Chromium Code Reviews| Index: examples/ui/spinning_cube/spinning_cube_view.cc |
| diff --git a/examples/ui/spinning_cube/spinning_cube_view.cc b/examples/ui/spinning_cube/spinning_cube_view.cc |
| index 8c3ce7a3b55bdec0fbb1771efecc6dc41393bcbc..464a0769341f32f0f1992fd43955f8c9b8d02f29 100644 |
| --- a/examples/ui/spinning_cube/spinning_cube_view.cc |
| +++ b/examples/ui/spinning_cube/spinning_cube_view.cc |
| @@ -2,161 +2,184 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| +#include "examples/ui/spinning_cube/spinning_cube_view.h" |
| + |
| +#ifndef GL_GLEXT_PROTOTYPES |
| +#define GL_GLEXT_PROTOTYPES |
| +#endif |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2extmojo.h> |
| -#include <MGL/mgl.h> |
| -#include "base/message_loop/message_loop.h" |
| -#include "examples/ui/spinning_cube/spinning_cube_view.h" |
| +#include "base/bind.h" |
| +#include "mojo/services/geometry/cpp/geometry_util.h" |
| namespace examples { |
| -SpinningCubeView::SpinningCubeView( |
| - mojo::ApplicationImpl* app, |
| - const mojo::ui::ViewProvider::CreateViewCallback& callback) |
| - : callback_(callback), |
| - binding_(this), |
| - context_owner_(app->shell()), |
| - texture_cache_(context_owner_.context(), &resource_returner_), |
| - surface_id_namespace_(0), |
| - draw_scheduled_(false), |
| - weak_ptr_factory_(this) { |
| - app->ConnectToService("mojo:surfaces_service", &surfaces_); |
| - app->ConnectToService("mojo:view_manager_service", &view_manager_); |
| +constexpr uint32_t kCubeImageResourceId = 1; |
| +constexpr uint32_t kRootNodeId = mojo::gfx::composition::kSceneRootNodeId; |
| - surfaces_->SetResourceReturner(resource_returner_.Pass()); |
| - surfaces_->GetIdNamespace( |
| - base::Bind(&SpinningCubeView::OnSurfaceIdNamespaceAvailable, |
| - base::Unretained(this))); |
| - |
| - InitCube(); |
| +// TODO(johngro) : investigate extending mojom with a formal flags type which it |
| +// generates good bindings for, so we don't need to resort to this. |
| +static constexpr bool operator&(const mojo::EventFlags& f1, |
| + const mojo::EventFlags& f2) { |
| + return ((static_cast<uint32_t>(f1) & static_cast<uint32_t>(f2)) != 0); |
| } |
| -SpinningCubeView::~SpinningCubeView() {} |
| +static float CalculateDragDistance(const mojo::PointF& start, |
| + const mojo::PointF& end) { |
| + return hypot(start.x - end.x, start.y - end.y); |
|
viettrungluu
2016/01/13 00:10:57
- include <math.h> for this
- possibly, you may wa
jeffbrown
2016/01/26 08:14:17
Let's use <cmath>. Note that this code was just c
|
| +} |
| -void SpinningCubeView::OnSurfaceIdNamespaceAvailable(uint32_t id_namespace) { |
| - surface_id_namespace_ = id_namespace; |
| - InitView(); |
| +static float GetRandomColor() { |
| + return static_cast<float>(rand()) / static_cast<float>(RAND_MAX); |
| } |
| -void SpinningCubeView::InitView() { |
| - mojo::ui::ViewPtr view; |
| - binding_.Bind(mojo::GetProxy(&view)); |
| - view_manager_->RegisterView(view.Pass(), mojo::GetProxy(&view_host_), |
| - callback_); |
| +// Return a direction multiplier to apply to drag distances: |
| +// 1 for natural (positive) motion, -1 for reverse (negative) motion |
| +static int GetEventDirection(const mojo::PointF& current, |
| + const mojo::PointF& initial, |
| + const mojo::PointF& last) { |
| + // Axis of motion is determined by coarse alignment of overall movement |
| + bool use_x = |
| + std::abs(current.y - initial.y) < std::abs(current.x - initial.x); |
|
viettrungluu
2016/01/13 00:10:57
To get the std::abs overloads for float or double,
jeffbrown
2016/01/26 08:14:17
Since we want the float version I just included cm
|
| + // Current direction is determined by comparison with previous point |
| + float delta = use_x ? (current.x - last.x) : (current.y - last.y); |
| + return delta > 0 ? -1 : 1; |
| +} |
| - view_host_->GetServiceProvider(mojo::GetProxy(&view_service_provider_)); |
| +SpinningCubeView::SpinningCubeView( |
| + mojo::ApplicationImpl* app_impl, |
| + const mojo::ui::ViewProvider::CreateViewCallback& create_view_callback) |
| + : GLView(app_impl, "SpinningCube", create_view_callback), |
| + choreographer_(scene(), this), |
