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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/memory/scoped_ptr.h" | |
| 6 #include "content/gpu/gpu_info_collector.h" | |
| 7 #include "content/public/common/gpu_info.h" | |
| 8 #include "testing/gmock/include/gmock/gmock.h" | |
| 9 #include "testing/gtest/include/gtest/gtest.h" | |
| 10 #include "ui/gl/gl_implementation.h" | |
| 11 #include "ui/gl/gl_mock.h" | |
| 12 | |
| 13 using ::gfx::MockGLInterface; | |
| 14 using ::testing::Return; | |
| 15 | |
| 16 class GPUInfoCollectorTest : public testing::Test { | |
| 17 public: | |
| 18 GPUInfoCollectorTest() {} | |
| 19 virtual ~GPUInfoCollectorTest() { } | |
| 20 | |
| 21 virtual void SetUp() { | |
| 22 // TODO(kbr): make this setup robust in the case where | |
| 23 // GLSurface::InitializeOneOff() has already been called by | |
| 24 // another unit test. http://crbug.com/100285 | |
| 25 gfx::InitializeGLBindings(gfx::kGLImplementationMockGL); | |
| 26 gl_.reset(new ::testing::StrictMock< ::gfx::MockGLInterface>()); | |
| 27 ::gfx::GLInterface::SetGLInterface(gl_.get()); | |
| 28 #if defined(OS_WIN) | |
| 29 const uint32 vendor_id = 0x10de; | |
| 30 const uint32 device_id = 0x0658; | |
| 31 const char* driver_vendor = ""; // not implemented | |
| 32 const char* driver_version = ""; | |
| 33 const char* shader_version = "1.40"; | |
| 34 const char* gl_version = "3.1"; | |
| 35 const char* gl_renderer = "Quadro FX 380/PCI/SSE2"; | |
| 36 const char* gl_vendor = "NVIDIA Corporation"; | |
| 37 const char* gl_version_string = "3.1.0"; | |
| 38 const char* gl_shading_language_version = "1.40 NVIDIA via Cg compiler"; | |
| 39 const char* gl_extensions = | |
| 40 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " | |
| 41 "GL_EXT_read_format_bgra"; | |
| 42 #elif defined(OS_MACOSX) | |
| 43 const uint32 vendor_id = 0x10de; | |
| 44 const uint32 device_id = 0x0640; | |
| 45 const char* driver_vendor = ""; // not implemented | |
| 46 const char* driver_version = "1.6.18"; | |
| 47 const char* shader_version = "1.20"; | |
| 48 const char* gl_version = "2.1"; | |
| 49 const char* gl_renderer = "NVIDIA GeForce GT 120 OpenGL Engine"; | |
| 50 const char* gl_vendor = "NVIDIA Corporation"; | |
| 51 const char* gl_version_string = "2.1 NVIDIA-1.6.18"; | |
| 52 const char* gl_shading_language_version = "1.20 "; | |
| 53 const char* gl_extensions = | |
| 54 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " | |
| 55 "GL_EXT_read_format_bgra"; | |
| 56 #else // defined (OS_LINUX) | |
| 57 const uint32 vendor_id = 0x10de; | |
| 58 const uint32 device_id = 0x0658; | |
| 59 const char* driver_vendor = "NVIDIA"; | |
| 60 const char* driver_version = "195.36.24"; | |
| 61 const char* shader_version = "1.50"; | |
| 62 const char* gl_version = "3.2"; | |
| 63 const char* gl_renderer = "Quadro FX 380/PCI/SSE2"; | |
| 64 const char* gl_vendor = "NVIDIA Corporation"; | |
| 65 const char* gl_version_string = "3.2.0 NVIDIA 195.36.24"; | |
| 66 const char* gl_shading_language_version = "1.50 NVIDIA via Cg compiler"; | |
| 67 const char* gl_extensions = | |
| 68 "GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 " | |
| 69 "GL_EXT_read_format_bgra"; | |
| 70 #endif | |
| 71 test_values_.gpu.vendor_id = vendor_id; | |
| 72 test_values_.gpu.device_id = device_id; | |
| 73 test_values_.driver_vendor = driver_vendor; | |
| 74 test_values_.driver_version =driver_version; | |
| 75 test_values_.pixel_shader_version = shader_version; | |
| 76 test_values_.vertex_shader_version = shader_version; | |
| 77 test_values_.gl_version = gl_version; | |
| 78 test_values_.gl_renderer = gl_renderer; | |
| 79 test_values_.gl_vendor = gl_vendor; | |
| 80 test_values_.gl_version_string = gl_version_string; | |
| 81 test_values_.gl_extensions = gl_extensions; | |
| 82 test_values_.can_lose_context = false; | |
| 83 | |
| 84 EXPECT_CALL(*gl_, GetString(GL_EXTENSIONS)) | |
