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Unified Diff: src/gpu/GrTextureAccess.cpp

Issue 1567733005: Add a class representing texture swizzle. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add .a for color table FP texture reads. Created 4 years, 11 months ago
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Index: src/gpu/GrTextureAccess.cpp
diff --git a/src/gpu/GrTextureAccess.cpp b/src/gpu/GrTextureAccess.cpp
index 7e1eda6211f5783c0bf8ab7e0b59e781b8e74df0..277c0e3833e798d094ebb157266af3a85d98523f 100644
--- a/src/gpu/GrTextureAccess.cpp
+++ b/src/gpu/GrTextureAccess.cpp
@@ -9,12 +9,7 @@
#include "GrColor.h"
#include "GrTexture.h"
-GrTextureAccess::GrTextureAccess() {
-#ifdef SK_DEBUG
- memcpy(fSwizzle, "void", 5);
- fSwizzleMask = 0xbeeffeed;
-#endif
-}
+GrTextureAccess::GrTextureAccess() {}
GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) {
this->reset(texture, params);
@@ -26,49 +21,12 @@ GrTextureAccess::GrTextureAccess(GrTexture* texture,
this->reset(texture, filterMode, tileXAndY);
}
-GrTextureAccess::GrTextureAccess(GrTexture* texture,
- const char* swizzle,
- const GrTextureParams& params) {
- this->reset(texture, swizzle, params);
-}
-
-GrTextureAccess::GrTextureAccess(GrTexture* texture,
- const char* swizzle,
- GrTextureParams::FilterMode filterMode,
- SkShader::TileMode tileXAndY) {
- this->reset(texture, swizzle, filterMode, tileXAndY);
-}
-
-void GrTextureAccess::reset(GrTexture* texture,
- const char* swizzle,
- const GrTextureParams& params) {
- SkASSERT(texture);
- SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4);
-
- fParams = params;
- fTexture.set(SkRef(texture), kRead_GrIOType);
- this->setSwizzle(swizzle);
-}
-
-void GrTextureAccess::reset(GrTexture* texture,
- const char* swizzle,
- GrTextureParams::FilterMode filterMode,
- SkShader::TileMode tileXAndY) {
- SkASSERT(texture);
- SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4);
-
- fParams.reset(tileXAndY, filterMode);
- fTexture.set(SkRef(texture), kRead_GrIOType);
- this->setSwizzle(swizzle);
-}
void GrTextureAccess::reset(GrTexture* texture,
const GrTextureParams& params) {
SkASSERT(texture);
fTexture.set(SkRef(texture), kRead_GrIOType);
fParams = params;
- memcpy(fSwizzle, "rgba", 5);
- fSwizzleMask = kRGBA_GrColorComponentFlags;
}
void GrTextureAccess::reset(GrTexture* texture,
@@ -77,31 +35,4 @@ void GrTextureAccess::reset(GrTexture* texture,
SkASSERT(texture);
fTexture.set(SkRef(texture), kRead_GrIOType);
fParams.reset(tileXAndY, filterMode);
- memcpy(fSwizzle, "rgba", 5);
- fSwizzleMask = kRGBA_GrColorComponentFlags;
-}
-
-void GrTextureAccess::setSwizzle(const char* swizzle) {
- fSwizzleMask = 0;
- memset(fSwizzle, '\0', 5);
- for (int i = 0; i < 4 && '\0' != swizzle[i]; ++i) {
- fSwizzle[i] = swizzle[i];
- switch (swizzle[i]) {
- case 'r':
- fSwizzleMask |= kR_GrColorComponentFlag;
- break;
- case 'g':
- fSwizzleMask |= kG_GrColorComponentFlag;
- break;
- case 'b':
- fSwizzleMask |= kB_GrColorComponentFlag;
- break;
- case 'a':
- fSwizzleMask |= kA_GrColorComponentFlag;
- break;
- default:
- SkFAIL("Unexpected swizzle string character.");
- break;
- }
- }
}
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