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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkScaleToSides_DEFINED | |
9 #define SkScaleToSides_DEFINED | |
10 | |
11 #include <cmath> | |
12 #include "SkScalar.h" | |
13 #include "SkTypes.h" | |
14 | |
15 class ScaleToSides { | |
16 public: | |
17 // This code assumes that a and b fit in in a float, and therefore the resul ting smaller value | |
18 // of a and b will fit in a float. The side of the rectangle may be larger t han a float. | |
19 // Scale must be less than or equal to the ratio limit / (*a + *b). | |
20 // This code assumes that NaN and Inf are never passed in. | |
21 static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b ) { | |
22 SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale); | |
23 | |
24 *a = (float)((double)*a * scale); | |
25 *b = (float)((double)*b * scale); | |
26 | |
27 // This check is conservative. (double)*a + (double)*b >= (double)(*a + *b) | |
28 if ((double)*a + (double)*b > limit) { | |
29 float* minRadius = a; | |
30 float* maxRadius = b; | |
31 | |
32 // Force minRadius to be the smaller of the two. | |
33 if (*minRadius > *maxRadius) { | |
34 SkTSwap(minRadius, maxRadius); | |
35 } | |
36 | |
37 // newMinRadius must be float in order to give the actual value of t he radius. | |
38 // The newMinRadius will always be smaller than limit. The largest t hat minRadius can be | |
39 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefor e in the resulting | |
40 // division, minRadius can be no larger than 1/2 limit + ULP. | |
41 float newMinRadius = *minRadius; | |
42 | |
43 // Because newMaxRadius is the result of a double to float conversio n, it can be larger | |
44 // than limit, but only by one ULP. | |
45 float newMaxRadius = (float)(limit - newMinRadius); | |
46 | |
robertphillips
2016/01/08 22:15:33
comment out of date ?
| |
47 // If newMaxRadius is larger than the same value as a double, then i t needs to be | |
48 // reduced by one ULP to be less than limit - newMinRadius. | |
49 // Note: nexttowardf is a c99 call and should be std::nexttoward, bu t this is not | |
50 // implemented in the ARM compiler. | |
51 if ((double)newMaxRadius + (double)newMinRadius > limit) { | |
52 newMaxRadius = nexttowardf(newMaxRadius, 0.0); | |
53 } | |
54 *maxRadius = newMaxRadius; | |
55 } | |
56 | |
57 SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g", *a, *b); | |
58 SkASSERTF((*a + *b) <= limit, "limit: %g, a: %g, b: %g", limit, *a, *b); | |
59 } | |
60 }; | |
61 #endif // ScaleToSides_DEFINED | |
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