| Index: fusl/src/math/sqrtf.c
|
| diff --git a/fusl/src/math/sqrtf.c b/fusl/src/math/sqrtf.c
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..28cb4ad3713e6447843631a8d4e686f0f1dfdbb9
|
| --- /dev/null
|
| +++ b/fusl/src/math/sqrtf.c
|
| @@ -0,0 +1,84 @@
|
| +/* origin: FreeBSD /usr/src/lib/msun/src/e_sqrtf.c */
|
| +/*
|
| + * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
|
| + */
|
| +/*
|
| + * ====================================================
|
| + * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
|
| + *
|
| + * Developed at SunPro, a Sun Microsystems, Inc. business.
|
| + * Permission to use, copy, modify, and distribute this
|
| + * software is freely granted, provided that this notice
|
| + * is preserved.
|
| + * ====================================================
|
| + */
|
| +
|
| +#include "libm.h"
|
| +
|
| +static const float tiny = 1.0e-30;
|
| +
|
| +float sqrtf(float x)
|
| +{
|
| + float z;
|
| + int32_t sign = (int)0x80000000;
|
| + int32_t ix,s,q,m,t,i;
|
| + uint32_t r;
|
| +
|
| + GET_FLOAT_WORD(ix, x);
|
| +
|
| + /* take care of Inf and NaN */
|
| + if ((ix&0x7f800000) == 0x7f800000)
|
| + return x*x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
|
| +
|
| + /* take care of zero */
|
| + if (ix <= 0) {
|
| + if ((ix&~sign) == 0)
|
| + return x; /* sqrt(+-0) = +-0 */
|
| + if (ix < 0)
|
| + return (x-x)/(x-x); /* sqrt(-ve) = sNaN */
|
| + }
|
| + /* normalize x */
|
| + m = ix>>23;
|
| + if (m == 0) { /* subnormal x */
|
| + for (i = 0; (ix&0x00800000) == 0; i++)
|
| + ix<<=1;
|
| + m -= i - 1;
|
| + }
|
| + m -= 127; /* unbias exponent */
|
| + ix = (ix&0x007fffff)|0x00800000;
|
| + if (m&1) /* odd m, double x to make it even */
|
| + ix += ix;
|
| + m >>= 1; /* m = [m/2] */
|
| +
|
| + /* generate sqrt(x) bit by bit */
|
| + ix += ix;
|
| + q = s = 0; /* q = sqrt(x) */
|
| + r = 0x01000000; /* r = moving bit from right to left */
|
| +
|
| + while (r != 0) {
|
| + t = s + r;
|
| + if (t <= ix) {
|
| + s = t+r;
|
| + ix -= t;
|
| + q += r;
|
| + }
|
| + ix += ix;
|
| + r >>= 1;
|
| + }
|
| +
|
| + /* use floating add to find out rounding direction */
|
| + if (ix != 0) {
|
| + z = 1.0f - tiny; /* raise inexact flag */
|
| + if (z >= 1.0f) {
|
| + z = 1.0f + tiny;
|
| + if (z > 1.0f)
|
| + q += 2;
|
| + else
|
| + q += q & 1;
|
| + }
|
| + }
|
| + ix = (q>>1) + 0x3f000000;
|
| + ix += m << 23;
|
| + SET_FLOAT_WORD(z, ix);
|
| + return z;
|
| +}
|
|
|