Chromium Code Reviews| Index: gm/rectangletexture.cpp |
| diff --git a/gm/rectangletexture.cpp b/gm/rectangletexture.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d78eb30e070944adee64be1c9fcc2d2bd4243ce0 |
| --- /dev/null |
| +++ b/gm/rectangletexture.cpp |
| @@ -0,0 +1,203 @@ |
| + |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +// This test only works with the GPU backend. |
| + |
| +#include "gm.h" |
| + |
| +#if SK_SUPPORT_GPU |
| + |
| +#include "GrContext.h" |
| +#include "GrTest.h" |
| +#include "SkBitmap.h" |
| +#include "SkGradientShader.h" |
| +#include "SkImage.h" |
| + |
| +namespace skiagm { |
| +class RectangleTexture : public GM { |
| +public: |
| + RectangleTexture() { |
| + this->setBGColor(0xFFFFFFFF); |
| + } |
| + |
| +protected: |
| + SkString onShortName() override { |
| + return SkString("rectangle_texture"); |
| + } |
| + |
| + SkISize onISize() override { |
| + return SkISize::Make(1035, 240); |
| + } |
| + |
| + void fillPixels(int width, int height, void *pixels) { |
| + SkBitmap bmp; |
| + bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), width * 4); |
| + bmp.setPixels(pixels); |
| + SkPaint paint; |
| + SkCanvas canvas(bmp); |
| + SkPoint pts[] = { {0.f, 0.f}, {0.f, SkIntToScalar(height)} }; |
| + SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 }; |
| + paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2, |
| + SkShader::kClamp_TileMode))->unref(); |
| + canvas.drawPaint(paint); |
| + |
| + SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 }; |
| + paint.setAntiAlias(true); |
| + paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2, |
| + SkShader::kClamp_TileMode))->unref(); |
| + canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2, |
| + SkIntToScalar(width + height) / 5, paint); |
| + } |
| + |
| + SkImage* createRectangleTextureImg(GrContext* context, int width, int height, void* pixels) { |
| + if (!context) { |
| + return nullptr; |
| + } |
| + GrGpu* gpu = context->getGpu(); |
| + if (!gpu) { |
| + return nullptr; |
| + } |
| + const GrGLContext* glCtx = gpu->glContextForTesting(); |
| + if (!glCtx) { |
| + return nullptr; |
| + } |
| + |
| + if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL_VER(3, 1)) && |
|
egdaniel
2016/01/19 22:28:06
care to check glsl version?
bsalomon
2016/01/19 22:37:51
If the GrContext doesn't support rectangle (b/c of
|
| + !glCtx->hasExtension("GL_ARB_texture_rectangle")) { |
| + return nullptr; |
| + } |
| + |
| + GrGLenum format; |
| + if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) { |
| + format = GR_GL_BGRA; |
| + } else { |
| + SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig); |
| + format = GR_GL_RGBA; |
| + } |
| + |
| + const GrGLInterface* gl = glCtx->interface(); |
| +// Useful for debugging whether errors result from use of RECTANGLE |
| +// #define TARGET GR_GL_TEXTURE_2D |
| +#define TARGET GR_GL_TEXTURE_RECTANGLE |
| + GrGLuint id; |
| + GR_GL_CALL(gl, GenTextures(1, &id)); |
| + GR_GL_CALL(gl, BindTexture(TARGET, id)); |
| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER, |
| + GR_GL_NEAREST)); |
| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER, |
| + GR_GL_NEAREST)); |
| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S, |
| + GR_GL_CLAMP_TO_EDGE)); |
| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T, |
| + GR_GL_CLAMP_TO_EDGE)); |
| + GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0, |
| + format, GR_GL_UNSIGNED_BYTE, pixels)); |
| + |
| + |
| + context->resetContext(); |
| + GrGLTextureInfo info; |
| + info.fID = id; |
| + info.fTarget = TARGET; |
| + GrBackendTextureDesc desc; |
| + desc.fConfig = kRGBA_8888_GrPixelConfig; |
|
egdaniel
2016/01/19 22:28:05
should this ever be BGRA?
bsalomon
2016/01/19 22:37:51
Added comment that texture is always RGBA, but "pi
|
| + desc.fWidth = width; |
| + desc.fHeight = height; |
| + desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
| + desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info); |
| + if (SkImage* image = SkImage::NewFromAdoptedTexture(context, desc)) { |
| + return image; |
| + } |
| + GR_GL_CALL(gl, DeleteTextures(1, &id)); |
| + return nullptr; |
| + } |
| + |
| + void deleteYUVTextures(GrContext* context, const GrBackendObject yuvHandles[3]) { |
|
egdaniel
2016/01/19 22:28:05
function for other gm?
bsalomon
2016/01/19 22:37:51
Done.
|
| + |
| + const GrGpu* gpu = context->getGpu(); |
| + if (!gpu) { |
| + return; |
| + } |
| + |
| + for (int i = 0; i < 3; ++i) { |
| + gpu->deleteTestingOnlyBackendTexture(yuvHandles[i]); |
| + } |
| + |
| + context->resetContext(); |
| + } |
| + |
| + void onDraw(SkCanvas* canvas) override { |
| + GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget(); |
| + GrContext* context; |
| + if (!rt || !(context = rt->getContext())) { |
| + skiagm::GM::DrawGpuOnlyMessage(canvas); |
| + return; |
| + } |
| + |
| + static const int kWidth = 50; |
| + static const int kHeight = 50; |
| + static const SkScalar kPad = 5.f; |
| + |
| + SkPMColor pixels[kWidth * kHeight]; |
| + this->fillPixels(kWidth, kHeight, pixels); |
| + SkAutoTUnref<SkImage> rectImg(this->createRectangleTextureImg(context, kWidth, kHeight, |
| + pixels)); |
| + |
| + if (!rectImg) { |
| + SkPaint paint; |
| + paint.setAntiAlias(true); |
| + static const char* kMsg = "Could not create rectangle texture image."; |
| + canvas->drawText(kMsg, strlen(kMsg), 10.f, 100, paint); |
| + return; |
| + } |
| + |
| + static const SkFilterQuality kQualities[] = { |
| + kNone_SkFilterQuality, |
| + kLow_SkFilterQuality, |
| + kMedium_SkFilterQuality, |
| + kHigh_SkFilterQuality, |
| + }; |
| + |
| + static const SkScalar kScales[] = { 1.0f, 1.2f, 0.75f }; |
| + |
| + canvas->translate(kPad, kPad); |
| + for (auto s : kScales) { |
| + canvas->save(); |
| + canvas->scale(s, s); |
| + for (auto q : kQualities) { |
| + SkPaint plainPaint; |
| + plainPaint.setFilterQuality(q); |
| + canvas->drawImage(rectImg, 0, 0, &plainPaint); |
| + canvas->translate(kWidth + kPad, 0); |
| + |
| + SkPaint clampPaint; |
| + clampPaint.setFilterQuality(q); |
| + clampPaint.setShader(rectImg->newShader(SkShader::kClamp_TileMode, |
| + SkShader::kClamp_TileMode))->unref(); |
| + canvas->drawRect(SkRect::MakeWH(1.5 * kWidth, 1.5 * kHeight), clampPaint); |
| + canvas->translate(kWidth * 1.5 + kPad, 0); |
| + |
| + SkPaint repeatPaint; |
| + repeatPaint.setFilterQuality(q); |
| + repeatPaint.setShader(rectImg->newShader(SkShader::kRepeat_TileMode, |
| + SkShader::kMirror_TileMode))->unref(); |
| + canvas->drawRect(SkRect::MakeIWH(1.5 * kWidth, 1.5 * kHeight), repeatPaint); |
| + canvas->translate(1.5 * kWidth + kPad, 0); |
| + } |
| + canvas->restore(); |
| + canvas->translate(0, kPad + 1.5 * kHeight * s); |
| + } |
| + } |
| + |
| +private: |
| + typedef GM INHERITED; |
| +}; |
| + |
| +DEF_GM(return new RectangleTexture;) |
| +} |
| + |
| +#endif |