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| 1 /* |
| 2 * Copyright 2013 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "gm.h" |
| 9 #include "SkCanvas.h" |
| 10 #include "SkBlurMaskFilter.h" |
| 11 #include "SkLayerDrawLooper.h" |
| 12 #include "SkColorFilter.h" |
| 13 |
| 14 // This GM tests 3 different ways of drawing four shadows around a square: |
| 15 // just using 4 blurred rects |
| 16 // using 4 1-level draw loopers |
| 17 // using 1 4-level draw looper |
| 18 // They all produce exactly the same pixels |
| 19 class MegaLooperGM : public skiagm::GM { |
| 20 public: |
| 21 // The types define "<# of loopers> x <# of stages per looper>" |
| 22 enum Type { |
| 23 k0x0_Type, // draw without loopers at all |
| 24 k4x1_Type, // a looper for each shadow |
| 25 k1x4_Type, // all four shadows in one looper |
| 26 }; |
| 27 |
| 28 MegaLooperGM(Type type) : fType(type) {} |
| 29 |
| 30 protected: |
| 31 virtual SkString onShortName() { |
| 32 switch (fType) { |
| 33 case k0x0_Type: |
| 34 return SkString("megalooper_0x0"); |
| 35 break; |
| 36 case k4x1_Type: |
| 37 return SkString("megalooper_4x1"); |
| 38 break; |
| 39 case k1x4_Type: // fall through |
| 40 default: |
| 41 return SkString("megalooper_1x4"); |
| 42 break; |
| 43 } |
| 44 } |
| 45 |
| 46 virtual SkISize onISize() { |
| 47 return SkISize::Make(kWidth, kHeight); |
| 48 } |
| 49 |
| 50 virtual void onDraw(SkCanvas* canvas) { |
| 51 for (int y = 100; y < kHeight; y += 200) { |
| 52 for (int x = 100; x < kWidth; x += 200) { |
| 53 switch (fType) { |
| 54 case k0x0_Type: |
| 55 draw0x0(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
| 56 break; |
| 57 case k4x1_Type: |
| 58 draw4x1(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
| 59 break; |
| 60 case k1x4_Type: // fall through |
| 61 default: |
| 62 draw1x4(canvas, SkIntToScalar(x), SkIntToScalar(y)); |
| 63 break; |
| 64 } |
| 65 } |
| 66 } |
| 67 } |
| 68 |
| 69 private: |
| 70 static const int kWidth = 800; |
| 71 static const int kHeight = 800; |
| 72 static const int kHalfOuterClipSize = 100; |
| 73 static const int kHalfSquareSize = 50; |
| 74 static const int kOffsetToOutsideClip = kHalfSquareSize + kHalfOuterClipSize
+ 1; |
| 75 |
| 76 static const SkPoint gBlurOffsets[4]; |
| 77 static const SkColor gColors[4]; |
| 78 Type fType; |
| 79 |
| 80 // Just draw a blurred rect at each of the four corners of a square (centere
d at x,y). |
| 81 // Use two clips to define a rectori where we want pixels to appear. |
| 82 void draw0x0(SkCanvas* canvas, SkScalar x, SkScalar y) { |
| 83 SkRect innerClip = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize
, kHalfSquareSize }; |
| 84 innerClip.offset(x, y); |
| 85 |
| 86 SkRect outerClip = { |
| 87 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquare
Size, |
| 88 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquare
Size |
| 89 }; |
| 90 outerClip.offset(x, y); |
| 91 |
| 92 canvas->save(); |
| 93 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
| 94 canvas->clipRect(innerClip, SkRegion::kDifference_Op); |
| 95 |
| 96 SkPaint paint; |
| 97 paint.setAntiAlias(true); |
| 98 paint.setMaskFilter(createBlur())->unref(); |
| 99 |
| 100 for (int i = 0; i < 4; ++i) { |
| 101 paint.setColor(gColors[i]); |
| 102 |
| 103 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize,
kHalfSquareSize }; |
| 104 rect.offset(gBlurOffsets[i]); |
| 105 rect.offset(x, y); |
| 106 canvas->drawRect(rect, paint); |
| 107 } |
| 108 |
| 109 canvas->restore(); |
| 110 } |
| 111 |
| 112 SkMaskFilter* createBlur() { |
| 113 static const SkScalar kBlurRadius = 25.0f; |
| 114 |
| 115 return SkBlurMaskFilter::Create(kBlurRadius, |
| 116 SkBlurMaskFilter::kNormal_BlurStyle, |
| 117 SkBlurMaskFilter::kHighQuality_BlurFlag)
; |
| 118 } |
| 119 |
| 120 // This draws 4 blurred shadows around a single square (centered at x, y). |
| 121 // Each blur is offset +/- half the square's side in x & y from the original |
| 122 // (so each blurred rect is centered at one of the corners of the original). |
| 123 // For each blur a large outer clip is centered around the blurred rect |
| 124 // while a difference clip stays at the location of the original rect. |
| 125 // Each blurred rect is drawn with a draw looper where the original (non- |
| 126 // blurred rect) is offset to reside outside of the large outer clip (so |
| 127 // it never appears) but the offset in the draw looper is used to translate |
| 128 // the blurred version back into the clip. |
