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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_ |
| 6 #define SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_ |
| 7 |
| 8 #include <memory> |
| 9 #include <string> |
| 10 #include <unordered_map> |
| 11 #include <vector> |
| 12 |
| 13 #include "base/callback.h" |
| 14 #include "base/macros.h" |
| 15 #include "base/memory/weak_ptr.h" |
| 16 #include "mojo/services/gfx/composition/cpp/formatting.h" |
| 17 #include "mojo/services/gfx/composition/interfaces/scenes.mojom.h" |
| 18 #include "services/gfx/compositor/graph/scene_def.h" |
| 19 |
| 20 namespace compositor { |
| 21 |
| 22 using SceneFrameCallback = |
| 23 base::Callback<void(mojo::gfx::composition::FrameInfoPtr)>; |
| 24 |
| 25 // Describes the state of a particular scene. |
| 26 // This object is owned by the CompositorEngine that created it. |
| 27 class SceneState { |
| 28 public: |
| 29 SceneState(mojo::gfx::composition::SceneTokenPtr scene_token, |
| 30 const std::string& label); |
| 31 ~SceneState(); |
| 32 |
| 33 base::WeakPtr<SceneState> GetWeakPtr() { return weak_factory_.GetWeakPtr(); } |
| 34 |
| 35 // Gets the token used to refer to this scene globally. |
| 36 // Caller does not obtain ownership of the token. |
| 37 mojo::gfx::composition::SceneToken* scene_token() { |
| 38 return scene_def_.scene_token(); |
| 39 } |
| 40 |
| 41 // Gets or sets the scene listener interface. |
| 42 mojo::gfx::composition::SceneListener* scene_listener() { |
| 43 return scene_listener_.get(); |
| 44 } |
| 45 void set_scene_listener(mojo::gfx::composition::SceneListenerPtr listener) { |
| 46 scene_listener_ = listener.Pass(); |
| 47 } |
| 48 |
| 49 // Sets the associated scene implementation and takes ownership of it. |
| 50 void set_scene_impl(mojo::gfx::composition::Scene* impl) { |
| 51 scene_impl_.reset(impl); |
| 52 } |
| 53 |
| 54 // Gets the underlying scene definition, never null. |
| 55 SceneDef* scene_def() { return &scene_def_; } |
| 56 |
| 57 void AddSceneFrameCallback(const SceneFrameCallback& callback); |
| 58 void DispatchSceneFrameCallbacks( |
| 59 const mojo::gfx::composition::FrameInfo& frame_info); |
| 60 |
| 61 const std::string& label() { return scene_def_.label(); } |
| 62 std::string FormattedLabel() { return scene_def_.FormattedLabel(); } |
| 63 |
| 64 private: |
| 65 std::unique_ptr<mojo::gfx::composition::Scene> scene_impl_; |
| 66 mojo::gfx::composition::SceneListenerPtr scene_listener_; |
| 67 std::vector<SceneFrameCallback> pending_frame_callbacks_; |
| 68 |
| 69 SceneDef scene_def_; |
| 70 |
| 71 base::WeakPtrFactory<SceneState> weak_factory_; |
| 72 |
| 73 DISALLOW_COPY_AND_ASSIGN(SceneState); |
| 74 }; |
| 75 |
| 76 std::ostream& operator<<(std::ostream& os, SceneState* scene_state); |
| 77 |
| 78 } // namespace compositor |
| 79 |
| 80 #endif // SERVICES_GFX_COMPOSITOR_SCENE_STATE_H_ |
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