| Index: ui/gl/scoped_cgl.h
|
| diff --git a/ui/gl/scoped_cgl.h b/ui/gl/scoped_cgl.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..81e1e6ea36068c9fddd99123d5a9ac3733e6aa6e
|
| --- /dev/null
|
| +++ b/ui/gl/scoped_cgl.h
|
| @@ -0,0 +1,56 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_SCOPED_CGL_H_
|
| +#define UI_GL_SCOPED_CGL_H_
|
| +
|
| +#include <OpenGL/OpenGL.h>
|
| +
|
| +#include "base/mac/scoped_typeref.h"
|
| +#include "ui/gl/gl_export.h"
|
| +
|
| +namespace base {
|
| +
|
| +template<>
|
| +struct ScopedTypeRefTraits<CGLContextObj> {
|
| + static void Retain(CGLContextObj object) {
|
| + CGLRetainContext(object);
|
| + }
|
| + static void Release(CGLContextObj object) {
|
| + CGLReleaseContext(object);
|
| + }
|
| +};
|
| +
|
| +template<>
|
| +struct ScopedTypeRefTraits<CGLPixelFormatObj> {
|
| + static void Retain(CGLPixelFormatObj object) {
|
| + CGLRetainPixelFormat(object);
|
| + }
|
| + static void Release(CGLPixelFormatObj object) {
|
| + CGLReleasePixelFormat(object);
|
| + }
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +namespace gfx {
|
| +
|
| +class GL_EXPORT ScopedCGLSetCurrentContext {
|
| + public:
|
| + explicit ScopedCGLSetCurrentContext(CGLContextObj context);
|
| + ~ScopedCGLSetCurrentContext();
|
| + private:
|
| + // Note that if a context is destroyed when it is current, then the current
|
| + // context is changed to NULL. Take out a reference on |previous_context_| to
|
| + // preserve this behavior (when this falls out of scope, |previous_context_|
|
| + // will be made current, then released, so NULL will be current if that
|
| + // release destroys the context).
|
| + base::ScopedTypeRef<CGLContextObj> previous_context_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedCGLSetCurrentContext);
|
| +};
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // UI_GL_SCOPED_CGL_H_
|
|
|