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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 1559203003: Add GLStreamTextureImage (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: added enum, removed count parameter. Created 4 years, 10 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index 6165f0bfc01810488d24d95cdefd13dc05ad1f66..25d786af2c3e64e1746b488eb0bfe05fadf6ea45 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -1597,6 +1597,10 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient {
void DoUniformMatrix4fv(
GLint fake_location, GLsizei count, GLboolean transpose,
const GLfloat* value);
+ void DoUniformMatrix4fvWithCustomMatrixCHROMIUM(GLint fake_location,
+ GLint custom_matrix_id,
+ GLboolean transpose,
+ const GLfloat* value);
void DoUniformMatrix2x3fv(
GLint fake_location, GLsizei count, GLboolean transpose,
const GLfloat* value);
@@ -7441,6 +7445,45 @@ void GLES2DecoderImpl::DoUniformMatrix4fv(
glUniformMatrix4fv(real_location, count, transpose, value);
}
+void GLES2DecoderImpl::DoUniformMatrix4fvWithCustomMatrixCHROMIUM(
+ GLint fake_location,
+ GLint custom_matrix_id,
+ GLboolean transpose,
+ const GLfloat* default_value) {
+ float gl_matrix[16];
+ bool copied_matrix = false;
+
+ DCHECK(custom_matrix_id == GL_CUSTOM_MATRIX_STREAM_TEXTURE_CHROMIUM);
+
+ // This refers to the bound external texture on the active unit.
+ TextureUnit& unit = state_.texture_units[state_.active_texture_unit];
+ if (TextureRef* texture_ref = unit.bound_texture_external_oes.get()) {
+ if (gl::GLImage* image =
+ texture_ref->texture()->GetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0)) {
reveman 2016/02/18 17:16:50 What if the image here is not a stream texture ima
liberato (no reviews please) 2016/02/18 19:34:41 sure, sounds great. i'll add Texture::[GS]etLevel
+ copied_matrix = image->GetCustomMatrix(custom_matrix_id, gl_matrix);
+ }
+ }
+
+ // If the matrix was unsupported, then supply the default.
+ // TODO(liberato): remove |default_value| and replace with an identity matrix.
+ // It is only present as a transitionary step until StreamTexture supplies
+ // the matrix via GLImage. Once that happens, GLRenderer can quit sending
+ // in a default.
+ if (!copied_matrix)
+ memcpy(gl_matrix, default_value, sizeof(gl_matrix));
+
+ GLenum type = 0;
+ GLint real_location = -1;
+ GLsizei count = 1;
+ if (!PrepForSetUniformByLocation(fake_location, "glUniformMatrix4fv",
+ Program::kUniformMatrix4f, &real_location,
+ &type, &count)) {
+ return;
+ }
+
+ glUniformMatrix4fv(real_location, count, transpose, gl_matrix);
+}
+
void GLES2DecoderImpl::DoUniformMatrix2x3fv(
GLint fake_location, GLsizei count, GLboolean transpose,
const GLfloat* value) {
@@ -13361,14 +13404,22 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM(
// before presenting.
if (source_target == GL_TEXTURE_EXTERNAL_OES) {
// TODO(hkuang): get the StreamTexture transform matrix in GPU process
- // instead of using kIdentityMatrix crbug.com/226218.
+ // instead of using kIdentityMatrix crbug.com/226218. AVDACodecImage does
+ // this correctly, but others (e.g., stream_texture_android.cc) don't.
+ GLfloat transform_matrix[16];
+ bool got_matrix = false;
+ if (gl::GLImage* image =
+ source_texture->GetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0)) {
+ got_matrix = image->GetCustomMatrix(12345 /* TODO(liberato): enum */,
+ transform_matrix);
reveman 2016/02/18 17:16:49 I don't think we should deal with the matrix here.
liberato (no reviews please) 2016/02/18 19:34:41 'here' as in 'this CL' or 'here' as in 'DoCopyText
reveman 2016/02/18 20:20:56 'here' as in 'this CL' as I have some questions re
liberato (no reviews please) 2016/02/19 18:39:55 copy: sure, i'll split it. my only concern is tha
reveman 2016/02/19 19:15:39 I'm OK landing something like this but prefer to r
liberato (no reviews please) 2016/02/19 19:48:10 Acknowledged.
+ }
+ if (!got_matrix)
+ memcpy(transform_matrix, kIdentityMatrix, sizeof(transform_matrix));
copy_texture_CHROMIUM_->DoCopyTextureWithTransform(
- this, source_target, source_texture->service_id(),
- dest_target, dest_texture->service_id(), source_width, source_height,
- unpack_flip_y == GL_TRUE,
- unpack_premultiply_alpha == GL_TRUE,
- unpack_unmultiply_alpha == GL_TRUE,
- kIdentityMatrix);
+ this, source_target, source_texture->service_id(), dest_target,
+ dest_texture->service_id(), source_width, source_height,
+ unpack_flip_y == GL_TRUE, unpack_premultiply_alpha == GL_TRUE,
+ unpack_unmultiply_alpha == GL_TRUE, transform_matrix);
} else {
copy_texture_CHROMIUM_->DoCopyTexture(
this, source_target, source_texture->service_id(),

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