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Unified Diff: gpu/command_buffer/service/sync_point_manager.cc

Issue 1568563002: Added a way for sync point clients to issue out of order waits. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Allow WaitOutOfOrder if no client order data Created 4 years, 11 months ago
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Index: gpu/command_buffer/service/sync_point_manager.cc
diff --git a/gpu/command_buffer/service/sync_point_manager.cc b/gpu/command_buffer/service/sync_point_manager.cc
index 97ba99383c8590995e143cd5df80c5d48f648b08..fbef08b7b815500b86c227b06cbe1a3ed3119eba 100644
--- a/gpu/command_buffer/service/sync_point_manager.cc
+++ b/gpu/command_buffer/service/sync_point_manager.cc
@@ -64,6 +64,7 @@ void SyncPointOrderData::BeginProcessingOrderNumber(uint32_t order_num) {
DCHECK(processing_thread_checker_.CalledOnValidThread());
DCHECK_GE(order_num, current_order_num_);
current_order_num_ = order_num;
+ paused_ = false;
// Catch invalid waits which were waiting on fence syncs that do not exist.
// When we begin processing an order number, we should release any fence
@@ -88,9 +89,17 @@ void SyncPointOrderData::BeginProcessingOrderNumber(uint32_t order_num) {
}
}
+void SyncPointOrderData::PauseProcessingOrderNumber(uint32_t order_num) {
+ DCHECK(processing_thread_checker_.CalledOnValidThread());
+ DCHECK_EQ(current_order_num_, order_num);
+ DCHECK(!paused_);
+ paused_ = true;
+}
+
void SyncPointOrderData::FinishProcessingOrderNumber(uint32_t order_num) {
DCHECK(processing_thread_checker_.CalledOnValidThread());
DCHECK_EQ(current_order_num_, order_num);
+ DCHECK(!paused_);
// Catch invalid waits which were waiting on fence syncs that do not exist.
// When we end processing an order number, we should release any fence syncs
@@ -128,6 +137,7 @@ SyncPointOrderData::OrderFence::~OrderFence() {}
SyncPointOrderData::SyncPointOrderData()
: current_order_num_(0),
+ paused_(false),
destroyed_(false),
processed_order_num_(0),
unprocessed_order_num_(0) {}
@@ -242,15 +252,21 @@ void SyncPointClientState::ReleaseFenceSyncLocked(
}
SyncPointClient::~SyncPointClient() {
- // Release all fences on destruction.
- ReleaseFenceSync(UINT64_MAX);
+ if (namespace_id_ != gpu::CommandBufferNamespace::INVALID) {
+ // Release all fences on destruction.
+ client_state_->ReleaseFenceSync(UINT64_MAX);
- sync_point_manager_->DestroySyncPointClient(namespace_id_, client_id_);
+ sync_point_manager_->DestroySyncPointClient(namespace_id_, client_id_);
+ }
}
bool SyncPointClient::Wait(SyncPointClientState* release_state,
uint64_t release_count,
const base::Closure& wait_complete_callback) {
+ // Validate that this Wait call is between BeginProcessingOrderNumber() and
+ // FinishProcessingOrderNumber(), or else we may deadlock.
+ DCHECK(client_state_->order_data()->IsProcessingOrderNumber());
+
const uint32_t wait_order_number =
client_state_->order_data()->current_order_num();
@@ -273,22 +289,15 @@ bool SyncPointClient::WaitNonThreadSafe(
base::Bind(&RunOnThread, runner, wait_complete_callback));
}
-void SyncPointClient::ReleaseFenceSync(uint64_t release) {
- client_state_->ReleaseFenceSync(release);
-}
-
-SyncPointClient::SyncPointClient(SyncPointManager* sync_point_manager,
- scoped_refptr<SyncPointOrderData> order_data,
- CommandBufferNamespace namespace_id,
- uint64_t client_id)
- : sync_point_manager_(sync_point_manager),
- client_state_(new SyncPointClientState(order_data)),
- namespace_id_(namespace_id),
- client_id_(client_id) {}
+bool SyncPointClient::WaitOutOfOrder(
+ SyncPointClientState* release_state,
+ uint64_t release_count,
+ const base::Closure& wait_complete_callback) {
+ // Validate that this Wait call is not between BeginProcessingOrderNumber()
+ // and FinishProcessingOrderNumber(), or else we may deadlock.
+ DCHECK(!client_state_ ||
+ !client_state_->order_data()->IsProcessingOrderNumber());
-bool SyncPointClientWaiter::Wait(SyncPointClientState* release_state,
- uint64_t release_count,
- const base::Closure& wait_complete_callback) {
// No order number associated with the current execution context, using
// UINT32_MAX will just assume the release is in the SyncPointClientState's
// order numbers to be executed.
@@ -300,15 +309,37 @@ bool SyncPointClientWaiter::Wait(SyncPointClientState* release_state,
return true;
}
-bool SyncPointClientWaiter::WaitNonThreadSafe(
+bool SyncPointClient::WaitOutOfOrderNonThreadSafe(
SyncPointClientState* release_state,
uint64_t release_count,
scoped_refptr<base::SingleThreadTaskRunner> runner,
const base::Closure& wait_complete_callback) {
- return Wait(release_state, release_count,
- base::Bind(&RunOnThread, runner, wait_complete_callback));
+ return WaitOutOfOrder(
+ release_state, release_count,
+ base::Bind(&RunOnThread, runner, wait_complete_callback));
+}
+
+void SyncPointClient::ReleaseFenceSync(uint64_t release) {
+ // Validate that this Release call is between BeginProcessingOrderNumber() and
+ // FinishProcessingOrderNumber(), or else we may deadlock.
+ DCHECK(client_state_->order_data()->IsProcessingOrderNumber());
+ client_state_->ReleaseFenceSync(release);
}
+SyncPointClient::SyncPointClient()
+ : sync_point_manager_(nullptr),
+ namespace_id_(gpu::CommandBufferNamespace::INVALID),
+ client_id_(0) {}
+
+SyncPointClient::SyncPointClient(SyncPointManager* sync_point_manager,
+ scoped_refptr<SyncPointOrderData> order_data,
+ CommandBufferNamespace namespace_id,
+ uint64_t client_id)
+ : sync_point_manager_(sync_point_manager),
+ client_state_(new SyncPointClientState(order_data)),
+ namespace_id_(namespace_id),
+ client_id_(client_id) {}
+
SyncPointManager::SyncPointManager(bool allow_threaded_wait)
: allow_threaded_wait_(allow_threaded_wait),
// To reduce the risk that a sync point created in a previous GPU process
@@ -342,6 +373,10 @@ scoped_ptr<SyncPointClient> SyncPointManager::CreateSyncPointClient(
return make_scoped_ptr(result.first->second);
}
+scoped_ptr<SyncPointClient> SyncPointManager::CreateSyncPointClientWaiter() {
+ return make_scoped_ptr(new SyncPointClient);
+}
+
scoped_refptr<SyncPointClientState> SyncPointManager::GetSyncPointClientState(
CommandBufferNamespace namespace_id, uint64_t client_id) {
if (namespace_id >= 0) {
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