| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-sub-image-2d-bad-args.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-sub-image-2d-bad-args.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-sub-image-2d-bad-args.html
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| deleted file mode 100644
|
| index b49f237c1ad5acc95e7d005d274633790f5ae47f..0000000000000000000000000000000000000000
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| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-sub-image-2d-bad-args.html
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| +++ /dev/null
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| @@ -1,68 +0,0 @@
|
| -<html>
|
| -<head>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -<script src="resources/webgl-test-utils.js"></script>
|
| -</head>
|
| -<body>
|
| -<canvas id="testbed" width="16" height="16"></canvas>
|
| -<canvas id="c" width="16" height="16"></canvas>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<script>
|
| -description('Tests texSubImage2D with bad arguments');
|
| -
|
| -if (window.internals)
|
| - window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
|
| -
|
| -var wtu = WebGLTestUtils;
|
| -var canvas = document.getElementById("testbed");
|
| -var c = document.getElementById("c");
|
| -
|
| -var gl = wtu.create3DContext(canvas);
|
| -var tex = gl.createTexture();
|
| -gl.bindTexture(gl.TEXTURE_2D, tex);
|
| -gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "Setup should succeed");
|
| -
|
| -// FIXME: this behavior is still being discussed on the public_webgl mailing list and may
|
| -// need to be changed to throw TypeError because the argument is not nullable.
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "null argument");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 1, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "y + height > texture height");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "x + width > texture width");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "negative x");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "negative y");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_VALUE, "negative level");
|
| -gl.texSubImage2D(gl.FLOAT, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_ENUM, "bad target");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "good args");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original");
|
| -gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGB");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGB");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGB");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_SHORT_5_6_5, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGB");
|
| -gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGBA 4_4_4_4");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c);
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGBA 4_4_4_4");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGBA 4_4_4_4");
|
| -gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c);
|
| -glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGBA 4_4_4_4");
|
| -</script>
|
| -</body>
|
| -</html>
|
|
|