Index: gm/megalooper.cpp |
=================================================================== |
--- gm/megalooper.cpp (revision 0) |
+++ gm/megalooper.cpp (revision 0) |
@@ -0,0 +1,250 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkCanvas.h" |
+#include "SkBlurMaskFilter.h" |
+#include "SkLayerDrawLooper.h" |
+#include "SkColorFilter.h" |
+ |
+// This GM tests 3 different ways of drawing four shadows around a square: |
+// just using 4 blurred rects |
+// using 4 1-level draw loopers |
+// using 1 4-level draw looper |
+// They all produce exactly the same pixels |
+class MegaLooperGM : public skiagm::GM { |
+public: |
+ // The types define "<# of loopers> x <# of stages per looper>" |
+ enum Type { |
+ k0x0_Type, // draw without loopers at all |
+ k4x1_Type, // a looper for each shadow |
+ k1x4_Type, // all four shadows in one looper |
+ }; |
+ |
+ MegaLooperGM(Type type) : fType(type) {} |
+ |
+protected: |
+ virtual SkString onShortName() { |
+ switch (fType) { |
+ case k0x0_Type: |
+ return SkString("megalooper_0x0"); |
+ break; |
+ case k4x1_Type: |
+ return SkString("megalooper_4x1"); |
+ break; |
+ case k1x4_Type: // fall through |
+ default: |
+ return SkString("megalooper_1x4"); |
+ break; |
+ } |
+ } |
+ |
+ virtual SkISize onISize() { |
+ return SkISize::Make(kWidth, kHeight); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) { |
+ for (int y = 100; y < kHeight; y += 200) { |
+ for (int x = 100; x < kWidth; x += 200) { |
+ switch (fType) { |
+ case k0x0_Type: |
+ draw0x0(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
+ break; |
+ case k4x1_Type: |
+ draw4x1(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
+ break; |
+ case k1x4_Type: // fall through |
+ default: |
+ draw1x4(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
+ break; |
+ } |
+ } |
+ } |
+ } |
+ |
+private: |
+ static const int kWidth = 800; |
+ static const int kHeight = 800; |
+ static const int kHalfOuterClipSize = 100; |
+ static const int kHalfSquareSize = 50; |
+ static const int kOffsetToOutsideClip = kHalfSquareSize + kHalfOuterClipSize + 1; |
+ |
+ static const SkPoint gBlurOffsets[4]; |
+ static const SkColor gColors[4]; |
+ Type fType; |
+ |
+ // Just draw a blurred rect at each of the four corners of a square (centered at x,y). |
+ // Use two clips to define a rectori where we want pixels to appear. |
+ void draw0x0(SkCanvas* canvas, SkScalar x, SkScalar y) { |
+ SkRect innerClip = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; |
+ innerClip.offset(x, y); |
+ |
+ SkRect outerClip = { |
+ -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, |
+ kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize |
+ }; |
+ outerClip.offset(x, y); |
+ |
+ canvas->save(); |
+ canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
+ canvas->clipRect(innerClip, SkRegion::kDifference_Op); |
+ |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ paint.setMaskFilter(createBlur())->unref(); |
+ |
+ for (int i = 0; i < 4; ++i) { |
+ paint.setColor(gColors[i]); |
+ |
+ SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; |
+ rect.offset(gBlurOffsets[i]); |
+ rect.offset(x, y); |
+ canvas->drawRect(rect, paint); |
+ } |
+ |
+ canvas->restore(); |
+ } |
+ |
+ SkMaskFilter* createBlur() { |
+ static const SkScalar kBlurRadius = 25.0f; |
+ |
+ return SkBlurMaskFilter::Create(kBlurRadius, |
+ SkBlurMaskFilter::kNormal_BlurStyle, |
+ SkBlurMaskFilter::kHighQuality_BlurFlag); |
+ } |
+ |
+ // This draws 4 blurred shadows around a single square (centered at x, y). |
+ // Each blur is offset +/- half the square's side in x & y from the original |
+ // (so each blurred rect is centered at one of the corners of the original). |
+ // For each blur a large outer clip is centered around the blurred rect |
+ // while a difference clip stays at the location of the original rect. |
+ // Each blurred rect is drawn with a draw looper where the original (non- |
+ // blurred rect) is offset to reside outside of the large outer clip (so |
