| Index: chrome/browser/ui/views/toolbar/toolbar_button.cc
|
| diff --git a/chrome/browser/ui/views/toolbar/toolbar_button.cc b/chrome/browser/ui/views/toolbar/toolbar_button.cc
|
| index 31fe49498b982a8523848ad796fc12f3ebaa2192..3e333871193b46a19f400f58490348766ab4e691 100644
|
| --- a/chrome/browser/ui/views/toolbar/toolbar_button.cc
|
| +++ b/chrome/browser/ui/views/toolbar/toolbar_button.cc
|
| @@ -222,14 +222,13 @@ void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) {
|
| // Use the left bound of the display on which
|
| // the menu button exists.
|
| gfx::NativeView view = GetWidget()->GetNativeView();
|
| - gfx::Display display = gfx::Screen::GetScreenFor(
|
| - view)->GetDisplayNearestWindow(view);
|
| + gfx::Display display =
|
| + gfx::Screen::GetScreen()->GetDisplayNearestWindow(view);
|
| int left_bound = display.bounds().x();
|
| #else
|
| // The window might be positioned over the edge between two screens. We'll
|
| // want to position the dropdown on the screen the mouse cursor is on.
|
| - gfx::NativeView view = GetWidget()->GetNativeView();
|
| - gfx::Screen* screen = gfx::Screen::GetScreenFor(view);
|
| + gfx::Screen* screen = gfx::Screen::GetScreen();
|
| gfx::Display display = screen->GetDisplayNearestPoint(
|
| screen->GetCursorScreenPoint());
|
| int left_bound = display.bounds().x();
|
|
|