| + input_handler_(view_service_provider(), this), |
| + weak_ptr_factory_(this) { |
| + gl_renderer()->gl_context()->MakeCurrent(); |
| + cube_.Init(); |
| } |
| +SpinningCubeView::~SpinningCubeView() {} |
| + |
| void SpinningCubeView::OnLayout(mojo::ui::ViewLayoutParamsPtr layout_params, |
| mojo::Array<uint32_t> children_needing_layout, |
| const OnLayoutCallback& callback) { |
| - // Create a new surface the first time or if the size has changed. |
| - mojo::Size new_size; |
| - new_size.width = layout_params->constraints->max_width; |
| - new_size.height = layout_params->constraints->max_height; |
| - if (!surface_id_ || !size_.Equals(new_size)) { |
| - if (!surface_id_) { |
| - surface_id_ = mojo::SurfaceId::New(); |
| - surface_id_->id_namespace = surface_id_namespace_; |
| - } else { |
| - surfaces_->DestroySurface(surface_id_->local); |
| - } |
| - surface_id_->local++; |
| - size_ = new_size; |
| - surfaces_->CreateSurface(surface_id_->local); |
| - } |
| + size_.width = layout_params->constraints->max_width; |
| + size_.height = layout_params->constraints->max_height; |
| // Submit the new layout information. |
| - auto info = mojo::ui::ViewLayoutInfo::New(); |
| + auto info = mojo::ui::ViewLayoutResult::New(); |
| info->size = size_.Clone(); |
| - info->surface_id = surface_id_->Clone(); |
| callback.Run(info.Pass()); |
| // Draw! |
| - ScheduleDraw(); |
| + choreographer_.ScheduleDraw(); |
| } |
| -void SpinningCubeView::OnChildUnavailable( |
| - uint32_t child_key, |
| - const OnChildUnavailableCallback& callback) { |
| - callback.Run(); |
| -} |
| - |
| -void SpinningCubeView::InitCube() { |
| - context_owner_.context()->MakeCurrent(); |
| - cube_.Init(); |
| - last_draw_ = mojo::GetTimeTicksNow(); |
| -} |
| - |
| -void SpinningCubeView::DrawCube() { |
| - draw_scheduled_ = false; |
| - |
| - scoped_ptr<mojo::TextureCache::TextureInfo> texture_info = |
| - texture_cache_.GetTexture(size_); |
| - if (!texture_info) { |
| - LOG(ERROR) << "Could not allocate texture of size " << size_.width << "x" |
| - << size_.height; |
| +void SpinningCubeView::OnEvent(mojo::EventPtr event, |
| + const OnEventCallback& callback) { |
| + if (!event->pointer_data) { |
| + callback.Run(false); |
| return; |
| } |
| - context_owner_.context()->MakeCurrent(); |
| - scoped_ptr<mojo::GLTexture> texture = texture_info->TakeTexture(); |
| - |
| - GLuint fbo = 0u; |
| - glGenFramebuffers(1, &fbo); |
| - glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| - GLuint depth_buffer = 0u; |
| - glGenRenderbuffers(1, &depth_buffer); |
| - glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); |
| - glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size_.width, |
| - size_.height); |
| - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| - texture->texture_id(), 0); |
| - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| - GL_RENDERBUFFER, depth_buffer); |
| - DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| - glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| - glClearColor(1, 0, 0, 0.5); |
| - |
| - cube_.set_size(size_.width, size_.height); |
| - |
| - MojoTimeTicks now = mojo::GetTimeTicksNow(); |
| - MojoTimeTicks offset = now - last_draw_; |
| - cube_.UpdateForTimeDelta(offset * 0.000001f); |
| - last_draw_ = now; |
| - |
| - cube_.Draw(); |
| + switch (event->action) { |
| + case mojo::EventType::POINTER_DOWN: |
| + if (event->flags & mojo::EventFlags::RIGHT_MOUSE_BUTTON) |
| + break; |
| + capture_point_.x = event->pointer_data->x; |
| + capture_point_.y = event->pointer_data->y; |
| + last_drag_point_ = capture_point_; |
| + drag_start_time_ = mojo::GetTimeTicksNow(); |
| + cube_.SetFlingMultiplier(0.0f, 1.0f); |
| + break; |
| + |
| + case mojo::EventType::POINTER_MOVE: { |
| + if (!(event->flags & mojo::EventFlags::LEFT_MOUSE_BUTTON) && |
| + event->pointer_data->kind == mojo::PointerKind::MOUSE) { |
| + break; |
| + } |
| + mojo::PointF event_location; |
| + event_location.x = event->pointer_data->x; |
| + event_location.y = event->pointer_data->y; |
| + int direction = |
| + GetEventDirection(event_location, capture_point_, last_drag_point_); |
