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Unified Diff: content/gpu/gpu_info_collector_unittest.cc

Issue 15745014: Move GPU device/driver info related code from content to gpu. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: rebase Created 7 years, 7 months ago
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Index: content/gpu/gpu_info_collector_unittest.cc
===================================================================
--- content/gpu/gpu_info_collector_unittest.cc (revision 201645)
+++ content/gpu/gpu_info_collector_unittest.cc (working copy)
@@ -1,181 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "base/memory/scoped_ptr.h"
-#include "content/gpu/gpu_info_collector.h"
-#include "content/public/common/gpu_info.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/gl/gl_implementation.h"
-#include "ui/gl/gl_mock.h"
-
-using ::gfx::MockGLInterface;
-using ::testing::Return;
-
-class GPUInfoCollectorTest : public testing::Test {
- public:
- GPUInfoCollectorTest() {}
- virtual ~GPUInfoCollectorTest() { }
-
- virtual void SetUp() {
- // TODO(kbr): make this setup robust in the case where
- // GLSurface::InitializeOneOff() has already been called by
- // another unit test. http://crbug.com/100285
- gfx::InitializeGLBindings(gfx::kGLImplementationMockGL);
- gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>());
- ::gfx::GLInterface::SetGLInterface(gl_.get());
-#if defined(OS_WIN)
- const uint32 vendor_id = 0x10de;
- const uint32 device_id = 0x0658;
- const char* driver_vendor = ""; // not implemented
- const char* driver_version = "";
- const char* shader_version = "1.40";
- const char* gl_version = "3.1";
- const char* gl_renderer = "Quadro FX 380/PCI/SSE2";
- const char* gl_vendor = "NVIDIA Corporation";
- const char* gl_version_string = "3.1.0";
- const char* gl_shading_language_version = "1.40 NVIDIA via Cg compiler";
- const char* gl_extensions =
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
- "GL_EXT_read_format_bgra";
-#elif defined(OS_MACOSX)
- const uint32 vendor_id = 0x10de;
- const uint32 device_id = 0x0640;
- const char* driver_vendor = ""; // not implemented
- const char* driver_version = "1.6.18";
- const char* shader_version = "1.20";
- const char* gl_version = "2.1";
- const char* gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine";
- const char* gl_vendor = "NVIDIA Corporation";
- const char* gl_version_string = "2.1 NVIDIA-1.6.18";
- const char* gl_shading_language_version = "1.20 ";
- const char* gl_extensions =
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
- "GL_EXT_read_format_bgra";
-#else // defined (OS_LINUX)
- const uint32 vendor_id = 0x10de;
- const uint32 device_id = 0x0658;
- const char* driver_vendor = "NVIDIA";
- const char* driver_version = "195.36.24";
- const char* shader_version = "1.50";
- const char* gl_version = "3.2";
- const char* gl_renderer = "Quadro FX 380/PCI/SSE2";
- const char* gl_vendor = "NVIDIA Corporation";
- const char* gl_version_string = "3.2.0 NVIDIA 195.36.24";
- const char* gl_shading_language_version = "1.50 NVIDIA via Cg compiler";
- const char* gl_extensions =
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 "
- "GL_EXT_read_format_bgra";
-#endif
- test_values_.gpu.vendor_id = vendor_id;
- test_values_.gpu.device_id = device_id;
- test_values_.driver_vendor = driver_vendor;
- test_values_.driver_version =driver_version;
- test_values_.pixel_shader_version = shader_version;
- test_values_.vertex_shader_version = shader_version;
- test_values_.gl_version = gl_version;
- test_values_.gl_renderer = gl_renderer;
- test_values_.gl_vendor = gl_vendor;
- test_values_.gl_version_string = gl_version_string;
- test_values_.gl_extensions = gl_extensions;
- test_values_.can_lose_context = false;
-
- EXPECT_CALL(*gl_, GetString(GL_EXTENSIONS))
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
- gl_extensions)));
- EXPECT_CALL(*gl_, GetString(GL_SHADING_LANGUAGE_VERSION))
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
- gl_shading_language_version)));
- EXPECT_CALL(*gl_, GetString(GL_VERSION))
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
- gl_version_string)));
- EXPECT_CALL(*gl_, GetString(GL_VENDOR))
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
- gl_vendor)));
- EXPECT_CALL(*gl_, GetString(GL_RENDERER))
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>(
- gl_renderer)));
- }
-
- virtual void TearDown() {
- ::gfx::GLInterface::SetGLInterface(NULL);
- gl_.reset();
- }
-
- public:
- // Use StrictMock to make 100% sure we know how GL will be called.
- scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_;
- content::GPUInfo test_values_;
-};
-
-// TODO(rlp): Test the vendor and device id collection if deemed necessary as
-// it involves several complicated mocks for each platform.
-
-// TODO(kbr): re-enable these tests; see http://crbug.com/100285 .
-
-TEST_F(GPUInfoCollectorTest, DISABLED_DriverVendorGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.driver_vendor,
- gpu_info.driver_vendor);
-}
-
-// Skip Windows because the driver version is obtained from bot registry.
-#if !defined(OS_WIN)
-TEST_F(GPUInfoCollectorTest, DISABLED_DriverVersionGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.driver_version,
- gpu_info.driver_version);
-}
-#endif
-
-TEST_F(GPUInfoCollectorTest, DISABLED_PixelShaderVersionGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.pixel_shader_version,
- gpu_info.pixel_shader_version);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_VertexShaderVersionGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.vertex_shader_version,
- gpu_info.vertex_shader_version);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.gl_version,
- gpu_info.gl_version);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionStringGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.gl_version_string,
- gpu_info.gl_version_string);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_GLRendererGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.gl_renderer,
- gpu_info.gl_renderer);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVendorGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.gl_vendor,
- gpu_info.gl_vendor);
-}
-
-TEST_F(GPUInfoCollectorTest, DISABLED_GLExtensionsGL) {
- content::GPUInfo gpu_info;
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info);
- EXPECT_EQ(test_values_.gl_extensions,
- gpu_info.gl_extensions);
-}
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