+ // it never appears) but the offset in the draw looper is used to translate |
+ // the blurred version back into the clip. |
+ void draw4x1(SkCanvas* canvas, SkScalar x, SkScalar y) { |
+ |
+ for (int i = 0; i < 4; ++i) { |
+ SkPaint loopPaint; |
+ |
+ loopPaint.setLooper(create1Looper(-kOffsetToOutsideClip, 0, gColors[i])); |
+ loopPaint.setAntiAlias(true); |
+ |
+ SkRect outerClip = { |
+ -kHalfOuterClipSize, -kHalfOuterClipSize, |
+ kHalfOuterClipSize, kHalfOuterClipSize |
+ }; |
+ outerClip.offset(x, y); |
+ // center it on the blurred rect |
+ outerClip.offset(gBlurOffsets[i]); |
+ |
+ SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; |
+ rect.offset(x, y); |
+ |
+ canvas->save(); |
+ canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
+ canvas->clipRect(rect, SkRegion::kDifference_Op); |
+ |
+ // move the rect to where we want the blur to appear |
+ rect.offset(gBlurOffsets[i]); |
+ // then move it outside the clip (the blur stage of the draw |
+ // looper will undo this translation) |
+ rect.offset(SkIntToScalar(kOffsetToOutsideClip), 0); |
+ |
+ canvas->drawRect(rect, loopPaint); |
+ canvas->restore(); |
+ } |
+ } |
+ |
+ // Create a 1-tier drawlooper |
+ SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) { |
+ SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
+ SkLayerDrawLooper::LayerInfo info; |
+ |
+ info.fFlagsMask = 0; |
+ info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | |
+ SkLayerDrawLooper::kMaskFilter_Bit; |
+ info.fColorMode = SkXfermode::kSrc_Mode; |
+ info.fOffset.set(xOff, yOff); |
+ info.fPostTranslate = false; |
+ |
+ SkPaint* paint = looper->addLayer(info); |
+ |
+ paint->setMaskFilter(this->createBlur())->unref(); |
+ |
+ SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode); |
+ paint->setColorFilter(cf)->unref(); |
+ |
+ return looper; |
+ } |
+ |
+ void draw1x4(SkCanvas* canvas, SkScalar x, SkScalar y) { |
+ SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; |
+ rect.offset(x, y); |
+ |
+ SkRect outerClip = { |
+ -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, |
+ kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize |
+ }; |
+ outerClip.offset(x, y); |
+ |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ paint.setLooper(create4Looper(-kOffsetToOutsideClip-kHalfSquareSize, 0)); |
+ |
+ canvas->save(); |
+ canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
+ canvas->clipRect(rect, SkRegion::kDifference_Op); |
+ |
+ rect.offset(SkIntToScalar(kOffsetToOutsideClip+kHalfSquareSize), 0); |
+ canvas->drawRect(rect, paint); |
+ canvas->restore(); |
+ } |
+ |
+ // Create a 4-tier draw looper |
+ SkLayerDrawLooper* create4Looper(SkScalar xOff, SkScalar yOff) { |
+ SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
+ SkLayerDrawLooper::LayerInfo info; |
+ |
+ info.fFlagsMask = 0; |
+ info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | |
+ SkLayerDrawLooper::kMaskFilter_Bit; |
+ info.fColorMode = SkXfermode::kSrc_Mode; |
+ info.fPostTranslate = false; |
+ |
+ SkPaint* paint; |
+ |
+ for (int i = 3; i >= 0; --i) { |
+ info.fOffset.set(xOff+gBlurOffsets[i].fX, yOff+gBlurOffsets[i].fY); |
+ paint = looper->addLayer(info); |
+ |
+ paint->setMaskFilter(this->createBlur())->unref(); |
+ |
+ SkColorFilter* cf = SkColorFilter::CreateModeFilter(gColors[i], SkXfermode::kSrcIn_Mode); |
+ paint->setColorFilter(cf)->unref(); |
+ } |
+ |
+ return looper; |
+ } |
+ |
+ typedef GM INHERITED; |
+}; |
+ |
+const SkPoint MegaLooperGM::gBlurOffsets[4] = { |
+ { kHalfSquareSize, kHalfSquareSize }, |
+ { -kHalfSquareSize, kHalfSquareSize }, |
+ { kHalfSquareSize, -kHalfSquareSize }, |
+ { -kHalfSquareSize, -kHalfSquareSize } |
+}; |
+ |
+const SkColor MegaLooperGM::gColors[4] = { |
+ SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED |
+}; |
+ |
+DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); ) |
+DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); ) |
+DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); ) |
Property changes on: gm\megalooper.cpp |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |