| Index: gpu/command_buffer/service/gl_stream_texture_image.h
|
| diff --git a/gpu/command_buffer/service/gl_stream_texture_image.h b/gpu/command_buffer/service/gl_stream_texture_image.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2cd710a6d0b5fd52d090250769c63e7511f57365
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/gl_stream_texture_image.h
|
| @@ -0,0 +1,33 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_
|
| +
|
| +#include "ui/gl/gl_image.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +// Specialization of GLImage that allows us to support (stream) textures
|
| +// that supply a texture matrix.
|
| +class GPU_EXPORT GLStreamTextureImage : public gl::GLImage {
|
| + public:
|
| + GLStreamTextureImage() {}
|
| +
|
| + // Get the matrix.
|
| + // Copy the texture matrix for this image into |matrix|.
|
| + virtual void GetTextureMatrix(float matrix[16]) = 0;
|
| +
|
| + protected:
|
| + ~GLStreamTextureImage() override {}
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(GLStreamTextureImage);
|
| +};
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
| +
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_GL_STREAM_TEXTURE_IMAGE_H_
|
|
|