| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
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| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
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| deleted file mode 100644
|
| index d9c2246f6bf2168379f6a16ce74309453069c6ff..0000000000000000000000000000000000000000
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| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
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| +++ /dev/null
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| @@ -1,37 +0,0 @@
|
| -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
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| - "http://www.w3.org/TR/html4/loose.dtd">
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| -<html>
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| -<head>
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| -<meta content='text/html; charset=UTF-8' http-equiv='Content-Type'/>
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| - <title>WebGL getShaderSource conformance test.</title>
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| -<script src="../../../resources/js-test.js"></script>
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| -<script src="resources/webgl-test.js"> </script>
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| -<script src="resources/webgl-test-utils.js"> </script>
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| -</head>
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| -<body>
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| -<canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></canvas>
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| -<div id="description"></div>
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| -<div id="console"></div>
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| -<script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script>
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| -<script>
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| -description("Tests that the source that goes into a shader is what comes out.");
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| -var wtu = WebGLTestUtils;
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| -var canvas = document.getElementById("example");
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| -var gl = wtu.create3DContext(canvas);
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| -var original = document.getElementById("vshader").text;
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| -var shader = gl.createShader(gl.VERTEX_SHADER);
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| -gl.shaderSource(shader, original);
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| -var source = gl.getShaderSource(shader);
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| -shouldBe("source", "original");
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| -glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors.");
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| -</script>
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| -</body>
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| -</body>
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| -
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| -<script>
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| -</script>
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| -
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| -</body>
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| -</html>
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| -
|
| -
|
|
|