| Index: third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-webgl.html
|
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-webgl.html b/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-webgl.html
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| deleted file mode 100644
|
| index 7bbcded757d7cb95bc0cbcb734a907f65583c099..0000000000000000000000000000000000000000
|
| --- a/third_party/WebKit/LayoutTests/fast/canvas/webgl/tex-image-webgl.html
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| +++ /dev/null
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| @@ -1,57 +0,0 @@
|
| -<!DOCTYPE html>
|
| -<html>
|
| -<head>
|
| -<meta charset="utf-8">
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| -<title>WebGL texImage2D from WebGL conformance test.</title>
|
| -<script src="../../../resources/js-test.js"></script>
|
| -<script src="resources/webgl-test.js"> </script>
|
| -<script src="resources/webgl-test-utils.js"> </script>
|
| -</head>
|
| -<body>
|
| -<canvas id="example" width="256" height="16" style="width: 256px; height: 48px;"></canvas>
|
| -<canvas id="source" width="256" height="16" style="width: 256px; height: 48px;"></canvas>
|
| -<div id="description"></div>
|
| -<div id="console"></div>
|
| -<script>
|
| -description("Test texImage2D from a webgl canvas.");
|
| -var wtu = WebGLTestUtils;
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| -var gl = wtu.create3DContext("example");
|
| -gl.disable(gl.DITHER);
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| -var program = wtu.setupTexturedQuad(gl);
|
| -var gl1 = wtu.create3DContext("source");
|
| -gl1.disable(gl.DITHER);
|
| -
|
| -glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup.");
|
| -glErrorShouldBe(gl1, gl1.NO_ERROR, "Should be no errors from setup.");
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| -
|
| -gl.disable(gl.BLEND);
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| -gl.disable(gl.DEPTH_TEST);
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| -
|
| -gl1.clearColor(1.0, 0.0, 0.0, 1.0);
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| -gl1.clear(gl1.COLOR_BUFFER_BIT);
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| -
|
| -var tex = gl.createTexture();
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| -gl.bindTexture(gl.TEXTURE_2D, tex);
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| -gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, gl1.canvas);
|
| -gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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| -gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
| -gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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| -gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
| -wtu.drawQuad(gl);
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| -
|
| -wtu.checkCanvas(gl, [255, 0, 0, 255], "Canvas should be red");
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| -
|
| -gl1.clearColor(0.0, 1.0, 0.0, 1.0);
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| -gl1.clear(gl1.COLOR_BUFFER_BIT);
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| -
|
| -gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, gl1.canvas);
|
| -wtu.drawQuad(gl);
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| -
|
| -wtu.checkCanvas(gl, [0, 255, 0, 255], "Canvas should be green");
|
| -
|
| -debug("");
|
| -successfullyParsed = true;
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| -</script>
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| -</body>
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| -</html>
|
| -
|
|
|