Index: src/compiler/escape-analysis.h |
diff --git a/src/compiler/escape-analysis.h b/src/compiler/escape-analysis.h |
index 67ec9e1b370d7886b72f63b40791ed39cecfa46f..6f552f0fa982c3b5f919c35522cf8128b18f96ec 100644 |
--- a/src/compiler/escape-analysis.h |
+++ b/src/compiler/escape-analysis.h |
@@ -22,30 +22,54 @@ class VirtualObject; |
// EscapeStatusAnalysis determines for each allocation whether it escapes. |
class EscapeStatusAnalysis { |
public: |
+ typedef NodeId Alias; |
~EscapeStatusAnalysis(); |
- enum EscapeStatusFlag { |
+ enum Status { |
kUnknown = 0u, |
kTracked = 1u << 0, |
kEscaped = 1u << 1, |
kOnStack = 1u << 2, |
kVisited = 1u << 3, |
+ kDanglingComputed = 1u << 4, |
Jarin
2016/01/22 13:36:11
Could we have some comments that gives some explan
sigurds
2016/01/25 10:34:56
Done.
|
+ kDangling = 1u << 5, |
+ kBranchPointComputed = 1u << 6, |
+ kBranchPoint = 1u << 7, |
}; |
- typedef base::Flags<EscapeStatusFlag, unsigned char> EscapeStatusFlags; |
+ typedef base::Flags<Status, unsigned char> StatusFlags; |
- void Run(); |
+ void RunStatusAnalysis(); |
bool IsVirtual(Node* node); |
bool IsEscaped(Node* node); |
bool IsAllocation(Node* node); |
- |
void DebugPrint(); |
- friend class EscapeAnalysis; |
- |
- private: |
+ protected: |
EscapeStatusAnalysis(EscapeAnalysis* object_analysis, Graph* graph, |
Zone* zone); |
+ void EnqueueForStatusAnalysis(Node* node); |
+ bool SetEscaped(Node* node); |
+ bool IsEffectBranchPoint(Node* node); |
+ bool IsDanglingEffectNode(Node* node); |
+ void ResizeStatusVector(); |
+ size_t GetStatusVectorSize(); |
+ bool IsVirtual(NodeId id); |
+ |
+ Graph* graph() const { return graph_; } |
+ Zone* zone() const { return zone_; } |
+ void AssignAliases(); |
+ Alias GetAlias(NodeId id) const { return aliases_[id]; } |
+ const ZoneVector<Alias>& GetAliasMap() const { return aliases_; } |
+ Alias AliasCount() const { return next_free_alias_; } |
+ static const Alias kNotReachable; |
+ static const Alias kUntrackable; |
+ |
+ bool IsNotReachable(Node* node); |
+ |
+ ZoneVector<Node*> stack_; |
+ |
+ private: |
void Process(Node* node); |
void ProcessAllocate(Node* node); |
void ProcessFinishRegion(Node* node); |
@@ -57,27 +81,26 @@ class EscapeStatusAnalysis { |
bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false); |
void RevisitUses(Node* node); |
void RevisitInputs(Node* node); |
- bool SetEscaped(Node* node); |
- bool IsVirtual(NodeId id); |
+ |
+ Alias NextAlias() { return next_free_alias_++; } |
+ |
bool HasEntry(Node* node); |
- void Resize(); |
- size_t size(); |
- bool IsAllocationPhi(Node* node); |
- Graph* graph() const { return graph_; } |
- Zone* zone() const { return zone_; } |
+ bool IsAllocationPhi(Node* node); |
EscapeAnalysis* object_analysis_; |
Graph* const graph_; |
Zone* const zone_; |
- ZoneVector<EscapeStatusFlags> status_; |
- ZoneDeque<Node*> queue_; |
+ ZoneVector<StatusFlags> status_; |
+ Alias next_free_alias_; |
+ ZoneVector<Node*> status_stack_; |
+ ZoneVector<Alias> aliases_; |
DISALLOW_COPY_AND_ASSIGN(EscapeStatusAnalysis); |
}; |
-DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::EscapeStatusFlags) |
+DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::StatusFlags) |
// Forward Declaration. |
@@ -86,10 +109,8 @@ class MergeCache; |
// EscapeObjectAnalysis simulates stores to determine values of loads if |
// an object is virtual and eliminated. |
-class EscapeAnalysis { |
+class EscapeAnalysis : private EscapeStatusAnalysis { |
Jarin
2016/01/22 13:36:11
Is there a good reason to inherit? Is it just to s
sigurds
2016/01/25 10:34:56
Done.
|
public: |
- typedef NodeId Alias; |
- |
EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); |
~EscapeAnalysis(); |
@@ -104,7 +125,6 @@ class EscapeAnalysis { |
private: |
void RunObjectAnalysis(); |
- void AssignAliases(); |
bool Process(Node* node); |
void ProcessLoadField(Node* node); |
void ProcessStoreField(Node* node); |
@@ -120,10 +140,10 @@ class EscapeAnalysis { |
VirtualState* states); |
void ForwardVirtualState(Node* node); |
- bool IsEffectBranchPoint(Node* node); |
- bool IsDanglingEffectNode(Node* node); |
int OffsetFromAccess(Node* node); |
- |
+ VirtualState* CopyForModificationAt(VirtualState* state, Node* node); |
+ VirtualObject* CopyForModificationAt(VirtualObject* obj, VirtualState* state, |
+ Node* node); |
VirtualObject* GetVirtualObject(Node* at, NodeId id); |
VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node); |
Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs); |
@@ -142,24 +162,12 @@ class EscapeAnalysis { |
void DebugPrintState(VirtualState* state); |
void DebugPrintObject(VirtualObject* state, Alias id); |
- Alias NextAlias() { return next_free_alias_++; } |
- Alias AliasCount() const { return next_free_alias_; } |
- |
- Graph* graph() const { return graph_; } |
CommonOperatorBuilder* common() const { return common_; } |
- Zone* zone() const { return zone_; } |
- static const Alias kNotReachable; |
- static const Alias kUntrackable; |
- Graph* const graph_; |
CommonOperatorBuilder* const common_; |
- Zone* const zone_; |
ZoneVector<VirtualState*> virtual_states_; |
ZoneVector<Node*> replacements_; |
- EscapeStatusAnalysis escape_status_; |
MergeCache* cache_; |
- ZoneVector<Alias> aliases_; |
- Alias next_free_alias_; |
DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); |
}; |