| 129 void draw4x1(SkCanvas* canvas, SkScalar x, SkScalar y) { |
| 130 |
| 131 for (int i = 0; i < 4; ++i) { |
| 132 SkPaint loopPaint; |
| 133 |
| 134 loopPaint.setLooper(create1Looper(-kOffsetToOutsideClip, 0, gColors[
i])); |
| 135 loopPaint.setAntiAlias(true); |
| 136 |
| 137 SkRect outerClip = { |
| 138 -kHalfOuterClipSize, -kHalfOuterClipSize, |
| 139 kHalfOuterClipSize, kHalfOuterClipSize |
| 140 }; |
| 141 outerClip.offset(x, y); |
| 142 // center it on the blurred rect |
| 143 outerClip.offset(gBlurOffsets[i]); |
| 144 |
| 145 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize,
kHalfSquareSize }; |
| 146 rect.offset(x, y); |
| 147 |
| 148 canvas->save(); |
| 149 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
| 150 canvas->clipRect(rect, SkRegion::kDifference_Op); |
| 151 |
| 152 // move the rect to where we want the blur to appear |
| 153 rect.offset(gBlurOffsets[i]); |
| 154 // then move it outside the clip (the blur stage of the draw |
| 155 // looper will undo this translation) |
| 156 rect.offset(SkIntToScalar(kOffsetToOutsideClip), 0); |
| 157 |
| 158 canvas->drawRect(rect, loopPaint); |
| 159 canvas->restore(); |
| 160 } |
| 161 } |
| 162 |
| 163 // Create a 1-tier drawlooper |
| 164 SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color
) { |
| 165 SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
| 166 SkLayerDrawLooper::LayerInfo info; |
| 167 |
| 168 info.fFlagsMask = 0; |
| 169 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | |
| 170 SkLayerDrawLooper::kMaskFilter_Bit; |
| 171 info.fColorMode = SkXfermode::kSrc_Mode; |
| 172 info.fOffset.set(xOff, yOff); |
| 173 info.fPostTranslate = false; |
| 174 |
| 175 SkPaint* paint = looper->addLayer(info); |
| 176 |
| 177 paint->setMaskFilter(this->createBlur())->unref(); |
| 178 |
| 179 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::k
SrcIn_Mode); |
| 180 paint->setColorFilter(cf)->unref(); |
| 181 |
| 182 return looper; |
| 183 } |
| 184 |
| 185 void draw1x4(SkCanvas* canvas, SkScalar x, SkScalar y) { |
| 186 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHa
lfSquareSize }; |
| 187 rect.offset(x, y); |
| 188 |
| 189 SkRect outerClip = { |
| 190 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquare
Size, |
| 191 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquare
Size |
| 192 }; |
| 193 outerClip.offset(x, y); |
| 194 |
| 195 SkPaint paint; |
| 196 paint.setAntiAlias(true); |
| 197 paint.setLooper(create4Looper(-kOffsetToOutsideClip-kHalfSquareSize, 0))
; |
| 198 |
| 199 canvas->save(); |
| 200 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); |
| 201 canvas->clipRect(rect, SkRegion::kDifference_Op); |
| 202 |
| 203 rect.offset(SkIntToScalar(kOffsetToOutsideClip+kHalfSquareSize), 0); |
| 204 canvas->drawRect(rect, paint); |
| 205 canvas->restore(); |
| 206 } |
| 207 |
| 208 // Create a 4-tier draw looper |
| 209 SkLayerDrawLooper* create4Looper(SkScalar xOff, SkScalar yOff) { |
| 210 SkLayerDrawLooper* looper = new SkLayerDrawLooper; |
| 211 SkLayerDrawLooper::LayerInfo info; |
| 212 |
| 213 info.fFlagsMask = 0; |
| 214 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | |
| 215 SkLayerDrawLooper::kMaskFilter_Bit; |
| 216 info.fColorMode = SkXfermode::kSrc_Mode; |
| 217 info.fPostTranslate = false; |
| 218 |
| 219 SkPaint* paint; |
| 220 |
| 221 for (int i = 3; i >= 0; --i) { |
| 222 info.fOffset.set(xOff+gBlurOffsets[i].fX, yOff+gBlurOffsets[i].fY); |
| 223 paint = looper->addLayer(info); |
| 224 |
| 225 paint->setMaskFilter(this->createBlur())->unref(); |
| 226 |
| 227 SkColorFilter* cf = SkColorFilter::CreateModeFilter(gColors[i], SkXf
ermode::kSrcIn_Mode); |
| 228 paint->setColorFilter(cf)->unref(); |
| 229 } |
| 230 |
| 231 return looper; |
| 232 } |
| 233 |
| 234 typedef GM INHERITED; |
| 235 }; |
| 236 |
| 237 const SkPoint MegaLooperGM::gBlurOffsets[4] = { |
| 238 { kHalfSquareSize, kHalfSquareSize }, |
| 239 { -kHalfSquareSize, kHalfSquareSize }, |
| 240 { kHalfSquareSize, -kHalfSquareSize }, |
| 241 { -kHalfSquareSize, -kHalfSquareSize } |
| 242 }; |
| 243 |
| 244 const SkColor MegaLooperGM::gColors[4] = { |
| 245 SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED |
| 246 }; |
| 247 |
| 248 DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); ) |
| 249 DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); ) |
| 250 DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); ) |
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