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Unified Diff: Source/core/css/resolver/StyleResolver.cpp

Issue 15871005: Avoid N^2 walk placing renderers when building the render tree (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Again, updating to ToT. Created 7 years, 7 months ago
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Index: Source/core/css/resolver/StyleResolver.cpp
diff --git a/Source/core/css/resolver/StyleResolver.cpp b/Source/core/css/resolver/StyleResolver.cpp
index f27422c5e35884902f61fece2d006ea0bae5267f..a113772e813a02c94734f48fd047c1d9bdfeed68 100644
--- a/Source/core/css/resolver/StyleResolver.cpp
+++ b/Source/core/css/resolver/StyleResolver.cpp
@@ -567,10 +567,10 @@ void StyleResolver::matchAllRules(ElementRuleCollector& collector, bool matchAut
collector.matchedResult().isCacheable = false;
}
-inline void StyleResolver::initElement(Element* e)
+inline void StyleResolver::initElement(Element* e, int childIndex)
{
if (m_state.element() != e) {
- m_state.initElement(e);
+ m_state.initElement(e, childIndex);
if (e && e == e->document()->documentElement()) {
e->document()->setDirectionSetOnDocumentElement(false);
e->document()->setWritingModeSetOnDocumentElement(false);
@@ -607,11 +607,12 @@ Node* StyleResolver::locateCousinList(Element* parent, unsigned& visitedNodeCoun
RenderStyle* parentStyle = p->renderStyle();
unsigned subcount = 0;
Node* thisCousin = p;
- Node* currentNode = p->previousSibling();
+ Node* currentNode = p->nextSibling();
// Reserve the tries for this level. This effectively makes sure that the algorithm
// will never go deeper than cStyleSearchLevelThreshold levels into recursion.
visitedNodeCount += cStyleSearchThreshold;
+ static int iterationCount = 0;
ojan 2013/06/03 23:03:29 Leftover debugging code?
while (thisCousin) {
while (currentNode) {
++subcount;
@@ -625,7 +626,7 @@ Node* StyleResolver::locateCousinList(Element* parent, unsigned& visitedNodeCoun
}
if (subcount >= cStyleSearchThreshold)
return 0;
- currentNode = currentNode->previousSibling();
+ currentNode = currentNode->nextSibling();
}
currentNode = locateCousinList(thisCousin->parentElement(), visitedNodeCount);
thisCousin = currentNode;
@@ -821,7 +822,7 @@ bool StyleResolver::canShareStyleWithElement(StyledElement* element) const
inline StyledElement* StyleResolver::findSiblingForStyleSharing(Node* node, unsigned& count) const
{
- for (; node; node = node->previousSibling()) {
+ for (; node; node = node->nextSibling()) {
if (!node->isStyledElement())
continue;
if (canShareStyleWithElement(static_cast<StyledElement*>(node)))
@@ -861,11 +862,11 @@ RenderStyle* StyleResolver::locateSharedStyle()
// FIXME: This shouldn't be a member variable. The style sharing code could be factored out of StyleResolver.
state.setElementAffectedByClassRules(state.element() && state.element()->hasClass() && classNamesAffectedByRules(state.element()->classNames()));
- // Check previous siblings and their cousins.
+ // Check next siblings and their cousins.
unsigned count = 0;
unsigned visitedNodeCount = 0;
StyledElement* shareElement = 0;
- Node* cousinList = state.styledElement()->previousSibling();
+ Node* cousinList = state.styledElement()->nextSibling();
while (cousinList) {
shareElement = findSiblingForStyleSharing(cousinList, count);
if (shareElement)
@@ -1080,8 +1081,8 @@ static inline bool isAtShadowBoundary(const Element* element)
return parentNode && parentNode->isShadowRoot();
}
-PassRefPtr<RenderStyle> StyleResolver::styleForElement(Element* element, RenderStyle* defaultParent,
- StyleSharingBehavior sharingBehavior, RuleMatchingBehavior matchingBehavior, RenderRegion* regionForStyling)
+PassRefPtr<RenderStyle> StyleResolver::styleForElement(Element* element, RenderStyle* defaultParent, StyleSharingBehavior sharingBehavior,
+ RuleMatchingBehavior matchingBehavior, RenderRegion* regionForStyling, int childIndex)
{
// Once an element has a renderer, we don't try to destroy it, since otherwise the renderer
// will vanish if a style recalc happens during loading.
@@ -1096,7 +1097,7 @@ PassRefPtr<RenderStyle> StyleResolver::styleForElement(Element* element, RenderS
}
StyleResolverState& state = m_state;
- initElement(element);
+ initElement(element, childIndex);
state.initForStyleResolve(document(), element, defaultParent, regionForStyling);
if (sharingBehavior == AllowStyleSharing && !state.distributedToInsertionPoint()) {
RenderStyle* sharedStyle = locateSharedStyle();

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