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Side by Side Diff: src/compiler/escape-analysis.h

Issue 1606613002: [turbofan] Memory improvements for escape analysis (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@stage-fix
Patch Set: Rebase Created 4 years, 11 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_
6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/graph.h" 9 #include "src/compiler/graph.h"
10 10
11 namespace v8 { 11 namespace v8 {
12 namespace internal { 12 namespace internal {
13 namespace compiler { 13 namespace compiler {
14 14
15 // Forward declarations. 15 // Forward declarations.
16 class CommonOperatorBuilder; 16 class CommonOperatorBuilder;
17 class EscapeAnalysis; 17 class EscapeAnalysis;
18 class VirtualState; 18 class VirtualState;
19 class VirtualObject; 19 class VirtualObject;
20 20
21 21
22 // EscapeStatusAnalysis determines for each allocation whether it escapes. 22 // EscapeStatusAnalysis determines for each allocation whether it escapes.
23 class EscapeStatusAnalysis { 23 class EscapeStatusAnalysis {
24 public: 24 public:
25 typedef NodeId Alias;
25 ~EscapeStatusAnalysis(); 26 ~EscapeStatusAnalysis();
26 27
27 enum EscapeStatusFlag { 28 enum Status {
28 kUnknown = 0u, 29 kUnknown = 0u,
29 kTracked = 1u << 0, 30 kTracked = 1u << 0,
30 kEscaped = 1u << 1, 31 kEscaped = 1u << 1,
31 kOnStack = 1u << 2, 32 kOnStack = 1u << 2,
32 kVisited = 1u << 3, 33 kVisited = 1u << 3,
34 kDanglingComputed = 1u << 4,
Jarin 2016/01/22 13:36:11 Could we have some comments that gives some explan
sigurds 2016/01/25 10:34:56 Done.
35 kDangling = 1u << 5,
36 kBranchPointComputed = 1u << 6,
37 kBranchPoint = 1u << 7,
33 }; 38 };
34 typedef base::Flags<EscapeStatusFlag, unsigned char> EscapeStatusFlags; 39 typedef base::Flags<Status, unsigned char> StatusFlags;
35 40
36 void Run(); 41 void RunStatusAnalysis();
37 42
38 bool IsVirtual(Node* node); 43 bool IsVirtual(Node* node);
39 bool IsEscaped(Node* node); 44 bool IsEscaped(Node* node);
40 bool IsAllocation(Node* node); 45 bool IsAllocation(Node* node);
41
42 void DebugPrint(); 46 void DebugPrint();
43 47
44 friend class EscapeAnalysis; 48 protected:
49 EscapeStatusAnalysis(EscapeAnalysis* object_analysis, Graph* graph,
50 Zone* zone);
51 void EnqueueForStatusAnalysis(Node* node);
52 bool SetEscaped(Node* node);
53 bool IsEffectBranchPoint(Node* node);
54 bool IsDanglingEffectNode(Node* node);
55 void ResizeStatusVector();
56 size_t GetStatusVectorSize();
57 bool IsVirtual(NodeId id);
58
59 Graph* graph() const { return graph_; }
60 Zone* zone() const { return zone_; }
61 void AssignAliases();
62 Alias GetAlias(NodeId id) const { return aliases_[id]; }
63 const ZoneVector<Alias>& GetAliasMap() const { return aliases_; }
64 Alias AliasCount() const { return next_free_alias_; }
65 static const Alias kNotReachable;
66 static const Alias kUntrackable;
67
68 bool IsNotReachable(Node* node);
69
70 ZoneVector<Node*> stack_;
45 71
46 private: 72 private:
47 EscapeStatusAnalysis(EscapeAnalysis* object_analysis, Graph* graph,
48 Zone* zone);
49 void Process(Node* node); 73 void Process(Node* node);
50 void ProcessAllocate(Node* node); 74 void ProcessAllocate(Node* node);
51 void ProcessFinishRegion(Node* node); 75 void ProcessFinishRegion(Node* node);
52 void ProcessStoreField(Node* node); 76 void ProcessStoreField(Node* node);
53 void ProcessStoreElement(Node* node); 77 void ProcessStoreElement(Node* node);
54 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) { 78 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) {
