Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/index-validation-verifies-too-many-indices.html |
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/index-validation-verifies-too-many-indices.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/index-validation-verifies-too-many-indices.html |
deleted file mode 100644 |
index dec1e8c3af537cfe07da2fa5e8e556316a0bbc52..0000000000000000000000000000000000000000 |
--- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/index-validation-verifies-too-many-indices.html |
+++ /dev/null |
@@ -1,40 +0,0 @@ |
-<html> |
-<head> |
-<script src="../../../resources/js-test.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
- |
-<script> |
-description('Tests that index validation for drawElements does not examine too many indices'); |
- |
-if (window.internals) |
- window.internals.settings.setWebGLErrorsToConsoleEnabled(false); |
- |
-var context = create3DContext(); |
-var program = loadStandardProgram(context); |
- |
-context.useProgram(program); |
-var vertexObject = context.createBuffer(); |
-context.enableVertexAttribArray(0); |
-context.bindBuffer(context.ARRAY_BUFFER, vertexObject); |
-// 4 vertices -> 2 triangles |
-context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0,0, 0,1,0, 1,0,0, 1,1,0 ]), context.STATIC_DRAW); |
-context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0); |
- |
-var indexObject = context.createBuffer(); |
- |
-debug("Test out of range indices") |
-context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject); |
-context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 10000, 0, 1, 2, 3, 10000 ]), context.STATIC_DRAW); |
-shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 2)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)"); |
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)"); |
- |
-debug("") |
-</script> |
- |
-</body> |
-</html> |