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Unified Diff: third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html

Issue 1601093008: Remove duplicated WebGL layout tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html
deleted file mode 100644
index 09d03bb75bfde52c61816cc38c33ab074113edf7..0000000000000000000000000000000000000000
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/null-uniform-location.html
+++ /dev/null
@@ -1,65 +0,0 @@
-<html>
-<head>
-<script src="../../../resources/js-test.js"></script>
-<script src="resources/webgl-test.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-
-<script>
-description("Tests calling the various uniform[Matrix]* APIs with a null uniform location");
-
-var gl = create3DContext();
-var program = loadStandardProgram(gl);
-
-shouldBe("gl.getError()", "gl.NO_ERROR");
-shouldBeUndefined("gl.useProgram(program)");
-var floatArray = new Float32Array([1, 2, 3, 4]);
-var intArray = new Int32Array([1, 2, 3, 4]);
-
-function callUniformFunction(name) {
- var isArrayVariant = (name.charAt(name.length - 1) == 'v');
- var isMatrix = (name.indexOf("Matrix") != -1);
- var isFloat =
- (name.charAt(name.length - 1) == 'f' ||
- name.charAt(name.length - 2) == 'f');
- var sizeIndex = (isArrayVariant ? name.length - 3 : name.length - 2);
- var size = parseInt(name.substring(sizeIndex, sizeIndex + 1));
- // Initialize argument list with null uniform location
- var args = [ null ];
- if (isArrayVariant) {
- // Call variant which takes values as array
- if (isMatrix) {
- size = size * size;
- args.push(false);
- }
- var array = (isFloat ? new Float32Array(size) : new Int32Array(size));
- for (var i = 0; i < size; i++) {
- array[i] = i;
- }
- args.push(array);
- } else {
- // Call variant which takes values as parameters
- for (var i = 0; i < size; i++) {
- args.push(i);
- }
- }
- var func = gl[name];
- return func.apply(gl, args);
-}
-
-var funcs = [ "uniform1f", "uniform1fv", "uniform1i", "uniform1iv",
- "uniform2f", "uniform2fv", "uniform2i", "uniform2iv",
- "uniform3f", "uniform3fv", "uniform3i", "uniform3iv",
- "uniform4f", "uniform4fv", "uniform4i", "uniform4iv",
- "uniformMatrix2fv", "uniformMatrix3fv", "uniformMatrix4fv" ];
-for (var i = 0; i < funcs.length; i++) {
- callString = "callUniformFunction('" + funcs[i] + "')";
- shouldBeUndefined(callString);
- shouldBe("gl.getError()", "gl.NO_ERROR");
-}
-</script>
-
-</body>
-</html>

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