55 return CheckUsesForEscape(node, node, phi_escaping); 79 return CheckUsesForEscape(node, node, phi_escaping);
56 } 80 }
57 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false); 81 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false);
58 void RevisitUses(Node* node); 82 void RevisitUses(Node* node);
59 void RevisitInputs(Node* node); 83 void RevisitInputs(Node* node);
60 bool SetEscaped(Node* node); 84
61 bool IsVirtual(NodeId id); 85 Alias NextAlias() { return next_free_alias_++; }
86
62 bool HasEntry(Node* node); 87 bool HasEntry(Node* node);
63 void Resize(); 88
64 size_t size();
65 bool IsAllocationPhi(Node* node); 89 bool IsAllocationPhi(Node* node);
66 90
67 Graph* graph() const { return graph_; }
68 Zone* zone() const { return zone_; }
69
70 EscapeAnalysis* object_analysis_; 91 EscapeAnalysis* object_analysis_;
71 Graph* const graph_; 92 Graph* const graph_;
72 Zone* const zone_; 93 Zone* const zone_;
73 ZoneVector<EscapeStatusFlags> status_; 94 ZoneVector<StatusFlags> status_;
74 ZoneDeque<Node*> queue_; 95 Alias next_free_alias_;
96 ZoneVector<Node*> status_stack_;
97 ZoneVector<Alias> aliases_;
75 98
76 DISALLOW_COPY_AND_ASSIGN(EscapeStatusAnalysis); 99 DISALLOW_COPY_AND_ASSIGN(EscapeStatusAnalysis);
77 }; 100 };
78 101
79 102
80 DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::EscapeStatusFlags) 103 DEFINE_OPERATORS_FOR_FLAGS(EscapeStatusAnalysis::StatusFlags)
81 104
82 105
83 // Forward Declaration. 106 // Forward Declaration.
84 class MergeCache; 107 class MergeCache;
85 108
86 109
87 // EscapeObjectAnalysis simulates stores to determine values of loads if 110 // EscapeObjectAnalysis simulates stores to determine values of loads if
88 // an object is virtual and eliminated. 111 // an object is virtual and eliminated.
89 class EscapeAnalysis { 112 class EscapeAnalysis : private EscapeStatusAnalysis {
Jarin 2016/01/22 13:36:11 Is there a good reason to inherit? Is it just to s
sigurds 2016/01/25 10:34:56 Done.
90 public: 113 public:
91 typedef NodeId Alias;
92
93 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); 114 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone);
94 ~EscapeAnalysis(); 115 ~EscapeAnalysis();
95 116
96 void Run(); 117 void Run();
97 118
98 Node* GetReplacement(Node* node); 119 Node* GetReplacement(Node* node);
99 bool IsVirtual(Node* node); 120 bool IsVirtual(Node* node);
100 bool IsEscaped(Node* node); 121 bool IsEscaped(Node* node);
101 bool CompareVirtualObjects(Node* left, Node* right); 122 bool CompareVirtualObjects(Node* left, Node* right);
102 Node* GetOrCreateObjectState(Node* effect, Node* node); 123 Node* GetOrCreateObjectState(Node* effect, Node* node);
103 bool ExistsVirtualAllocate(); 124 bool ExistsVirtualAllocate();
104 125
105 private: 126 private:
106 void RunObjectAnalysis(); 127 void RunObjectAnalysis();
107 void AssignAliases();
108 bool Process(Node* node); 128 bool Process(Node* node);
109 void ProcessLoadField(Node* node); 129 void ProcessLoadField(Node* node);
110 void ProcessStoreField(Node* node); 130 void ProcessStoreField(Node* node);
111 void ProcessLoadElement(Node* node); 131 void ProcessLoadElement(Node* node);
112 void ProcessStoreElement(Node* node); 132 void ProcessStoreElement(Node* node);
113 void ProcessAllocationUsers(Node* node); 133 void ProcessAllocationUsers(Node* node);
114 void ProcessAllocation(Node* node); 134 void ProcessAllocation(Node* node);
115 void ProcessFinishRegion(Node* node); 135 void ProcessFinishRegion(Node* node);
