Index: fusl/src/math/__cosl.c |
diff --git a/fusl/src/math/__cosl.c b/fusl/src/math/__cosl.c |
new file mode 100644 |
index 0000000000000000000000000000000000000000..fa522ddd7ae263b02a0dfb00b04486aa4ca90af5 |
--- /dev/null |
+++ b/fusl/src/math/__cosl.c |
@@ -0,0 +1,96 @@ |
+/* origin: FreeBSD /usr/src/lib/msun/ld80/k_cosl.c */ |
+/* origin: FreeBSD /usr/src/lib/msun/ld128/k_cosl.c */ |
+/* |
+ * ==================================================== |
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. |
+ * Copyright (c) 2008 Steven G. Kargl, David Schultz, Bruce D. Evans. |
+ * |
+ * Developed at SunSoft, a Sun Microsystems, Inc. business. |
+ * Permission to use, copy, modify, and distribute this |
+ * software is freely granted, provided that this notice |
+ * is preserved. |
+ * ==================================================== |
+ */ |
+ |
+ |
+#include "libm.h" |
+ |
+#if (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384 |
+#if LDBL_MANT_DIG == 64 |
+/* |
+ * ld80 version of __cos.c. See __cos.c for most comments. |
+ */ |
+/* |
+ * Domain [-0.7854, 0.7854], range ~[-2.43e-23, 2.425e-23]: |
+ * |cos(x) - c(x)| < 2**-75.1 |
+ * |
+ * The coefficients of c(x) were generated by a pari-gp script using |
+ * a Remez algorithm that searches for the best higher coefficients |
+ * after rounding leading coefficients to a specified precision. |
+ * |
+ * Simpler methods like Chebyshev or basic Remez barely suffice for |
+ * cos() in 64-bit precision, because we want the coefficient of x^2 |
+ * to be precisely -0.5 so that multiplying by it is exact, and plain |
+ * rounding of the coefficients of a good polynomial approximation only |
+ * gives this up to about 64-bit precision. Plain rounding also gives |
+ * a mediocre approximation for the coefficient of x^4, but a rounding |
+ * error of 0.5 ulps for this coefficient would only contribute ~0.01 |
+ * ulps to the final error, so this is unimportant. Rounding errors in |
+ * higher coefficients are even less important. |
+ * |
+ * In fact, coefficients above the x^4 one only need to have 53-bit |
+ * precision, and this is more efficient. We get this optimization |
+ * almost for free from the complications needed to search for the best |
+ * higher coefficients. |
+ */ |
+static const long double |
+C1 = 0.0416666666666666666136L; /* 0xaaaaaaaaaaaaaa9b.0p-68 */ |
+static const double |
+C2 = -0.0013888888888888874, /* -0x16c16c16c16c10.0p-62 */ |
+C3 = 0.000024801587301571716, /* 0x1a01a01a018e22.0p-68 */ |
+C4 = -0.00000027557319215507120, /* -0x127e4fb7602f22.0p-74 */ |
+C5 = 0.0000000020876754400407278, /* 0x11eed8caaeccf1.0p-81 */ |
+C6 = -1.1470297442401303e-11, /* -0x19393412bd1529.0p-89 */ |
+C7 = 4.7383039476436467e-14; /* 0x1aac9d9af5c43e.0p-97 */ |
+#define POLY(z) (z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*C7))))))) |
+#elif LDBL_MANT_DIG == 113 |
+/* |
+ * ld128 version of __cos.c. See __cos.c for most comments. |
+ */ |
+/* |
+ * Domain [-0.7854, 0.7854], range ~[-1.80e-37, 1.79e-37]: |
+ * |cos(x) - c(x))| < 2**-122.0 |
+ * |
+ * 113-bit precision requires more care than 64-bit precision, since |
+ * simple methods give a minimax polynomial with coefficient for x^2 |
+ * that is 1 ulp below 0.5, but we want it to be precisely 0.5. See |
+ * above for more details. |
+ */ |
+static const long double |
+C1 = 0.04166666666666666666666666666666658424671L, |
+C2 = -0.001388888888888888888888888888863490893732L, |
+C3 = 0.00002480158730158730158730158600795304914210L, |
+C4 = -0.2755731922398589065255474947078934284324e-6L, |
+C5 = 0.2087675698786809897659225313136400793948e-8L, |
+C6 = -0.1147074559772972315817149986812031204775e-10L, |
+C7 = 0.4779477332386808976875457937252120293400e-13L; |
+static const double |
+C8 = -0.1561920696721507929516718307820958119868e-15, |
+C9 = 0.4110317413744594971475941557607804508039e-18, |
+C10 = -0.8896592467191938803288521958313920156409e-21, |
+C11 = 0.1601061435794535138244346256065192782581e-23; |
+#define POLY(z) (z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*(C7+ \ |
+ z*(C8+z*(C9+z*(C10+z*C11))))))))))) |
+#endif |
+ |
+long double __cosl(long double x, long double y) |
+{ |
+ long double hz,z,r,w; |
+ |
+ z = x*x; |
+ r = POLY(z); |
+ hz = 0.5*z; |
+ w = 1.0-hz; |
+ return w + (((1.0-w)-hz) + (z*r-x*y)); |
+} |
+#endif |