Index: content/gpu/gpu_info_collector_unittest.cc |
=================================================================== |
--- content/gpu/gpu_info_collector_unittest.cc (revision 201645) |
+++ content/gpu/gpu_info_collector_unittest.cc (working copy) |
@@ -1,181 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/memory/scoped_ptr.h" |
-#include "content/gpu/gpu_info_collector.h" |
-#include "content/public/common/gpu_info.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gl/gl_implementation.h" |
-#include "ui/gl/gl_mock.h" |
- |
-using ::gfx::MockGLInterface; |
-using ::testing::Return; |
- |
-class GPUInfoCollectorTest : public testing::Test { |
- public: |
- GPUInfoCollectorTest() {} |
- virtual ~GPUInfoCollectorTest() { } |
- |
- virtual void SetUp() { |
- // TODO(kbr): make this setup robust in the case where |
- // GLSurface::InitializeOneOff() has already been called by |
- // another unit test. http://crbug.com/100285 |
- gfx::InitializeGLBindings(gfx::kGLImplementationMockGL); |
- gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); |
- ::gfx::GLInterface::SetGLInterface(gl_.get()); |
-#if defined(OS_WIN) |
- const uint32 vendor_id = 0x10de; |
- const uint32 device_id = 0x0658; |
- const char* driver_vendor = ""; // not implemented |
- const char* driver_version = ""; |
- const char* shader_version = "1.40"; |
- const char* gl_version = "3.1"; |
- const char* gl_renderer = "Quadro FX 380/PCI/SSE2"; |
- const char* gl_vendor = "NVIDIA Corporation"; |
- const char* gl_version_string = "3.1.0"; |
- const char* gl_shading_language_version = "1.40 NVIDIA via Cg compiler"; |
- const char* gl_extensions = |
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " |
- "GL_EXT_read_format_bgra"; |
-#elif defined(OS_MACOSX) |
- const uint32 vendor_id = 0x10de; |
- const uint32 device_id = 0x0640; |
- const char* driver_vendor = ""; // not implemented |
- const char* driver_version = "1.6.18"; |
- const char* shader_version = "1.20"; |
- const char* gl_version = "2.1"; |
- const char* gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine"; |
- const char* gl_vendor = "NVIDIA Corporation"; |
- const char* gl_version_string = "2.1 NVIDIA-1.6.18"; |
- const char* gl_shading_language_version = "1.20 "; |
- const char* gl_extensions = |
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " |
- "GL_EXT_read_format_bgra"; |
-#else // defined (OS_LINUX) |
- const uint32 vendor_id = 0x10de; |
- const uint32 device_id = 0x0658; |
- const char* driver_vendor = "NVIDIA"; |
- const char* driver_version = "195.36.24"; |
- const char* shader_version = "1.50"; |
- const char* gl_version = "3.2"; |
- const char* gl_renderer = "Quadro FX 380/PCI/SSE2"; |
- const char* gl_vendor = "NVIDIA Corporation"; |
- const char* gl_version_string = "3.2.0 NVIDIA 195.36.24"; |
- const char* gl_shading_language_version = "1.50 NVIDIA via Cg compiler"; |
- const char* gl_extensions = |
- "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " |
- "GL_EXT_read_format_bgra"; |
-#endif |
- test_values_.gpu.vendor_id = vendor_id; |
- test_values_.gpu.device_id = device_id; |
- test_values_.driver_vendor = driver_vendor; |
- test_values_.driver_version =driver_version; |
- test_values_.pixel_shader_version = shader_version; |
- test_values_.vertex_shader_version = shader_version; |
- test_values_.gl_version = gl_version; |
- test_values_.gl_renderer = gl_renderer; |
- test_values_.gl_vendor = gl_vendor; |
- test_values_.gl_version_string = gl_version_string; |
- test_values_.gl_extensions = gl_extensions; |
- test_values_.can_lose_context = false; |
- |
- EXPECT_CALL(*gl_, GetString(GL_EXTENSIONS)) |
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( |
- gl_extensions))); |
- EXPECT_CALL(*gl_, GetString(GL_SHADING_LANGUAGE_VERSION)) |
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( |
- gl_shading_language_version))); |
- EXPECT_CALL(*gl_, GetString(GL_VERSION)) |
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( |
- gl_version_string))); |
- EXPECT_CALL(*gl_, GetString(GL_VENDOR)) |
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( |
- gl_vendor))); |
- EXPECT_CALL(*gl_, GetString(GL_RENDERER)) |
- .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( |
- gl_renderer))); |
- } |
- |
- virtual void TearDown() { |
- ::gfx::GLInterface::SetGLInterface(NULL); |
- gl_.reset(); |
- } |
- |
- public: |
- // Use StrictMock to make 100% sure we know how GL will be called. |
- scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; |
- content::GPUInfo test_values_; |
-}; |
- |
-// TODO(rlp): Test the vendor and device id collection if deemed necessary as |
-// it involves several complicated mocks for each platform. |
- |
-// TODO(kbr): re-enable these tests; see http://crbug.com/100285 . |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_DriverVendorGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.driver_vendor, |
- gpu_info.driver_vendor); |
-} |
- |
-// Skip Windows because the driver version is obtained from bot registry. |
-#if !defined(OS_WIN) |
-TEST_F(GPUInfoCollectorTest, DISABLED_DriverVersionGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.driver_version, |
- gpu_info.driver_version); |
-} |
-#endif |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_PixelShaderVersionGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.pixel_shader_version, |
- gpu_info.pixel_shader_version); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_VertexShaderVersionGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.vertex_shader_version, |
- gpu_info.vertex_shader_version); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.gl_version, |
- gpu_info.gl_version); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionStringGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.gl_version_string, |
- gpu_info.gl_version_string); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_GLRendererGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.gl_renderer, |
- gpu_info.gl_renderer); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_GLVendorGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.gl_vendor, |
- gpu_info.gl_vendor); |
-} |
- |
-TEST_F(GPUInfoCollectorTest, DISABLED_GLExtensionsGL) { |
- content::GPUInfo gpu_info; |
- gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); |
- EXPECT_EQ(test_values_.gl_extensions, |
- gpu_info.gl_extensions); |
-} |