| Index: src/core/SkColorFilterShader.h
|
| diff --git a/src/core/SkFilterShader.h b/src/core/SkColorFilterShader.h
|
| similarity index 51%
|
| rename from src/core/SkFilterShader.h
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| rename to src/core/SkColorFilterShader.h
|
| index ea5eaed34fe59428574bdd746df474f444e12e6c..e92908ee83dd421649f9ca28ae547216e31496c9 100644
|
| --- a/src/core/SkFilterShader.h
|
| +++ b/src/core/SkColorFilterShader.h
|
| @@ -1,57 +1,62 @@
|
| /*
|
| - * Copyright 2012 Google Inc.
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| + * Copyright 2016 Google Inc.
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| *
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| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#ifndef SkFilterShader_DEFINED
|
| -#define SkFilterShader_DEFINED
|
| +#ifndef SkColorFilterShader_DEFINED
|
| +#define SkColorFilterShader_DEFINED
|
|
|
| +#include "SkColorFilter.h"
|
| #include "SkShader.h"
|
|
|
| -class SkColorFilter;
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| -
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| -class SkFilterShader : public SkShader {
|
| +class SkColorFilterShader : public SkShader {
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| public:
|
| - SkFilterShader(SkShader* shader, SkColorFilter* filter);
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| - virtual ~SkFilterShader();
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| -
|
| + SkColorFilterShader(SkShader* shader, SkColorFilter* filter);
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| +
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| size_t contextSize() const override;
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| +
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| +#if SK_SUPPORT_GPU
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| + const GrFragmentProcessor* asFragmentProcessor(GrContext*,
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| + const SkMatrix& viewM,
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| + const SkMatrix* localMatrix,
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| + SkFilterQuality) const override;
|
| +#endif
|
|
|
| class FilterShaderContext : public SkShader::Context {
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| public:
|
| // Takes ownership of shaderContext and calls its destructor.
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| - FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&);
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| + FilterShaderContext(const SkColorFilterShader&, SkShader::Context*, const ContextRec&);
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| virtual ~FilterShaderContext();
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| -
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| +
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| uint32_t getFlags() const override;
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| -
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| +
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| void shadeSpan(int x, int y, SkPMColor[], int count) override;
|
| -
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| +
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| void set3DMask(const SkMask* mask) override {
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| // forward to our proxy
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| fShaderContext->set3DMask(mask);
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| }
|
| -
|
| +
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| private:
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| SkShader::Context* fShaderContext;
|
| -
|
| +
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| typedef SkShader::Context INHERITED;
|
| };
|
| -
|
| +
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| SK_TO_STRING_OVERRIDE()
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| - SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader)
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| -
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| + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorFilterShader)
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| +
|
| protected:
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| void flatten(SkWriteBuffer&) const override;
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| Context* onCreateContext(const ContextRec&, void* storage) const override;
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| -
|
| -
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| +
|
| +
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| private:
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| - SkShader* fShader;
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| - SkColorFilter* fFilter;
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| -
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| + SkAutoTUnref<SkShader> fShader;
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| + SkAutoTUnref<SkColorFilter> fFilter;
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| +
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| typedef SkShader INHERITED;
|
| };
|
|
|
|
|