Index: src/core/SkColorFilterShader.h |
diff --git a/src/core/SkFilterShader.h b/src/core/SkColorFilterShader.h |
similarity index 51% |
rename from src/core/SkFilterShader.h |
rename to src/core/SkColorFilterShader.h |
index ea5eaed34fe59428574bdd746df474f444e12e6c..e92908ee83dd421649f9ca28ae547216e31496c9 100644 |
--- a/src/core/SkFilterShader.h |
+++ b/src/core/SkColorFilterShader.h |
@@ -1,57 +1,62 @@ |
/* |
- * Copyright 2012 Google Inc. |
+ * Copyright 2016 Google Inc. |
* |
* Use of this source code is governed by a BSD-style license that can be |
* found in the LICENSE file. |
*/ |
-#ifndef SkFilterShader_DEFINED |
-#define SkFilterShader_DEFINED |
+#ifndef SkColorFilterShader_DEFINED |
+#define SkColorFilterShader_DEFINED |
+#include "SkColorFilter.h" |
#include "SkShader.h" |
-class SkColorFilter; |
- |
-class SkFilterShader : public SkShader { |
+class SkColorFilterShader : public SkShader { |
public: |
- SkFilterShader(SkShader* shader, SkColorFilter* filter); |
- virtual ~SkFilterShader(); |
- |
+ SkColorFilterShader(SkShader* shader, SkColorFilter* filter); |
+ |
size_t contextSize() const override; |
+ |
+#if SK_SUPPORT_GPU |
+ const GrFragmentProcessor* asFragmentProcessor(GrContext*, |
+ const SkMatrix& viewM, |
+ const SkMatrix* localMatrix, |
+ SkFilterQuality) const override; |
+#endif |
class FilterShaderContext : public SkShader::Context { |
public: |
// Takes ownership of shaderContext and calls its destructor. |
- FilterShaderContext(const SkFilterShader&, SkShader::Context*, const ContextRec&); |
+ FilterShaderContext(const SkColorFilterShader&, SkShader::Context*, const ContextRec&); |
virtual ~FilterShaderContext(); |
- |
+ |
uint32_t getFlags() const override; |
- |
+ |
void shadeSpan(int x, int y, SkPMColor[], int count) override; |
- |
+ |
void set3DMask(const SkMask* mask) override { |
// forward to our proxy |
fShaderContext->set3DMask(mask); |
} |
- |
+ |
private: |
SkShader::Context* fShaderContext; |
- |
+ |
typedef SkShader::Context INHERITED; |
}; |
- |
+ |
SK_TO_STRING_OVERRIDE() |
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) |
- |
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorFilterShader) |
+ |
protected: |
void flatten(SkWriteBuffer&) const override; |
Context* onCreateContext(const ContextRec&, void* storage) const override; |
- |
- |
+ |
+ |
private: |
- SkShader* fShader; |
- SkColorFilter* fFilter; |
- |
+ SkAutoTUnref<SkShader> fShader; |
+ SkAutoTUnref<SkColorFilter> fFilter; |
+ |
typedef SkShader INHERITED; |
}; |