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Side by Side Diff: gm/rectangletexture.cpp

Issue 1594483003: Texturing support for RECTANGLE textures. (Closed) Base URL: https://skia.googlesource.com/skia.git@rectangle
Patch Set: update comment Created 4 years, 11 months ago
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1
2 /*
3 * Copyright 2016 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 // This test only works with the GPU backend.
10
11 #include "gm.h"
12
13 #if SK_SUPPORT_GPU
14
15 #include "GrContext.h"
16 #include "GrTest.h"
17 #include "SkBitmap.h"
18 #include "SkGradientShader.h"
19 #include "SkImage.h"
20
21 namespace skiagm {
22 class RectangleTexture : public GM {
23 public:
24 RectangleTexture() {
25 this->setBGColor(0xFFFFFFFF);
26 }
27
28 protected:
29 SkString onShortName() override {
30 return SkString("rectangle_texture");
31 }
32
33 SkISize onISize() override {
34 return SkISize::Make(1035, 240);
35 }
36
37 void fillPixels(int width, int height, void *pixels) {
38 SkBitmap bmp;
39 bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), wi dth * 4);
40 bmp.setPixels(pixels);
41 SkPaint paint;
42 SkCanvas canvas(bmp);
43 SkPoint pts[] = { {0.f, 0.f}, {0.f, SkIntToScalar(height)} };
44 SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 };
45 paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2,
46 SkShader::kClamp_TileMode ))->unref();
47 canvas.drawPaint(paint);
48
49 SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 };
50 paint.setAntiAlias(true);
51 paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2,
52 SkShader::kClamp_TileMode ))->unref();
53 canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2,
54 SkIntToScalar(width + height) / 5, paint);
55 }
56
57 SkImage* createRectangleTextureImg(GrContext* context, int width, int height , void* pixels) {
58 if (!context) {
59 return nullptr;
60 }
61 GrGpu* gpu = context->getGpu();
62 if (!gpu) {
63 return nullptr;
64 }
65 const GrGLContext* glCtx = gpu->glContextForTesting();
66 if (!glCtx) {
67 return nullptr;
68 }
69
70 if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL _VER(3, 1)) &&
egdaniel 2016/01/19 22:28:06 care to check glsl version?
bsalomon 2016/01/19 22:37:51 If the GrContext doesn't support rectangle (b/c of
71 !glCtx->hasExtension("GL_ARB_texture_rectangle")) {
72 return nullptr;
73 }
74
75 GrGLenum format;
76 if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) {
77 format = GR_GL_BGRA;
78 } else {
79 SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig);
80 format = GR_GL_RGBA;
81 }
82
83 const GrGLInterface* gl = glCtx->interface();
84 // Useful for debugging whether errors result from use of RECTANGLE
85 // #define TARGET GR_GL_TEXTURE_2D
86 #define TARGET GR_GL_TEXTURE_RECTANGLE
87 GrGLuint id;
88 GR_GL_CALL(gl, GenTextures(1, &id));
89 GR_GL_CALL(gl, BindTexture(TARGET, id));
90 GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER,
91 GR_GL_NEAREST));
92 GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER,
93 GR_GL_NEAREST));
94 GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S,
95 GR_GL_CLAMP_TO_EDGE));
96 GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T,
97 GR_GL_CLAMP_TO_EDGE));
98 GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0,
99 format, GR_GL_UNSIGNED_BYTE, pixels));
100
101
102 context->resetContext();
103 GrGLTextureInfo info;
104 info.fID = id;
105 info.fTarget = TARGET;
106 GrBackendTextureDesc desc;
107 desc.fConfig = kRGBA_8888_GrPixelConfig;
egdaniel 2016/01/19 22:28:05 should this ever be BGRA?
bsalomon 2016/01/19 22:37:51 Added comment that texture is always RGBA, but "pi
108 desc.fWidth = width;
109 desc.fHeight = height;
110 desc.fOrigin = kTopLeft_GrSurfaceOrigin;
111 desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info);
112 if (SkImage* image = SkImage::NewFromAdoptedTexture(context, desc)) {
113 return image;
114 }
115 GR_GL_CALL(gl, DeleteTextures(1, &id));
116 return nullptr;
117 }
118
119 void deleteYUVTextures(GrContext* context, const GrBackendObject yuvHandles[ 3]) {
egdaniel 2016/01/19 22:28:05 function for other gm?
bsalomon 2016/01/19 22:37:51 Done.
120
121 const GrGpu* gpu = context->getGpu();
122 if (!gpu) {
123 return;
124 }
125
126 for (int i = 0; i < 3; ++i) {
127 gpu->deleteTestingOnlyBackendTexture(yuvHandles[i]);
128 }
129
130 context->resetContext();
131 }
132
133 void onDraw(SkCanvas* canvas) override {
134 GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget ();
135 GrContext* context;
136 if (!rt || !(context = rt->getContext())) {
137 skiagm::GM::DrawGpuOnlyMessage(canvas);
138 return;
139 }
140
141 static const int kWidth = 50;
142 static const int kHeight = 50;
143 static const SkScalar kPad = 5.f;
144
145 SkPMColor pixels[kWidth * kHeight];
146 this->fillPixels(kWidth, kHeight, pixels);
147 SkAutoTUnref<SkImage> rectImg(this->createRectangleTextureImg(context, k Width, kHeight,
148 pixels));
149
150 if (!rectImg) {
151 SkPaint paint;
152 paint.setAntiAlias(true);
153 static const char* kMsg = "Could not create rectangle texture image. ";
154 canvas->drawText(kMsg, strlen(kMsg), 10.f, 100, paint);
155 return;
156 }
157
158 static const SkFilterQuality kQualities[] = {
159 kNone_SkFilterQuality,
160 kLow_SkFilterQuality,
161 kMedium_SkFilterQuality,
162 kHigh_SkFilterQuality,
163 };
164
165 static const SkScalar kScales[] = { 1.0f, 1.2f, 0.75f };
166
167 canvas->translate(kPad, kPad);
168 for (auto s : kScales) {
169 canvas->save();
170 canvas->scale(s, s);
171 for (auto q : kQualities) {
172 SkPaint plainPaint;
173 plainPaint.setFilterQuality(q);
174 canvas->drawImage(rectImg, 0, 0, &plainPaint);
175 canvas->translate(kWidth + kPad, 0);
176
177 SkPaint clampPaint;
178 clampPaint.setFilterQuality(q);
179 clampPaint.setShader(rectImg->newShader(SkShader::kClamp_Til eMode,
180 SkShader::kClamp_Til eMode))->unref();
181 canvas->drawRect(SkRect::MakeWH(1.5 * kWidth, 1.5 * kHeight) , clampPaint);
182 canvas->translate(kWidth * 1.5 + kPad, 0);
183
184 SkPaint repeatPaint;
185 repeatPaint.setFilterQuality(q);
186 repeatPaint.setShader(rectImg->newShader(SkShader::kRepeat_T ileMode,
187 SkShader::kMirror_T ileMode))->unref();
188 canvas->drawRect(SkRect::MakeIWH(1.5 * kWidth, 1.5 * kHeight ), repeatPaint);
189 canvas->translate(1.5 * kWidth + kPad, 0);
190 }
191 canvas->restore();
192 canvas->translate(0, kPad + 1.5 * kHeight * s);
193 }
194 }
195
196 private:
197 typedef GM INHERITED;
198 };
199
200 DEF_GM(return new RectangleTexture;)
201 }
202
203 #endif
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