| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/draw-elements-out-of-bounds.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/draw-elements-out-of-bounds.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/draw-elements-out-of-bounds.html
|
| deleted file mode 100644
|
| index e103dab2e7be42436b16d47c16008818d1c90b6e..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/draw-elements-out-of-bounds.html
|
| +++ /dev/null
|
| @@ -1,138 +0,0 @@
|
| -<html>
|
| -<head>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -</head>
|
| -<body>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -
|
| -<script>
|
| -description("Test of drawElements with out-of-bounds parameters");
|
| -
|
| -if (window.internals)
|
| - window.internals.settings.setWebGLErrorsToConsoleEnabled(false);
|
| -
|
| -var context = create3DContext();
|
| -var program = loadStandardProgram(context);
|
| -
|
| -context.useProgram(program);
|
| -var vertexObject = context.createBuffer();
|
| -context.enableVertexAttribArray(0);
|
| -context.bindBuffer(context.ARRAY_BUFFER, vertexObject);
|
| -context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), context.STATIC_DRAW);
|
| -context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0);
|
| -
|
| -var indexObject = context.createBuffer();
|
| -
|
| -debug("Test empty index buffer")
|
| -context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject);
|
| -context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint8Array([ ]), context.STATIC_DRAW);
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 10000, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 10000000000000, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, -1, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 1, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_BYTE, -1)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, -1, context.UNSIGNED_BYTE, 1)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 1, context.UNSIGNED_BYTE, -1)");
|
| -
|
| -debug("")
|
| -debug("Test buffer with 3 byte indexes")
|
| -context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject);
|
| -context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint8Array([ 0, 1, 2 ]), context.STATIC_DRAW);
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_ENUM, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_INT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_ENUM, "context.drawElements(0x0009, 3, context.UNSIGNED_BYTE, 0)"); // GL_POLYGON
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 2)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 10000, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 10000000000000, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, -1, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_BYTE, -1)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, -1, context.UNSIGNED_BYTE, 1)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 1, context.UNSIGNED_BYTE, -1)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_BYTE, 4)");
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 0xffffffff, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 0x7fffffff, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 0x7fffffff, context.UNSIGNED_BYTE, 0x7fffffff)");
|
| -
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ELEMENT_ARRAY_BUFFER, (new Uint8Array([ 3, 0, 1, 2 ])).subarray(1), context.STATIC_DRAW)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.bufferSubData(context.ELEMENT_ARRAY_BUFFER, 0, new Uint8Array([ 3, 0, 1]))");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.bufferSubData(context.ELEMENT_ARRAY_BUFFER, 0, (new Uint8Array([ 3, 0, 1, 2 ])).subarray(1))");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_BYTE, 0)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_BYTE, 0)");
|
| -
|
| -debug("")
|
| -debug("Test buffer with interleaved (3+2) float vectors")
|
| -
|
| -var program2 = createProgram(context,
|
| - "attribute vec3 aOne;" +
|
| - "attribute vec2 aTwo;" +
|
| - "void main() { gl_Position = vec4(aOne, 1.0) + vec4(aTwo, 0.0, 1.0); }",
|
| - "void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }",
|
| - [ "aOne", "aTwo" ]);
|
| -if (!program2) {
|
| - testFailed("failed to create test program");
|
| -}
|
| -
|
| -context.useProgram(program2);
|
| -
|
| -var vbo = context.createBuffer();
|
| -context.bindBuffer(context.ARRAY_BUFFER, vbo);
|
| -// enough for 9 vertices, so 3 triangles
|
| -context.bufferData(context.ARRAY_BUFFER, new Float32Array(9*5), context.STATIC_DRAW);
|
| -
|
| -// bind first 3 elements, with a stride of 5 float elements
|
| -context.vertexAttribPointer(0, 3, context.FLOAT, false, 5*4, 0);
|
| -// bind 2 elements, starting after the first 3; same stride of 5 float elements
|
| -context.vertexAttribPointer(1, 2, context.FLOAT, false, 5*4, 3*4);
|
| -
|
| -context.enableVertexAttribArray(0);
|
| -context.enableVertexAttribArray(1);
|
| -
|
| -var ebo = context.createBuffer();
|
| -context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, ebo);
|
| -context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 0, 1, 2,
|
| - 1, 2, 0,
|
| - 2, 0, 1,
|
| - 200, 200, 200,
|
| - 0x7fff, 0x7fff, 0x7fff,
|
| - 0xffff, 0xffff, 0xffff ]),
|
| - context.STATIC_DRAW);
|
| -
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 9, context.UNSIGNED_SHORT, 0)");
|
| -
|
| -// invalid type arguments
|
| -shouldGenerateGLError(context, context.INVALID_ENUM, "context.drawElements(context.TRIANGLES, 9, context.FLOAT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_ENUM, "context.drawElements(context.TRIANGLES, 9, context.SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_ENUM, "context.drawElements(context.TRIANGLES, 9, context.UNSIGNED_INT, 0)");
|
| -
|
| -// invalid operation with indices that would be valid with correct bindings
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 9, context.UNSIGNED_SHORT, 1000)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 12, context.UNSIGNED_SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 15, context.UNSIGNED_SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 18, context.UNSIGNED_SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 3, context.UNSIGNED_SHORT, 2*15)");
|
| -
|
| -shouldGenerateGLError(context, context.INVALID_VALUE, "context.drawElements(context.TRIANGLES, 0xffffffff, context.UNSIGNED_SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 0x7fffffff, context.UNSIGNED_SHORT, 0)");
|
| -
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 0, context.UNSIGNED_SHORT, 0)");
|
| -
|
| -// invalid operation with offset that's not a multiple of the type size
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 6, context.UNSIGNED_SHORT, 0)");
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 6, context.UNSIGNED_SHORT, 1)");
|
| -shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLES, 6, context.UNSIGNED_SHORT, 2)");
|
| -
|
| -// invalid operation if no buffer is bound to ELEMENT_ARRAY_BUFFER
|
| -context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, null);
|
| -shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLES, 6, context.UNSIGNED_SHORT, 0)");
|
| -
|
| -debug("")
|
| -</script>
|
| -
|
| -</body>
|
| -</html>
|
|
|