Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html |
deleted file mode 100644 |
index 09d03bb75bfde52c61816cc38c33ab074113edf7..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html |
+++ /dev/null |
@@ -1,65 +0,0 @@ |
-<html> |
-<head> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description("Tests calling the various uniform[Matrix]* APIs with a null uniform location"); |
- |
-var gl = create3DContext(); |
-var program = loadStandardProgram(gl); |
- |
-shouldBe("gl.getError()", "gl.NO_ERROR"); |
-shouldBeUndefined("gl.useProgram(program)"); |
-var floatArray = new Float32Array([1, 2, 3, 4]); |
-var intArray = new Int32Array([1, 2, 3, 4]); |
- |
-function callUniformFunction(name) { |
- var isArrayVariant = (name.charAt(name.length - 1) == 'v'); |
- var isMatrix = (name.indexOf("Matrix") != -1); |
- var isFloat = |
- (name.charAt(name.length - 1) == 'f' || |
- name.charAt(name.length - 2) == 'f'); |
- var sizeIndex = (isArrayVariant ? name.length - 3 : name.length - 2); |
- var size = parseInt(name.substring(sizeIndex, sizeIndex + 1)); |
- // Initialize argument list with null uniform location |
- var args = [ null ]; |
- if (isArrayVariant) { |
- // Call variant which takes values as array |
- if (isMatrix) { |
- size = size * size; |
- args.push(false); |
- } |
- var array = (isFloat ? new Float32Array(size) : new Int32Array(size)); |
- for (var i = 0; i < size; i++) { |
- array[i] = i; |
- } |
- args.push(array); |
- } else { |
- // Call variant which takes values as parameters |
- for (var i = 0; i < size; i++) { |
- args.push(i); |
- } |
- } |
- var func = gl[name]; |
- return func.apply(gl, args); |
-} |
- |
-var funcs = [ "uniform1f", "uniform1fv", "uniform1i", "uniform1iv", |
- "uniform2f", "uniform2fv", "uniform2i", "uniform2iv", |
- "uniform3f", "uniform3fv", "uniform3i", "uniform3iv", |
- "uniform4f", "uniform4fv", "uniform4i", "uniform4iv", |
- "uniformMatrix2fv", "uniformMatrix3fv", "uniformMatrix4fv" ]; |
-for (var i = 0; i < funcs.length; i++) { |
- callString = "callUniformFunction('" + funcs[i] + "')"; |
- shouldBeUndefined(callString); |
- shouldBe("gl.getError()", "gl.NO_ERROR"); |
-} |
-</script> |
- |
-</body> |
-</html> |