Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(12)

Unified Diff: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html

Issue 1601093008: Remove duplicated WebGL layout tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
deleted file mode 100644
index d9c2246f6bf2168379f6a16ce74309453069c6ff..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-getshadersource.html
+++ /dev/null
@@ -1,37 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
- "http://www.w3.org/TR/html4/loose.dtd">
-<html>
-<head>
-<meta content='text/html; charset=UTF-8' http-equiv='Content-Type'/>
- <title>WebGL getShaderSource conformance test.</title>
-<script src="../../../resources/js-test.js"></script>
-<script src="resources/webgl-test.js"> </script>
-<script src="resources/webgl-test-utils.js"> </script>
-</head>
-<body>
-<canvas id="example" width="4" height="4" style="width: 40px; height: 30px;"></canvas>
-<div id="description"></div>
-<div id="console"></div>
-<script id="vshader" type="x-shader/x-vertex">abc//defNOTASCII</script>
-<script>
-description("Tests that the source that goes into a shader is what comes out.");
-var wtu = WebGLTestUtils;
-var canvas = document.getElementById("example");
-var gl = wtu.create3DContext(canvas);
-var original = document.getElementById("vshader").text;
-var shader = gl.createShader(gl.VERTEX_SHADER);
-gl.shaderSource(shader, original);
-var source = gl.getShaderSource(shader);
-shouldBe("source", "original");
-glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors.");
-</script>
-</body>
-</body>
-
-<script>
-</script>
-
-</body>
-</html>
-
-

Powered by Google App Engine
This is Rietveld 408576698