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Unified Diff: Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp

Issue 16032003: Fixing Canvas2DLayerBridge to handle lost graphics contexts (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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Index: Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp
diff --git a/Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp b/Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp
index 8715c44be61a490d0efe6489bddff8c640e9290d..fd75d8cdbb0189a224a1ea021c7fe1df021321f4 100644
--- a/Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp
+++ b/Source/core/platform/graphics/chromium/Canvas2DLayerBridge.cpp
@@ -34,6 +34,7 @@
#include "core/platform/graphics/GraphicsContext3D.h"
#include "core/platform/graphics/chromium/Canvas2DLayerManager.h"
#include "core/platform/graphics/chromium/GraphicsLayerChromium.h"
+#include "core/platform/graphics/gpu/SharedGraphicsContext3D.h"
#include <public/Platform.h>
#include <public/WebCompositorSupport.h>
#include <public/WebGraphicsContext3D.h>
@@ -97,6 +98,13 @@ void Canvas2DLayerBridge::limitPendingFrames()
void Canvas2DLayerBridge::prepareForDraw()
{
+ if (!contextIsValid()) {
+ if (m_canvas) {
+ // drop pending commands because there is no surface to draw to
+ m_canvas->silentFlush();
+ }
+ return;
+ }
#if !ENABLE(CANVAS_USES_MAILBOX)
m_layer->willModifyTexture();
#endif
@@ -143,6 +151,8 @@ void Canvas2DLayerBridge::flush()
unsigned Canvas2DLayerBridge::prepareTexture(WebTextureUpdater& updater)
{
+ if (!contextIsValid())
+ return 0;
#if ENABLE(CANVAS_USES_MAILBOX)
ASSERT_NOT_REACHED();
return 0;
@@ -166,12 +176,61 @@ unsigned Canvas2DLayerBridge::prepareTexture(WebTextureUpdater& updater)
WebGraphicsContext3D* Canvas2DLayerBridge::context()
{
+ ASSERT(m_context.get());
return m_context->webContext();
}
+bool Canvas2DLayerBridge::contextIsValid()
+{
+ RefPtr<GraphicsContext3D> sharedContext = SharedGraphicsContext3D::get();
+ if (!sharedContext || sharedContext->webContext()->isContextLost()) {
danakj 2013/05/24 17:42:36 Do you actually see a way to have isContextLost()
+ // Context was lost since last call to contextIsValid and
+ // SharedGraphicsContext3D has not recovered.
+ m_context.clear();
+ m_layer->clearTexture();
+ return false;
+ }
+ if (m_context != sharedContext) {
+ ASSERT(sharedContext.get());
+ // Old context was lost and sharedContext has recoverred.
Stephen White 2013/05/24 17:51:01 Nit: recovered.
+ // Use the new context to recover the layer
+ m_context = sharedContext;
+ m_layer->clearTexture();
+ GrContext* gr = m_context->grContext();
+ if (gr) {
+ gr->resetContext();
+ SkImage::Info info;
+ info.fWidth = m_canvas->getTopDevice()->width();
+ info.fHeight = m_canvas->getTopDevice()->height();
+ info.fColorType = SkImage::kPMColor_ColorType;
+ info.fAlphaType = SkImage::kPremul_AlphaType;
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(gr, info));
Stephen White 2013/05/24 17:51:01 This should be refactored with the same code in Im
+ if (surface.get()) {
+ m_canvas->setSurface(surface.get());
+ // FIXME: draw sad canvas picture into new buffer crbug.com/
Stephen White 2013/05/24 17:51:01 Need bug ID. :)
+ } else {
+ // Surface allocation failed. Reset m_context to trigger subsequent retry
+ m_context.clear();
+ return false;
+ }
+ } else {
+ m_context.clear();
+ return false;
+ }
+#if !ENABLE(CANVAS_USES_MAILBOX)
+ GrRenderTarget* renderTarget = reinterpret_cast<GrRenderTarget*>(m_canvas->getDevice()->accessRenderTarget());
+ if (renderTarget)
+ m_layer->setTextureId(renderTarget->asTexture()->getTextureHandle());
+#endif
+ }
+ return true;
+}
+
bool Canvas2DLayerBridge::prepareMailbox(WebKit::WebExternalTextureMailbox* outMailbox)
{
#if ENABLE(CANVAS_USES_MAILBOX)
+ if (!m_canvas.get() || !contextIsValid())
+ return false;
// Release to skia textures that were previouosly released by the
// compositor. We do this before acquiring the next snapshot in
// order to cap maximum gpu memory consumption.

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