| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-vertex-attrib.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-vertex-attrib.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-vertex-attrib.html
|
| deleted file mode 100644
|
| index 87310dbad5833126ce4267470db32a4a7567b711..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/gl-vertex-attrib.html
|
| +++ /dev/null
|
| @@ -1,47 +0,0 @@
|
| -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
|
| - "http://www.w3.org/TR/html4/loose.dtd">
|
| -<html>
|
| -<head>
|
| -<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
| -<title>WebGL vertexAttrib Conformance Tests</title>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"></script>
|
| -</head>
|
| -<body>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<canvas id="canvas" width="2" height="2"> </canvas>
|
| -<script>
|
| -description("This test ensures WebGL implementations vertexAttrib can be set and read.");
|
| -
|
| -debug("");
|
| -debug("Canvas.getContext");
|
| -
|
| -var gl = create3DContext(document.getElementById("canvas"));
|
| -if (!gl) {
|
| - testFailed("context does not exist");
|
| -} else {
|
| - testPassed("context exists");
|
| -
|
| - debug("");
|
| - debug("Checking gl.vertexAttrib.");
|
| -
|
| - gl.vertexAttrib4fv(0, [1, 2, 3, 4]);
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0]', '1');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1]', '2');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2]', '3');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3]', '4');
|
| -
|
| - gl.vertexAttrib1f(0, 5);
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0]', '5');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1]', '0');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2]', '0');
|
| - shouldBe('gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3]', '1');
|
| -}
|
| -
|
| -debug("");
|
| -
|
| -</script>
|
| -
|
| -</body>
|
| -</html>
|
|
|