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Unified Diff: services/gfx/compositor/scene_state.h

Issue 1552963002: Initial checkin of the new Mozart compositor. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-11
Patch Set: fix android build Created 4 years, 11 months ago
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Index: services/gfx/compositor/scene_state.h
diff --git a/services/gfx/compositor/scene_state.h b/services/gfx/compositor/scene_state.h
new file mode 100644
index 0000000000000000000000000000000000000000..3b6743f2c4e4d1608fc8472905b2c2b4cd942446
--- /dev/null
+++ b/services/gfx/compositor/scene_state.h
@@ -0,0 +1,80 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_
+#define SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_
+
+#include <memory>
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
+#include "mojo/services/gfx/composition/cpp/formatting.h"
+#include "mojo/services/gfx/composition/interfaces/scenes.mojom.h"
+#include "services/gfx/compositor/graph/scene_def.h"
+
+namespace compositor {
+
+using SceneFrameCallback =
+ base::Callback<void(mojo::gfx::composition::FrameInfoPtr)>;
+
+// Describes the state of a particular scene.
+// This object is owned by the CompositorEngine that created it.
+class SceneState {
+ public:
+ SceneState(mojo::gfx::composition::SceneTokenPtr scene_token,
+ const std::string& label);
+ ~SceneState();
+
+ base::WeakPtr<SceneState> GetWeakPtr() { return weak_factory_.GetWeakPtr(); }
+
+ // Gets the token used to refer to this scene globally.
+ // Caller does not obtain ownership of the token.
+ mojo::gfx::composition::SceneToken* scene_token() {
+ return scene_def_.scene_token();
+ }
+
+ // Gets or sets the scene listener interface.
+ mojo::gfx::composition::SceneListener* scene_listener() {
+ return scene_listener_.get();
+ }
+ void set_scene_listener(mojo::gfx::composition::SceneListenerPtr listener) {
+ scene_listener_ = listener.Pass();
+ }
+
+ // Sets the associated scene implementation and takes ownership of it.
+ void set_scene_impl(mojo::gfx::composition::Scene* impl) {
+ scene_impl_.reset(impl);
+ }
+
+ // Gets the underlying scene definition, never null.
+ SceneDef* scene_def() { return &scene_def_; }
+
+ void AddSceneFrameCallback(const SceneFrameCallback& callback);
+ void DispatchSceneFrameCallbacks(
+ const mojo::gfx::composition::FrameInfo& frame_info);
+
+ const std::string& label() { return scene_def_.label(); }
+ std::string FormattedLabel() { return scene_def_.FormattedLabel(); }
+
+ private:
+ std::unique_ptr<mojo::gfx::composition::Scene> scene_impl_;
+ mojo::gfx::composition::SceneListenerPtr scene_listener_;
+ std::vector<SceneFrameCallback> pending_frame_callbacks_;
+
+ SceneDef scene_def_;
+
+ base::WeakPtrFactory<SceneState> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(SceneState);
+};
+
+std::ostream& operator<<(std::ostream& os, SceneState* scene_state);
+
+} // namespace compositor
+
+#endif // SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_
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