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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrTextureAccess.h" | 8 #include "GrTextureAccess.h" |
9 #include "GrColor.h" | 9 #include "GrColor.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 | 11 |
12 GrTextureAccess::GrTextureAccess() { | 12 GrTextureAccess::GrTextureAccess() {} |
13 #ifdef SK_DEBUG | |
14 memcpy(fSwizzle, "void", 5); | |
15 fSwizzleMask = 0xbeeffeed; | |
16 #endif | |
17 } | |
18 | 13 |
19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
ms) { | 14 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
ms) { |
20 this->reset(texture, params); | 15 this->reset(texture, params); |
21 } | 16 } |
22 | 17 |
23 GrTextureAccess::GrTextureAccess(GrTexture* texture, | 18 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
24 GrTextureParams::FilterMode filterMode, | 19 GrTextureParams::FilterMode filterMode, |
25 SkShader::TileMode tileXAndY) { | 20 SkShader::TileMode tileXAndY) { |
26 this->reset(texture, filterMode, tileXAndY); | 21 this->reset(texture, filterMode, tileXAndY); |
27 } | 22 } |
28 | 23 |
29 GrTextureAccess::GrTextureAccess(GrTexture* texture, | |
30 const char* swizzle, | |
31 const GrTextureParams& params) { | |
32 this->reset(texture, swizzle, params); | |
33 } | |
34 | |
35 GrTextureAccess::GrTextureAccess(GrTexture* texture, | |
36 const char* swizzle, | |
37 GrTextureParams::FilterMode filterMode, | |
38 SkShader::TileMode tileXAndY) { | |
39 this->reset(texture, swizzle, filterMode, tileXAndY); | |
40 } | |
41 | |
42 void GrTextureAccess::reset(GrTexture* texture, | |
43 const char* swizzle, | |
44 const GrTextureParams& params) { | |
45 SkASSERT(texture); | |
46 SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); | |
47 | |
48 fParams = params; | |
49 fTexture.set(SkRef(texture), kRead_GrIOType); | |
50 this->setSwizzle(swizzle); | |
51 } | |
52 | |
53 void GrTextureAccess::reset(GrTexture* texture, | |
54 const char* swizzle, | |
55 GrTextureParams::FilterMode filterMode, | |
56 SkShader::TileMode tileXAndY) { | |
57 SkASSERT(texture); | |
58 SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4); | |
59 | |
60 fParams.reset(tileXAndY, filterMode); | |
61 fTexture.set(SkRef(texture), kRead_GrIOType); | |
62 this->setSwizzle(swizzle); | |
63 } | |
64 | 24 |
65 void GrTextureAccess::reset(GrTexture* texture, | 25 void GrTextureAccess::reset(GrTexture* texture, |
66 const GrTextureParams& params) { | 26 const GrTextureParams& params) { |
67 SkASSERT(texture); | 27 SkASSERT(texture); |
68 fTexture.set(SkRef(texture), kRead_GrIOType); | 28 fTexture.set(SkRef(texture), kRead_GrIOType); |
69 fParams = params; | 29 fParams = params; |
70 memcpy(fSwizzle, "rgba", 5); | |
71 fSwizzleMask = kRGBA_GrColorComponentFlags; | |
72 } | 30 } |
73 | 31 |
74 void GrTextureAccess::reset(GrTexture* texture, | 32 void GrTextureAccess::reset(GrTexture* texture, |
75 GrTextureParams::FilterMode filterMode, | 33 GrTextureParams::FilterMode filterMode, |
76 SkShader::TileMode tileXAndY) { | 34 SkShader::TileMode tileXAndY) { |
77 SkASSERT(texture); | 35 SkASSERT(texture); |
78 fTexture.set(SkRef(texture), kRead_GrIOType); | 36 fTexture.set(SkRef(texture), kRead_GrIOType); |
79 fParams.reset(tileXAndY, filterMode); | 37 fParams.reset(tileXAndY, filterMode); |
80 memcpy(fSwizzle, "rgba", 5); | |
81 fSwizzleMask = kRGBA_GrColorComponentFlags; | |
82 } | 38 } |
83 | |
84 void GrTextureAccess::setSwizzle(const char* swizzle) { | |
85 fSwizzleMask = 0; | |
86 memset(fSwizzle, '\0', 5); | |
87 for (int i = 0; i < 4 && '\0' != swizzle[i]; ++i) { | |
88 fSwizzle[i] = swizzle[i]; | |
89 switch (swizzle[i]) { | |
90 case 'r': | |
91 fSwizzleMask |= kR_GrColorComponentFlag; | |
92 break; | |
93 case 'g': | |
94 fSwizzleMask |= kG_GrColorComponentFlag; | |
95 break; | |
96 case 'b': | |
97 fSwizzleMask |= kB_GrColorComponentFlag; | |
98 break; | |
99 case 'a': | |
100 fSwizzleMask |= kA_GrColorComponentFlag; | |
101 break; | |
102 default: | |
103 SkFAIL("Unexpected swizzle string character."); | |
104 break; | |
105 } | |
106 } | |
107 } | |
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