DescriptionVisualBench: Use first succeeding EGL API
Fix initialization of the app window by
using the first EGL context that succeeds, not the last one.
Fixes the window creation in some cases on devices that support
OpenGL and OpenGL ES.
Also check EGL call results.
BUG=skia:4733
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1582313002
Committed: https://skia.googlesource.com/skia/+/fe09119dd2acb43bb9986e6edeef3a480b539473
Patch Set 1 #Patch Set 2 : #
Depends on Patchset: Messages
Total messages: 10 (6 generated)
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