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Unified Diff: Source/core/html/canvas/OESTextureFloat.cpp

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 7 months ago
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Index: Source/core/html/canvas/OESTextureFloat.cpp
diff --git a/Source/core/html/canvas/OESTextureFloat.cpp b/Source/core/html/canvas/OESTextureFloat.cpp
index d2f5a22ed2af7e6861584dde584d53a7e85e8627..729ff9b6e8b96069f5eae088dea18b721abf702f 100644
--- a/Source/core/html/canvas/OESTextureFloat.cpp
+++ b/Source/core/html/canvas/OESTextureFloat.cpp
@@ -34,13 +34,18 @@ OESTextureFloat::OESTextureFloat(WebGLRenderingContext* context)
: WebGLExtension(context)
{
ScriptWrappable::init(this);
- context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture_float");
+ enable();
}
OESTextureFloat::~OESTextureFloat()
{
}
+void OESTextureFloat::enable()
+{
+ m_context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture_float");
+}
+
WebGLExtension::ExtensionName OESTextureFloat::getName() const
{
return OESTextureFloatName;

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