Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index a4dd70270be22fb58d690cecaaf73960119b1a0f..ca448bc2d0cbf110354c45d3bf9e7a47b344ff52 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -1241,8 +1241,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src, |
// gaussianBlur. Otherwise, we need to save it for later compositing. |
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); |
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc, |
- clipRect, nullptr, xformedSigma, xformedSigma, |
- GrTextureProvider::kApprox_SizeConstraint); |
+ clipRect, nullptr, xformedSigma, xformedSigma); |
if (nullptr == *result) { |
return false; |
} |