Chromium Code Reviews| Index: src/core/SkScaleToSides.h |
| diff --git a/src/core/SkScaleToSides.h b/src/core/SkScaleToSides.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d4a5a601d4850d97aaa6648e5fa24640d8e8a428 |
| --- /dev/null |
| +++ b/src/core/SkScaleToSides.h |
| @@ -0,0 +1,61 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#ifndef SkScaleToSides_DEFINED |
| +#define SkScaleToSides_DEFINED |
| + |
| +#include <cmath> |
| +#include "SkScalar.h" |
| +#include "SkTypes.h" |
| + |
| +class ScaleToSides { |
| +public: |
| + // This code assumes that a and b fit in in a float, and therefore the resulting smaller value |
| + // of a and b will fit in a float. The side of the rectangle may be larger than a float. |
| + // Scale must be less than or equal to the ratio limit / (*a + *b). |
| + // This code assumes that NaN and Inf are never passed in. |
| + static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b) { |
| + SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale); |
| + |
| + *a = (float)((double)*a * scale); |
| + *b = (float)((double)*b * scale); |
| + |
| + // This check is conservative. (double)*a + (double)*b >= (double)(*a + *b) |
| + if ((double)*a + (double)*b > limit) { |
| + float* minRadius = a; |
| + float* maxRadius = b; |
| + |
| + // Force minRadius to be the smaller of the two. |
| + if (*minRadius > *maxRadius) { |
| + SkTSwap(minRadius, maxRadius); |
| + } |
| + |
| + // newMinRadius must be float in order to give the actual value of the radius. |
| + // The newMinRadius will always be smaller than limit. The largest that minRadius can be |
| + // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefore in the resulting |
| + // division, minRadius can be no larger than 1/2 limit + ULP. |
| + float newMinRadius = *minRadius; |
| + |
| + // Because newMaxRadius is the result of a double to float conversion, it can be larger |
| + // than limit, but only by one ULP. |
| + float newMaxRadius = (float)(limit - newMinRadius); |
| + |
|
robertphillips
2016/01/08 22:15:33
comment out of date ?
|
| + // If newMaxRadius is larger than the same value as a double, then it needs to be |
| + // reduced by one ULP to be less than limit - newMinRadius. |
| + // Note: nexttowardf is a c99 call and should be std::nexttoward, but this is not |
| + // implemented in the ARM compiler. |
| + if ((double)newMaxRadius + (double)newMinRadius > limit) { |
| + newMaxRadius = nexttowardf(newMaxRadius, 0.0); |
| + } |
| + *maxRadius = newMaxRadius; |
| + } |
| + |
| + SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g", *a, *b); |
| + SkASSERTF((*a + *b) <= limit, "limit: %g, a: %g, b: %g", limit, *a, *b); |
| + } |
| +}; |
| +#endif // ScaleToSides_DEFINED |