| 85 .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( | |
| 86 gl_extensions))); | |
| 87 EXPECT_CALL(*gl_, GetString(GL_SHADING_LANGUAGE_VERSION)) | |
| 88 .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( | |
| 89 gl_shading_language_version))); | |
| 90 EXPECT_CALL(*gl_, GetString(GL_VERSION)) | |
| 91 .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( | |
| 92 gl_version_string))); | |
| 93 EXPECT_CALL(*gl_, GetString(GL_VENDOR)) | |
| 94 .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( | |
| 95 gl_vendor))); | |
| 96 EXPECT_CALL(*gl_, GetString(GL_RENDERER)) | |
| 97 .WillRepeatedly(Return(reinterpret_cast<const GLubyte*>( | |
| 98 gl_renderer))); | |
| 99 } | |
| 100 | |
| 101 virtual void TearDown() { | |
| 102 ::gfx::GLInterface::SetGLInterface(NULL); | |
| 103 gl_.reset(); | |
| 104 } | |
| 105 | |
| 106 public: | |
| 107 // Use StrictMock to make 100% sure we know how GL will be called. | |
| 108 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; | |
| 109 content::GPUInfo test_values_; | |
| 110 }; | |
| 111 | |
| 112 // TODO(rlp): Test the vendor and device id collection if deemed necessary as | |
| 113 // it involves several complicated mocks for each platform. | |
| 114 | |
| 115 // TODO(kbr): re-enable these tests; see http://crbug.com/100285 . | |
| 116 | |
| 117 TEST_F(GPUInfoCollectorTest, DISABLED_DriverVendorGL) { | |
| 118 content::GPUInfo gpu_info; | |
| 119 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 120 EXPECT_EQ(test_values_.driver_vendor, | |
| 121 gpu_info.driver_vendor); | |
| 122 } | |
| 123 | |
| 124 // Skip Windows because the driver version is obtained from bot registry. | |
| 125 #if !defined(OS_WIN) | |
| 126 TEST_F(GPUInfoCollectorTest, DISABLED_DriverVersionGL) { | |
| 127 content::GPUInfo gpu_info; | |
| 128 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 129 EXPECT_EQ(test_values_.driver_version, | |
| 130 gpu_info.driver_version); | |
| 131 } | |
| 132 #endif | |
| 133 | |
| 134 TEST_F(GPUInfoCollectorTest, DISABLED_PixelShaderVersionGL) { | |
| 135 content::GPUInfo gpu_info; | |
| 136 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 137 EXPECT_EQ(test_values_.pixel_shader_version, | |
| 138 gpu_info.pixel_shader_version); | |
| 139 } | |
| 140 | |
| 141 TEST_F(GPUInfoCollectorTest, DISABLED_VertexShaderVersionGL) { | |
| 142 content::GPUInfo gpu_info; | |
| 143 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 144 EXPECT_EQ(test_values_.vertex_shader_version, | |
| 145 gpu_info.vertex_shader_version); | |
| 146 } | |
| 147 | |
| 148 TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionGL) { | |
| 149 content::GPUInfo gpu_info; | |
| 150 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 151 EXPECT_EQ(test_values_.gl_version, | |
| 152 gpu_info.gl_version); | |
| 153 } | |
| 154 | |
| 155 TEST_F(GPUInfoCollectorTest, DISABLED_GLVersionStringGL) { | |
| 156 content::GPUInfo gpu_info; | |
| 157 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 158 EXPECT_EQ(test_values_.gl_version_string, | |
| 159 gpu_info.gl_version_string); | |
| 160 } | |
| 161 | |
| 162 TEST_F(GPUInfoCollectorTest, DISABLED_GLRendererGL) { | |
| 163 content::GPUInfo gpu_info; | |
| 164 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 165 EXPECT_EQ(test_values_.gl_renderer, | |
| 166 gpu_info.gl_renderer); | |
| 167 } | |
| 168 | |
| 169 TEST_F(GPUInfoCollectorTest, DISABLED_GLVendorGL) { | |
| 170 content::GPUInfo gpu_info; | |
| 171 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 172 EXPECT_EQ(test_values_.gl_vendor, | |
| 173 gpu_info.gl_vendor); | |
| 174 } | |
| 175 | |
| 176 TEST_F(GPUInfoCollectorTest, DISABLED_GLExtensionsGL) { | |
| 177 content::GPUInfo gpu_info; | |
| 178 gpu_info_collector::CollectGraphicsInfoGL(&gpu_info); | |
| 179 EXPECT_EQ(test_values_.gl_extensions, | |
| 180 gpu_info.gl_extensions); | |
| 181 } | |
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