Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html |
deleted file mode 100644 |
index d9c2246f6bf2168379f6a16ce74309453069c6ff..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html |
+++ /dev/null |
@@ -1,37 +0,0 @@ |
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" |
- "http://www.w3.org/TR/html4/loose.dtd"> |
-<html> |
-<head> |
-<meta content='text/html; charset=UTF-8' http-equiv='Content-Type'/> |
- <title>WebGL getShaderSource conformance test.</title> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"> </script> |
-<script src="resources/webgl-test-utils.js"> </script> |
-</head> |
-<body> |
-<canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></canvas> |
-<div id="description"></div> |
-<div id="console"></div> |
-<script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script> |
-<script> |
-description("Tests that the source that goes into a shader is what comes out."); |
-var wtu = WebGLTestUtils; |
-var canvas = document.getElementById("example"); |
-var gl = wtu.create3DContext(canvas); |
-var original = document.getElementById("vshader").text; |
-var shader = gl.createShader(gl.VERTEX_SHADER); |
-gl.shaderSource(shader, original); |
-var source = gl.getShaderSource(shader); |
-shouldBe("source", "original"); |
-glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors."); |
-</script> |
-</body> |
-</body> |
- |
-<script> |
-</script> |
- |
-</body> |
-</html> |
- |
- |