116 void ProcessCall(Node* node); 136 void ProcessCall(Node* node);
117 void ProcessStart(Node* node); 137 void ProcessStart(Node* node);
118 bool ProcessEffectPhi(Node* node); 138 bool ProcessEffectPhi(Node* node);
119 void ProcessLoadFromPhi(int offset, Node* from, Node* node, 139 void ProcessLoadFromPhi(int offset, Node* from, Node* node,
120 VirtualState* states); 140 VirtualState* states);
121 141
122 void ForwardVirtualState(Node* node); 142 void ForwardVirtualState(Node* node);
123 bool IsEffectBranchPoint(Node* node);
124 bool IsDanglingEffectNode(Node* node);
125 int OffsetFromAccess(Node* node); 143 int OffsetFromAccess(Node* node);
126 144 VirtualState* CopyForModificationAt(VirtualState* state, Node* node);
145 VirtualObject* CopyForModificationAt(VirtualObject* obj, VirtualState* state,
146 Node* node);
127 VirtualObject* GetVirtualObject(Node* at, NodeId id); 147 VirtualObject* GetVirtualObject(Node* at, NodeId id);
128 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node); 148 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node);
129 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs); 149 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs);
130 150
131 bool SetEscaped(Node* node); 151 bool SetEscaped(Node* node);
132 Node* replacement(NodeId id); 152 Node* replacement(NodeId id);
133 Node* replacement(Node* node); 153 Node* replacement(Node* node);
134 Node* ResolveReplacement(Node* node); 154 Node* ResolveReplacement(Node* node);
135 Node* GetReplacement(NodeId id); 155 Node* GetReplacement(NodeId id);
136 bool SetReplacement(Node* node, Node* rep); 156 bool SetReplacement(Node* node, Node* rep);
137 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep); 157 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep);
138 158
139 VirtualObject* GetVirtualObject(VirtualState* state, Node* node); 159 VirtualObject* GetVirtualObject(VirtualState* state, Node* node);
140 160
141 void DebugPrint(); 161 void DebugPrint();
142 void DebugPrintState(VirtualState* state); 162 void DebugPrintState(VirtualState* state);
143 void DebugPrintObject(VirtualObject* state, Alias id); 163 void DebugPrintObject(VirtualObject* state, Alias id);
144 164
145 Alias NextAlias() { return next_free_alias_++; } 165 CommonOperatorBuilder* common() const { return common_; }
146 Alias AliasCount() const { return next_free_alias_; }
147 166
148 Graph* graph() const { return graph_; }
149 CommonOperatorBuilder* common() const { return common_; }
150 Zone* zone() const { return zone_; }
151
152 static const Alias kNotReachable;
153 static const Alias kUntrackable;
154 Graph* const graph_;
155 CommonOperatorBuilder* const common_; 167 CommonOperatorBuilder* const common_;
156 Zone* const zone_;
157 ZoneVector<VirtualState*> virtual_states_; 168 ZoneVector<VirtualState*> virtual_states_;
158 ZoneVector<Node*> replacements_; 169 ZoneVector<Node*> replacements_;
159 EscapeStatusAnalysis escape_status_;
160 MergeCache* cache_; 170 MergeCache* cache_;
161 ZoneVector<Alias> aliases_;
162 Alias next_free_alias_;
163 171
164 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); 172 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis);
165 }; 173 };
166 174
167 } // namespace compiler 175 } // namespace compiler
168 } // namespace internal 176 } // namespace internal
169 } // namespace v8 177 } // namespace v8
170 178
171 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ 179 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_
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