| + cube_.UpdateForDragDistance( |
| + direction * CalculateDragDistance(last_drag_point_, event_location)); |
| + last_drag_point_ = event_location; |
| + break; |
| + } |
| - glDeleteFramebuffers(1, &fbo); |
| - glDeleteRenderbuffers(1, &depth_buffer); |
| + case mojo::EventType::POINTER_UP: { |
| + if (event->flags & mojo::EventFlags::RIGHT_MOUSE_BUTTON) { |
| + cube_.set_color(GetRandomColor(), GetRandomColor(), GetRandomColor()); |
| + break; |
| + } |
| + mojo::PointF event_location; |
| + event_location.x = event->pointer_data->x; |
| + event_location.y = event->pointer_data->y; |
| + MojoTimeTicks offset = mojo::GetTimeTicksNow() - drag_start_time_; |
| + float delta = static_cast<float>(offset) / 1000000.f; |
| + // Last drag point is the same as current point here; use initial capture |
| + // point instead |
| + int direction = |
| + GetEventDirection(event_location, capture_point_, capture_point_); |
| + cube_.SetFlingMultiplier( |
| + direction * CalculateDragDistance(capture_point_, event_location), |
| + delta); |
| + capture_point_ = last_drag_point_ = mojo::PointF(); |
| + break; |
| + } |
| - mojo::FramePtr frame = mojo::TextureUploader::GetUploadFrame( |
| - context_owner_.context(), texture_info->resource_id(), texture); |
| - surfaces_->SubmitFrame(surface_id_->local, frame.Pass(), |
| - base::Bind(&SpinningCubeView::OnSurfaceSubmitted, |
| - base::Unretained(this))); |
| + default: |
| + break; |
| + } |
| - texture_cache_.NotifyPendingResourceReturn(texture_info->resource_id(), |
| - texture.Pass()); |
| + callback.Run(true); |
| } |
| -void SpinningCubeView::OnSurfaceSubmitted() { |
| - ScheduleDraw(); |
| +void SpinningCubeView::OnDraw( |
| + const mojo::gfx::composition::FrameInfo& frame_info, |
| + const base::TimeDelta& time_delta) { |
| + // Update the state of the cube. |
| + cube_.UpdateForTimeDelta(time_delta.InSecondsF()); |
| + |
| + // Update the contents of the scene. |
| + mojo::Rect bounds; |
| + bounds.width = size_.width; |
| + bounds.height = size_.height; |
| + |
| + auto update = mojo::gfx::composition::SceneUpdate::New(); |
| + mojo::gfx::composition::ResourcePtr cube_resource = gl_renderer()->DrawGL( |
| + size_, true, |
| + base::Bind(&SpinningCubeView::DrawCubeWithGL, base::Unretained(this))); |
| + DCHECK(cube_resource); |
| + update->resources.insert(kCubeImageResourceId, cube_resource.Pass()); |
| + |
| + auto root_node = mojo::gfx::composition::Node::New(); |
| + root_node->content_transform = mojo::Transform::New(); |
| + mojo::SetIdentityTransform(root_node->content_transform.get()); |
| + root_node->content_transform->matrix[5] = -1; // flip image vertically |
|
abarth
2016/01/10 23:09:31
Why?
jeffbrown
2016/01/26 08:23:06
I'm not sure exactly. The coordinate system ends
|
| + root_node->content_transform->matrix[7] = size_.height; |
| + root_node->op = mojo::gfx::composition::NodeOp::New(); |
| + root_node->op->set_image(mojo::gfx::composition::ImageNodeOp::New()); |
| + root_node->op->get_image()->content_rect = bounds.Clone(); |
| + root_node->op->get_image()->image_resource_id = kCubeImageResourceId; |
| + update->nodes.insert(kRootNodeId, root_node.Pass()); |
| + |
| + auto metadata = mojo::gfx::composition::SceneMetadata::New(); |
| + metadata->presentation_time = frame_info.presentation_time; |
| + |
| + // Publish the scene. |
| + scene()->Update(update.Pass()); |
| + scene()->Publish(metadata.Pass()); |
| + |
| + // Loop! |
| + choreographer_.ScheduleDraw(); |
| } |
| -void SpinningCubeView::ScheduleDraw() { |
| - if (!draw_scheduled_) { |
| - draw_scheduled_ = true; |
| - |
| - // TODO(jeffbrown): For now, we need to throttle this down because |
| - // drawing as fast as we can appears to cause starvation of the |
| - // Mojo message loop and makes X11 unhappy. |
| - base::MessageLoop::current()->PostDelayedTask( |
| - FROM_HERE, |
| - base::Bind(&SpinningCubeView::DrawCube, weak_ptr_factory_.GetWeakPtr()), |
| - base::TimeDelta::FromMilliseconds(30)); |
| - } |
| +void SpinningCubeView::DrawCubeWithGL() { |
| + cube_.set_size(size_.width, size_.height); |
| + cube_.Draw(); |
| } |
| } // namespace examples |