800); |
| + } |
| + |
| + virtual void onDraw(SkCanvas* canvas) { |
| + canvas->save(); |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
Do the save restore around the for loop instead of
ducky
2013/06/11 23:18:17
Done.
|
| + |
| + draw_gradients(canvas, &make_linear_gradient, |
| + linearPts, sizeof(linearPts) / sizeof(linearPts[0]) / 4); |
|
vandebo (ex-Chrome)
2013/06/11 22:11:05
SK_ARRAY_COUNT()
ducky
2013/06/11 23:18:17
Done.
|
| + |
| + canvas->restore(); |
| + } |
| + |
| +private: |
| + typedef GM INHERITED; |
| +}; |
| + |
| +static GM* MyFactory(void*) { return new GradientMatrixGM; } |
| +static GMRegistry reg(MyFactory); |
| +} |