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Unified Diff: ash/wm/session_lock_state_controller_impl2.h

Issue 15974008: Rename SessionStateController -> LockStateController (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 7 months ago
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Index: ash/wm/session_lock_state_controller_impl2.h
diff --git a/ash/wm/session_state_controller_impl2.h b/ash/wm/session_lock_state_controller_impl2.h
similarity index 89%
rename from ash/wm/session_state_controller_impl2.h
rename to ash/wm/session_lock_state_controller_impl2.h
index e40468ff2c640f78350b952899a996cfbd21b5af..e0ec777e0e64805e37e4e944d98830739a2d957d 100644
--- a/ash/wm/session_state_controller_impl2.h
+++ b/ash/wm/session_lock_state_controller_impl2.h
@@ -2,13 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef ASH_WM_SESSION_STATE_CONTROLLER_IMPL2_H_
-#define ASH_WM_SESSION_STATE_CONTROLLER_IMPL2_H_
+#ifndef ASH_WM_SESSION_LOCK_STATE_CONTROLLER_IMPL2_H_
+#define ASH_WM_SESSION_LOCK_STATE_CONTROLLER_IMPL2_H_
#include "ash/ash_export.h"
#include "ash/shell_observer.h"
+#include "ash/wm/session_lock_state_controller.h"
#include "ash/wm/session_state_animator.h"
-#include "ash/wm/session_state_controller.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
@@ -27,7 +27,7 @@ class Layer;
namespace ash {
namespace test {
-class SessionStateControllerImpl2Test;
+class SessionLockStateControllerImpl2Test;
}
// Displays onscreen animations and locks or suspends the system in response to
@@ -54,13 +54,14 @@ class SessionStateControllerImpl2Test;
// OnLockStateChanged is called. It leads to
// StartUnlockAnimationAfterUIDestroyed.
-class ASH_EXPORT SessionStateControllerImpl2 : public SessionStateController {
+class ASH_EXPORT SessionLockStateControllerImpl2
+ : public SessionLockStateController {
public:
// Helper class used by tests to access internal state.
class ASH_EXPORT TestApi {
public:
- explicit TestApi(SessionStateControllerImpl2* controller);
+ explicit TestApi(SessionLockStateControllerImpl2* controller);
virtual ~TestApi();
@@ -100,13 +101,13 @@ class ASH_EXPORT SessionStateControllerImpl2 : public SessionStateController {
controller_->real_shutdown_timer_.Stop();
}
private:
- SessionStateControllerImpl2* controller_; // not owned
+ SessionLockStateControllerImpl2* controller_; // not owned
DISALLOW_COPY_AND_ASSIGN(TestApi);
};
- SessionStateControllerImpl2();
- virtual ~SessionStateControllerImpl2();
+ SessionLockStateControllerImpl2();
+ virtual ~SessionLockStateControllerImpl2();
// RootWindowObserver override:
virtual void OnRootWindowHostCloseRequested(
@@ -117,7 +118,7 @@ class ASH_EXPORT SessionStateControllerImpl2 : public SessionStateController {
virtual void OnAppTerminating() OVERRIDE;
virtual void OnLockStateChanged(bool locked) OVERRIDE;
- // SessionStateController overrides:
+ // SessionLockStateController overrides:
virtual void StartLockAnimation(bool shutdown_after_lock) OVERRIDE;
virtual void StartShutdownAnimation() OVERRIDE;
@@ -139,7 +140,7 @@ class ASH_EXPORT SessionStateControllerImpl2 : public SessionStateController {
virtual void SetLockScreenDisplayedCallback(base::Closure& callback) OVERRIDE;
protected:
- friend class test::SessionStateControllerImpl2Test;
+ friend class test::SessionLockStateControllerImpl2Test;
private:
struct UnlockedStateProperties {
@@ -237,27 +238,27 @@ class ASH_EXPORT SessionStateControllerImpl2 : public SessionStateController {
// Started when we request that the screen be locked. When it fires, we
// assume that our request got dropped.
- base::OneShotTimer<SessionStateControllerImpl2> lock_fail_timer_;
+ base::OneShotTimer<SessionLockStateControllerImpl2> lock_fail_timer_;
// Started when the screen is locked while the power button is held. Adds a
// delay between the appearance of the lock screen and the beginning of the
// pre-shutdown animation.
- base::OneShotTimer<SessionStateControllerImpl2> lock_to_shutdown_timer_;
+ base::OneShotTimer<SessionLockStateControllerImpl2> lock_to_shutdown_timer_;
// Started when we begin displaying the pre-shutdown animation. When it
// fires, we start the shutdown animation and get ready to request shutdown.
- base::OneShotTimer<SessionStateControllerImpl2> pre_shutdown_timer_;
+ base::OneShotTimer<SessionLockStateControllerImpl2> pre_shutdown_timer_;
// Started when we display the shutdown animation. When it fires, we actually
// request shutdown. Gives the animation time to complete before Chrome, X,
// etc. are shut down.
- base::OneShotTimer<SessionStateControllerImpl2> real_shutdown_timer_;
+ base::OneShotTimer<SessionLockStateControllerImpl2> real_shutdown_timer_;
base::Closure lock_screen_displayed_callback_;
- DISALLOW_COPY_AND_ASSIGN(SessionStateControllerImpl2);
+ DISALLOW_COPY_AND_ASSIGN(SessionLockStateControllerImpl2);
};
} // namespace ash
-#endif // ASH_WM_SESSION_STATE_CONTROLLER_IMPL2_H_
+#endif // ASH_WM_SESSION_LOCK_STATE_CONTROLLER_IMPL2_H_

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