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1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLightingImageFilter.h" | 8 #include "SkLightingImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
11 #include "SkDevice.h" | 11 #include "SkDevice.h" |
12 #include "SkPoint3.h" | 12 #include "SkPoint3.h" |
13 #include "SkReadBuffer.h" | 13 #include "SkReadBuffer.h" |
14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
15 #include "SkWriteBuffer.h" | 15 #include "SkWriteBuffer.h" |
16 | 16 |
17 #if SK_SUPPORT_GPU | 17 #if SK_SUPPORT_GPU |
18 #include "GrContext.h" | 18 #include "GrContext.h" |
19 #include "GrDrawContext.h" | 19 #include "GrDrawContext.h" |
20 #include "GrFragmentProcessor.h" | 20 #include "GrFragmentProcessor.h" |
21 #include "GrInvariantOutput.h" | 21 #include "GrInvariantOutput.h" |
22 #include "GrPaint.h" | 22 #include "GrPaint.h" |
| 23 #include "SkGr.h" |
23 #include "effects/GrSingleTextureEffect.h" | 24 #include "effects/GrSingleTextureEffect.h" |
24 #include "glsl/GrGLSLFragmentProcessor.h" | 25 #include "glsl/GrGLSLFragmentProcessor.h" |
25 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 26 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
26 #include "glsl/GrGLSLProgramDataManager.h" | 27 #include "glsl/GrGLSLProgramDataManager.h" |
27 #include "glsl/GrGLSLUniformHandler.h" | 28 #include "glsl/GrGLSLUniformHandler.h" |
28 | 29 |
29 class GrGLDiffuseLightingEffect; | 30 class GrGLDiffuseLightingEffect; |
30 class GrGLSpecularLightingEffect; | 31 class GrGLSpecularLightingEffect; |
31 | 32 |
32 // For brevity | 33 // For brevity |
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417 bounds); | 418 bounds); |
418 this->drawRect(drawContext, srcTexture, matrix, clip, left, kLeft_BoundaryMo
de, bounds); | 419 this->drawRect(drawContext, srcTexture, matrix, clip, left, kLeft_BoundaryMo
de, bounds); |
419 this->drawRect(drawContext, srcTexture, matrix, clip, interior, kInterior_Bo
undaryMode, | 420 this->drawRect(drawContext, srcTexture, matrix, clip, interior, kInterior_Bo
undaryMode, |
420 bounds); | 421 bounds); |
421 this->drawRect(drawContext, srcTexture, matrix, clip, right, kRight_Boundary
Mode, bounds); | 422 this->drawRect(drawContext, srcTexture, matrix, clip, right, kRight_Boundary
Mode, bounds); |
422 this->drawRect(drawContext, srcTexture, matrix, clip, bottomLeft, kBottomLef
t_BoundaryMode, | 423 this->drawRect(drawContext, srcTexture, matrix, clip, bottomLeft, kBottomLef
t_BoundaryMode, |
423 bounds); | 424 bounds); |
424 this->drawRect(drawContext, srcTexture, matrix, clip, bottom, kBottom_Bounda
ryMode, bounds); | 425 this->drawRect(drawContext, srcTexture, matrix, clip, bottom, kBottom_Bounda
ryMode, bounds); |
425 this->drawRect(drawContext, srcTexture, matrix, clip, bottomRight, | 426 this->drawRect(drawContext, srcTexture, matrix, clip, bottomRight, |
426 kBottomRight_BoundaryMode, bounds); | 427 kBottomRight_BoundaryMode, bounds); |
427 WrapTexture(dst, bounds.width(), bounds.height(), result); | 428 GrWrapTextureInBitmap(dst, bounds.width(), bounds.height(), false, result); |
428 return true; | 429 return true; |
429 } | 430 } |
430 #endif | 431 #endif |
431 | 432 |
432 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { | 433 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { |
433 public: | 434 public: |
434 static SkImageFilter* Create(SkImageFilterLight* light, SkScalar surfaceScal
e, | 435 static SkImageFilter* Create(SkImageFilterLight* light, SkScalar surfaceScal
e, |
435 SkScalar kd, SkImageFilter*, | 436 SkScalar kd, SkImageFilter*, |
436 const CropRect*); | 437 const CropRect*); |
437 | 438 |
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2033 | 2034 |
2034 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); | 2035 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); |
2035 } | 2036 } |
2036 | 2037 |
2037 #endif | 2038 #endif |
2038 | 2039 |
2039 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) | 2040 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) |
2040 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) | 2041 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) |
2041 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) | 2042 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) |
2042 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 2043 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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