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Side by Side Diff: Source/core/html/canvas/OESTextureFloat.cpp

Issue 15876011: Make WebGL extensions get lost when context is lost. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 16 matching lines...) Expand all
27 27
28 #include "core/html/canvas/OESTextureFloat.h" 28 #include "core/html/canvas/OESTextureFloat.h"
29 #include "core/platform/graphics/Extensions3D.h" 29 #include "core/platform/graphics/Extensions3D.h"
30 30
31 namespace WebCore { 31 namespace WebCore {
32 32
33 OESTextureFloat::OESTextureFloat(WebGLRenderingContext* context) 33 OESTextureFloat::OESTextureFloat(WebGLRenderingContext* context)
34 : WebGLExtension(context) 34 : WebGLExtension(context)
35 { 35 {
36 ScriptWrappable::init(this); 36 ScriptWrappable::init(this);
37 context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_texture _float"); 37 enable();
38 } 38 }
39 39
40 OESTextureFloat::~OESTextureFloat() 40 OESTextureFloat::~OESTextureFloat()
41 { 41 {
42 } 42 }
43 43
44 void OESTextureFloat::enable()
45 {
46 m_context->graphicsContext3D()->getExtensions()->ensureEnabled("GL_OES_textu re_float");
47 }
48
44 WebGLExtension::ExtensionName OESTextureFloat::getName() const 49 WebGLExtension::ExtensionName OESTextureFloat::getName() const
45 { 50 {
46 return OESTextureFloatName; 51 return OESTextureFloatName;
47 } 52 }
48 53
49 PassOwnPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* conte xt) 54 PassOwnPtr<OESTextureFloat> OESTextureFloat::create(WebGLRenderingContext* conte xt)
50 { 55 {
51 return adoptPtr(new OESTextureFloat(context)); 56 return adoptPtr(new OESTextureFloat(context));
52 } 57 }
53 58
54 bool OESTextureFloat::supported(WebGLRenderingContext* context) 59 bool OESTextureFloat::supported(WebGLRenderingContext* context)
55 { 60 {
56 Extensions3D* extensions = context->graphicsContext3D()->getExtensions(); 61 Extensions3D* extensions = context->graphicsContext3D()->getExtensions();
57 return extensions->supports("GL_OES_texture_float"); 62 return extensions->supports("GL_OES_texture_float");
58 } 63 }
59 64
60 const char* OESTextureFloat::getExtensionName() 65 const char* OESTextureFloat::getExtensionName()
61 { 66 {
62 return "OES_texture_float"; 67 return "OES_texture_float";
63 } 68 }
64 69
65 } // namespace WebCore 70 } // namespace WebCore
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