Index: gpu/command_buffer/service/gl_stream_texture_image.h |
diff --git a/gpu/command_buffer/service/gl_stream_texture_image.h b/gpu/command_buffer/service/gl_stream_texture_image.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2cd710a6d0b5fd52d090250769c63e7511f57365 |
--- /dev/null |
+++ b/gpu/command_buffer/service/gl_stream_texture_image.h |
@@ -0,0 +1,33 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_ |
+#define GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_ |
+ |
+#include "ui/gl/gl_image.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+// Specialization of GLImage that allows us to support (stream) textures |
+// that supply a texture matrix. |
+class GPU_EXPORT GLStreamTextureImage : public gl::GLImage { |
+ public: |
+ GLStreamTextureImage() {} |
+ |
+ // Get the matrix. |
+ // Copy the texture matrix for this image into |matrix|. |
+ virtual void GetTextureMatrix(float matrix[16]) = 0; |
+ |
+ protected: |
+ ~GLStreamTextureImage() override {} |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(GLStreamTextureImage); |
+}; |
+ |
+} // namespace gles2 |
+} // namespace gpu |
+ |
+#endif // GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_ |