Index: src/gpu/GrTextureAccess.cpp |
diff --git a/src/gpu/GrTextureAccess.cpp b/src/gpu/GrTextureAccess.cpp |
index 7e1eda6211f5783c0bf8ab7e0b59e781b8e74df0..277c0e3833e798d094ebb157266af3a85d98523f 100644 |
--- a/src/gpu/GrTextureAccess.cpp |
+++ b/src/gpu/GrTextureAccess.cpp |
@@ -9,12 +9,7 @@ |
#include "GrColor.h" |
#include "GrTexture.h" |
-GrTextureAccess::GrTextureAccess() { |
-#ifdef SK_DEBUG |
- memcpy(fSwizzle, "void", 5); |
- fSwizzleMask = 0xbeeffeed; |
-#endif |
-} |
+GrTextureAccess::GrTextureAccess() {} |
GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { |
this->reset(texture, params); |
@@ -26,49 +21,12 @@ GrTextureAccess::GrTextureAccess(GrTexture* texture, |
this->reset(texture, filterMode, tileXAndY); |
} |
-GrTextureAccess::GrTextureAccess(GrTexture* texture, |
- const char* swizzle, |
- const GrTextureParams& params) { |
- this->reset(texture, swizzle, params); |
-} |
- |
-GrTextureAccess::GrTextureAccess(GrTexture* texture, |
- const char* swizzle, |
- GrTextureParams::FilterMode filterMode, |
- SkShader::TileMode tileXAndY) { |
- this->reset(texture, swizzle, filterMode, tileXAndY); |
-} |
- |
-void GrTextureAccess::reset(GrTexture* texture, |
- const char* swizzle, |
- const GrTextureParams& params) { |
- SkASSERT(texture); |
- SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); |
- |
- fParams = params; |
- fTexture.set(SkRef(texture), kRead_GrIOType); |
- this->setSwizzle(swizzle); |
-} |
- |
-void GrTextureAccess::reset(GrTexture* texture, |
- const char* swizzle, |
- GrTextureParams::FilterMode filterMode, |
- SkShader::TileMode tileXAndY) { |
- SkASSERT(texture); |
- SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); |
- |
- fParams.reset(tileXAndY, filterMode); |
- fTexture.set(SkRef(texture), kRead_GrIOType); |
- this->setSwizzle(swizzle); |
-} |
void GrTextureAccess::reset(GrTexture* texture, |
const GrTextureParams& params) { |
SkASSERT(texture); |
fTexture.set(SkRef(texture), kRead_GrIOType); |
fParams = params; |
- memcpy(fSwizzle, "rgba", 5); |
- fSwizzleMask = kRGBA_GrColorComponentFlags; |
} |
void GrTextureAccess::reset(GrTexture* texture, |
@@ -77,31 +35,4 @@ void GrTextureAccess::reset(GrTexture* texture, |
SkASSERT(texture); |
fTexture.set(SkRef(texture), kRead_GrIOType); |
fParams.reset(tileXAndY, filterMode); |
- memcpy(fSwizzle, "rgba", 5); |
- fSwizzleMask = kRGBA_GrColorComponentFlags; |
-} |
- |
-void GrTextureAccess::setSwizzle(const char* swizzle) { |
- fSwizzleMask = 0; |
- memset(fSwizzle, '\0', 5); |
- for (int i = 0; i < 4 && '\0' != swizzle[i]; ++i) { |
- fSwizzle[i] = swizzle[i]; |
- switch (swizzle[i]) { |
- case 'r': |
- fSwizzleMask |= kR_GrColorComponentFlag; |
- break; |
- case 'g': |
- fSwizzleMask |= kG_GrColorComponentFlag; |
- break; |
- case 'b': |
- fSwizzleMask |= kB_GrColorComponentFlag; |
- break; |
- case 'a': |
- fSwizzleMask |= kA_GrColorComponentFlag; |
- break; |
- default: |
- SkFAIL("Unexpected swizzle string character."); |
- break; |
- } |
- } |
} |